Player Matchup

Hel
Hel
Hreivax925
Hel
Level 108
God Stats
3W - 5L
1,441 SR
Queue Stats
447W - 456L
1,375 Elo+
Solo
Charybdis
Charybdis
Jarebearsama
Charybdis
Level 61
God Stats
4W - 1L
1,740 SR
Queue Stats
51W - 39L
1,496 Elo+
Solo
Kali
Kali
KingRacc23
Kali
Level 106
God Stats
0W - 2L
1,183 SR
Queue Stats
72W - 62L
1,532 Elo+
Party 2
Hercules
Hercules
RamyRam
Hercules
Level 23
God Stats
1W - 2L
1,613 SR
Queue Stats
30W - 32L
1,444 Elo+
Party 2
Atlas
Atlas
merce007
Atlas
Level 156
God Stats
2W - 7L
1,500 SR
Queue Stats
76W - 86L
1,428 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,455 Elo+

VS

Team Averages
Level 61
1,521 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Devestati0n
Gilgamesh
Level 69
God Stats
6W - 7L
1,230 SR
Queue Stats
238W - 237L
1,468 Elo+
Party 1
Cerberus
Cerberus
Entgegen
Cerberus
Level 48
God Stats
1W - 2L
1,272 SR
Queue Stats
20W - 39L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
ItsRough
Ao Kuang
Level 80
God Stats
7W - 1L
1,733 SR
Queue Stats
261W - 261L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Kelleyboy15
Jing Wei
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
33W - 47L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Neχeus
Nu Wa
Level 90
God Stats
58W - 29L
1,654 SR
Queue Stats
180W - 155L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,043
447
4,491
11,629
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jarebearsama
Charybdis
14
1 / 2 / 1
8,984
499
7,997
11,999
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 1
9,629
535
8,356
15,182
8,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
RamyRam
Hercules
13
1 / 3 / 2
7,923
440
6,471
17,523
10,264
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
merce007
Atlas
14
1 / 1 / 3
8,647
480
8,445
13,574
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devestati0n
Gilgamesh
13
0 / 3 / 4
8,360
464
10,461
15,526
12,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Entgegen
Cerberus
12
1 / 0 / 0
7,755
431
5,334
12,909
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
ItsRough
Ao Kuang
16
8 / 2 / 1
9,818
545
9,781
13,967
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Kelleyboy15
Jing Wei
13
0 / 2 / 1
7,655
425
6,928
11,198
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Neχeus
Nu Wa
16
2 / 1 / 5
9,430
524
12,897
6,908
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
11
11
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Devestati0n
Gilgamesh
0
3
4
0.67
W
Cerberus
Entgegen
Cerberus
1
0
0
1
L
0
3
2
0.33
W
Ao Kuang
ItsRough
Ao Kuang
8
2
1
4.25
L
Charybdis
Jarebearsama
Charybdis
1
2
1
0.75
W
Jing Wei
Kelleyboy15
Jing Wei
0
2
1
0.25
L
5
2
1
2.75
W
Nu Wa
Neχeus
Nu Wa
2
1
5
4.5
L
Hercules
RamyRam
Hercules
1
3
2
0.67
L
Atlas
merce007
Atlas
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
45,401
69,907
Taken
60,508
42,081
Mitigated
40,075
21,773
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Devestati0n
Gilgamesh
10,461
3,779
0
3,669
15,526
12,892
839
2,256
13,270
0
60,767
W
Cerberus
Entgegen
Cerberus
5,334
363
0
3,472
12,909
12,902
370
4,146
8,763
30,793
0
L
4,491
419
235
3,058
11,629
5,060
1,091
7,402
3,845
62,373
0
W
Ao Kuang
ItsRough
Ao Kuang
9,781
2,699
0
7,191
13,967
7,339
145
1,359
12,608
55,486
15,242
L
Charybdis
Jarebearsama
Charybdis
7,997
6,145
0
6,276
11,999
4,366
612
5,366
6,483
0
79,334
W
Jing Wei
Kelleyboy15
Jing Wei
6,928
5,464
13
2,729
11,198
4,015
884
2,064
9,134
0
60,707
L
8,356
5,204
0
6,513
15,182
8,344
0
3,055
11,969
0
72,363
W
Nu Wa
Neχeus
Nu Wa
12,897
2,982
71
2,585
6,908
2,927
360
3,439
3,469
83,576
0
L
Hercules
RamyRam
Hercules
6,471
2,728
0
4,411
17,523
10,264
0
6,045
11,312
0
39,528
L
Atlas
merce007
Atlas
8,445
3,765
0
1,280
13,574
14,047
175
4,142
9,300
41,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
43,018
485
Minions Killed
520
0
Camps Cleared
0
1,550,043
Distance Traveled
1,743,332
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,360
464
97
5
0
329,431
4
W
Cerberus
7,755
431
87
5
0
354,635
8
L
Hel
8,043
447
115
6
0
249,868
0
W
Ao Kuang
9,818
545
99
6
0
368,944
1
L
Charybdis
8,984
499
154
9
0
307,069
8
W
Jing Wei
7,655
425
108
6
0
334,847
0
L
Kali
9,629
535
105
6
0
343,940
5
W
Nu Wa
9,430
524
129
7
0
355,475
3
L
Hercules
7,923
440
68
4
0
336,502
2
L
Atlas
8,647
480
43
2
0
312,664
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role