Player Matchup

Hun Batz
Hun Batz
JEHB0N
Hun Batz
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 2
Artemis
Artemis
NDC Warrior
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 2
Ymir
Ymir
cKy RV
Ymir
Level 109
God Stats
0W - 3L
1,022 SR
Queue Stats
2W - 6L
1,672 Elo+
Party 2
Chaac
Chaac
cKy pwnage
Chaac
Level 88
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 5L
1,672 Elo+
Party 2
Aphrodite
Aphrodite
nightwing26
Aphrodite
Level 160
God Stats
20W - 18L
1,709 SR
Queue Stats
621W - 627L
1,596 Elo+
Solo
Team Averages
Level 107
1,384 SR
1,657 Elo+

VS

Team Averages
Level 103
1,592 SR
1,560 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ANatural20
Ne Zha
Level 72
God Stats
7W - 3L
1,643 SR
Queue Stats
42W - 38L
1,601 Elo+
Party 1
Cupid
Cupid
Enzø
Cupid
Level 137
God Stats
20W - 8L
1,817 SR
Queue Stats
389W - 410L
1,588 Elo+
Solo
Khepri
Khepri
vCyJek
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JEHB0N
Hun Batz
16
1 / 9 / 0
9,330
622
10,978
20,930
10,080
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
NDC Warrior
Artemis
15
0 / 11 / 1
9,038
603
6,666
21,710
10,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
cKy RV
Ymir
16
0 / 6 / 2
10,078
672
8,796
34,222
39,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
16
0 / 6 / 1
9,152
610
10,358
25,627
20,721
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
nightwing26
Aphrodite
18
3 / 1 / 0
11,491
766
13,389
12,714
8,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 0 / 17
12,043
803
22,452
7,812
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
 
Fenrir
18
4 / 2 / 19
11,765
784
10,495
20,995
16,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
ANatural20
Ne Zha
19
8 / 1 / 7
12,176
812
19,507
12,263
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Enzø
Cupid
20
12 / 1 / 12
13,085
872
40,718
20,096
11,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
vCyJek
Khepri
18
3 / 0 / 23
12,152
810
10,505
16,648
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
111
4
Kills
33
33
Deaths
4
4
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
17
14.5
W
Fenrir
 
Fenrir
4
2
19
6.75
W
Ne Zha
ANatural20
Ne Zha
8
1
7
11.5
W
Cupid
Enzø
Cupid
12
1
12
18
L
Hun Batz
JEHB0N
Hun Batz
1
9
0
0.11
L
Artemis
NDC Warrior
Artemis
0
11
1
0.05
L
Ymir
cKy RV
Ymir
0
6
2
0.17
L
Chaac
0
6
1
0.08
L
Aphrodite
nightwing26
Aphrodite
3
1
0
3
W
Khepri
vCyJek
Khepri
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,187
Damage
103,677
115,203
Taken
77,814
89,462
Mitigated
63,482
19,981
Healing
38,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,452
410
6,759
3,353
7,812
6,403
474
1,539
6,273
51,485
0
W
Fenrir
 
Fenrir
10,495
3,522
525
6,381
20,995
16,154
1,097
6,481
14,292
0
38,760
W
Ne Zha
ANatural20
Ne Zha
19,507
3,993
0
4,908
12,263
6,727
3,796
3,782
7,678
0
52,565
W
Cupid
Enzø
Cupid
40,718
23,660
1,835
10,595
20,096
11,595
5,682
6,128
13,968
0
88,425
L
Hun Batz
JEHB0N
Hun Batz
10,978
2,135
0
680
20,930
10,080
467
5,666
15,088
0
31,811
L
Artemis
NDC Warrior
Artemis
6,666
4,160
0
1,457
21,710
10,749
775
9,195
12,362
0
16,731
L
Ymir
cKy RV
Ymir
8,796
1,777
578
4,500
34,222
39,446
215
9,434
24,220
22,791
0
L
Chaac
10,358
1,226
0
3,268
25,627
20,721
395
5,639
19,629
0
33,709
L
Aphrodite
nightwing26
Aphrodite
13,389
721
3,939
5,559
12,714
8,466
310
2,382
10,135
53,049
0
W
Khepri
vCyJek
Khepri
10,505
1,521
0
4,265
16,648
22,603
609
4,255
10,888
23,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
61,221
248
Minions Killed
292
0
Camps Cleared
0
1,271,444
Distance Traveled
1,537,759
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,043
803
57
4
0
323,421
2
W
Fenrir
11,765
784
51
3
0
319,021
4
W
Ne Zha
12,176
812
65
4
0
329,650
5
W
Cupid
13,085
872
95
6
0
257,170
4
L
Hun Batz
9,330
622
46
3
0
261,507
0
L
Artemis
9,038
603
28
2
0
209,412
0
L
Ymir
10,078
672
35
2
0
228,860
0
L
Chaac
9,152
610
48
3
0
283,128
0
L
Aphrodite
11,491
766
91
6
0
288,537
3
W
Khepri
12,152
810
24
2
0
308,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role