Player Matchup

Chaac
Chaac
Ooby Wanx
Chaac
Level 84
God Stats
3W - 0L
1,488 SR
Queue Stats
97W - 109L
1,452 Elo+
Solo
Atlas
Atlas
TheCandyBombers
Atlas
Level 129
God Stats
5W - 1L
1,637 SR
Queue Stats
16W - 14L
1,562 Elo+
Solo
Merlin
Merlin
Xx P4D xX
Merlin
Level 158
God Stats
8W - 12L
1,425 SR
Queue Stats
22W - 31L
1,482 Elo+
Solo
Artemis
Artemis
uncanny044reward
Artemis
Level 62
God Stats
1W - 0L
1,507 SR
Queue Stats
12W - 20L
1,389 Elo+
Solo
Anhur
Anhur
victor3x6
Anhur
Level 97
God Stats
2W - 2L
1,240 SR
Queue Stats
90W - 109L
1,483 Elo+
Solo
Team Averages
Level 106
1,459 SR
1,474 Elo+

VS

Team Averages
Level 106
1,493 SR
1,449 Elo+
Fenrir
Fenrir
IFRIT VIII
Fenrir
Level 103
God Stats
2W - 4L
1,591 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
IIIIBOBllll
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,538 Elo+
Party 1
Artemis
Artemis
Murtdawg
Artemis
Level 103
God Stats
9W - 10L
1,543 SR
Queue Stats
9W - 10L
1,434 Elo+
Party 1
Scylla
Scylla
Necronomenah
Scylla
Level 106
God Stats
0W - 2L
1,447 SR
Queue Stats
52W - 54L
1,443 Elo+
Solo
Jormungandr
Jormungandr
yaboibattosai
Jormungandr
Level 106
God Stats
0W - 1L
1,383 SR
Queue Stats
14W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ooby Wanx
Chaac
20
3 / 2 / 5
13,252
736
19,458
21,474
28,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 1 / 3
14,397
800
10,784
22,524
30,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Xx P4D xX
Merlin
20
0 / 2 / 6
13,054
725
16,154
13,151
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 3 / 4
13,132
730
14,171
20,441
8,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
victor3x6
Anhur
17
1 / 7 / 2
11,722
651
8,101
18,283
8,172
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IFRIT VIII
Fenrir
19
4 / 4 / 5
12,304
684
12,928
18,906
10,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
IIIIBOBllll
Jing Wei
20
4 / 3 / 3
12,979
721
15,629
23,335
10,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Murtdawg
Artemis
20
4 / 1 / 4
12,765
709
20,002
15,383
6,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
3 / 3 / 4
13,037
724
13,195
14,731
6,051
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
yaboibattosai
Jormungandr
13
0 / 0 / 1
8,416
468
0
4,695
1,964

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
15
15
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
IFRIT VIII
Fenrir
4
4
5
1.63
L
Jing Wei
IIIIBOBllll
Jing Wei
4
3
3
1.83
L
Artemis
Murtdawg
Artemis
4
1
4
6
L
Scylla
3
3
4
1.67
W
Chaac
Ooby Wanx
Chaac
3
2
5
2.75
W
5
1
3
6.5
W
Merlin
Xx P4D xX
Merlin
0
2
6
1.5
W
2
3
4
1.33
W
Anhur
victor3x6
Anhur
1
7
2
0.29
L
Jormungandr
yaboibattosai
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,668
Damage
61,754
95,873
Taken
77,050
83,122
Mitigated
35,572
24,374
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
IFRIT VIII
Fenrir
12,928
2,608
0
854
18,906
10,050
0
4,913
13,479
0
27,319
L
Jing Wei
IIIIBOBllll
Jing Wei
15,629
11,931
0
7,204
23,335
10,671
0
9,055
13,353
0
57,161
L
Artemis
Murtdawg
Artemis
20,002
8,772
508
3,196
15,383
6,836
176
7,399
7,376
0
63,169
L
Scylla
13,195
1,045
0
110
14,731
6,051
0
3,925
10,411
75,644
0
W
Chaac
Ooby Wanx
Chaac
19,458
2,412
0
7,023
21,474
28,283
2,411
1,730
19,744
732
66,442
W
10,784
3,223
976
3,481
22,524
30,908
231
742
21,710
42,519
0
W
Merlin
Xx P4D xX
Merlin
16,154
261
310
2,073
13,151
6,776
1,806
1,688
11,411
65,729
0
W
14,171
7,479
0
9,043
20,441
8,983
905
6,599
13,798
0
67,366
W
Anhur
victor3x6
Anhur
8,101
5,111
0
1,468
18,283
8,172
2,254
2,384
15,879
0
19,244
L
Jormungandr
yaboibattosai
Jormungandr
0
0
0
137
4,695
1,964
0
870
3,769
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,557
Gold Earned
59,501
361
Minions Killed
324
0
Camps Cleared
0
1,762,669
Distance Traveled
1,394,043
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,304
684
29
2
0
375,915
1
L
Jing Wei
12,979
721
93
5
0
366,061
0
L
Artemis
12,765
709
99
6
0
301,521
0
L
Scylla
13,037
724
103
6
0
350,466
3
W
Chaac
13,252
736
91
5
0
368,230
0
W
Atlas
14,397
800
52
3
0
375,207
2
W
Merlin
13,054
725
118
7
0
366,768
5
W
Artemis
13,132
730
67
4
0
352,659
2
W
Anhur
11,722
651
33
2
0
299,805
4
L
Jormungandr
8,416
468
0
0
0
80
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role