Player Matchup

Set
Set
 
Set
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Foggy_Window
Skadi
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 30L
1,184 Elo+
Party 1
Atlas
Atlas
HAPPY1101
Atlas
Level 125
God Stats
3W - 3L
1,507 SR
Queue Stats
51W - 48L
1,362 Elo+
Solo
Ah Puch
Ah Puch
That 1 Zerk Guy
Ah Puch
Level 47
God Stats
2W - 1L
1,581 SR
Queue Stats
3W - 4L
1,743 Elo+
Solo
Amaterasu
Amaterasu
Zero-set2
Amaterasu
Level 12
God Stats
5W - 12L
1,310 SR
Queue Stats
8W - 20L
1,184 Elo+
Party 1
Team Averages
Level 51
1,480 SR
1,394 Elo+

VS

Team Averages
Level 98
1,509 SR
1,421 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 55
God Stats
8W - 3L
1,573 SR
Queue Stats
29W - 33L
1,375 Elo+
Party 3
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Rodallieri
Zeus
Level 65
God Stats
11W - 9L
1,475 SR
Queue Stats
46W - 52L
1,229 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
0 / 3 / 0
4,470
406
606
7,450
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 3 / 0
4,563
415
2,784
6,877
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
HAPPY1101
Atlas
8
0 / 4 / 0
4,883
444
1,400
9,087
3,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,483
498
2,175
4,102
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Zero-set2
Amaterasu
6
0 / 3 / 1
4,634
421
2,474
10,913
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 0
6,099
554
3,604
6,330
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
11
5 / 2 / 0
6,609
601
7,799
7,732
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
 
Horus
9
1 / 0 / 5
5,753
523
2,735
4,536
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
10
4 / 0 / 2
5,686
517
6,262
4,815
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
5,940
540
1,406
3,860
1,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
13
14
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
W
Loki
 
Loki
2
0
0
2
W
Bellona
 
Bellona
5
2
0
2.5
W
Horus
 
Horus
1
0
5
3.5
W
Agni
 
Agni
4
0
2
5
L
0
3
0
0
L
Atlas
HAPPY1101
Atlas
0
4
0
0
W
1
0
0
1
L
0
1
0
0
L
Amaterasu
Zero-set2
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
21,806
38,429
Taken
27,273
13,061
Mitigated
14,421
7,148
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
606
318
0
52
7,450
2,259
0
1,289
6,161
0
18,529
W
Loki
 
Loki
3,604
742
0
3,550
6,330
2,107
0
786
5,544
0
44,546
W
Bellona
 
Bellona
7,799
4,847
0
2,325
7,732
6,655
935
0
7,732
0
29,470
W
Horus
 
Horus
2,735
1,454
882
1,501
4,536
2,558
365
1,032
3,504
0
9,325
W
Agni
 
Agni
6,262
711
270
1,699
4,815
1,550
186
368
4,447
36,220
0
L
2,784
1,544
0
1,297
6,877
1,866
0
2,176
4,701
0
19,793
L
Atlas
HAPPY1101
Atlas
1,400
671
0
250
9,087
3,116
0
2,949
5,406
24,806
0
W
1,406
236
0
1,580
3,860
1,551
0
1,389
2,471
30,225
0
L
2,175
0
0
1,969
4,102
1,308
124
1,254
2,848
33,890
0
L
Amaterasu
Zero-set2
Amaterasu
2,474
1,205
0
3,580
10,913
4,512
0
0
10,913
0
11,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
30,087
203
Minions Killed
270
0
Camps Cleared
0
969,496
Distance Traveled
1,042,903
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,470
406
35
3
0
200,674
1
W
Loki
6,099
554
91
8
0
252,315
3
W
Bellona
6,609
601
43
4
0
213,912
0
W
Horus
5,753
523
22
2
0
197,950
4
W
Agni
5,686
517
47
4
0
192,079
1
L
Skadi
4,563
415
29
3
0
183,096
1
L
Atlas
4,883
444
54
5
0
183,030
2
W
Zeus
5,940
540
67
6
0
186,647
0
L
Ah Puch
5,483
498
66
6
0
183,906
2
L
Amaterasu
4,634
421
19
2
0
218,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role