Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Emperioth
Agni
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 111L
1,534 Elo+
Party 1
Mercury
Mercury
MAESTROLUCHADOR
Mercury
Level 101
God Stats
2W - 2L
1,558 SR
Queue Stats
27W - 33L
1,530 Elo+
Solo
Team Averages
Level 72
1,519 SR
1,521 Elo+

VS

Team Averages
Level 55
1,487 SR
1,505 Elo+
Hercules
Hercules
CPTNRoast
Hercules
Level 84
God Stats
1W - 1L
1,456 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 2
Thor
Thor
Jackie_Moon_Xx
Thor
Level 38
God Stats
0W - 1L
1,606 SR
Queue Stats
16W - 13L
1,577 Elo+
Party 2
Thoth
Thoth
Son0fKratos
Thoth
Level 42
God Stats
3W - 4L
1,401 SR
Queue Stats
13W - 18L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 9
8,551
855
5,563
12,996
9,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
1 / 2 / 9
7,681
768
5,987
8,139
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 1 / 2
9,221
922
10,145
7,734
2,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CPTNRoast
Hercules
9
2 / 6 / 0
6,733
673
3,738
12,042
7,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 2
6,256
626
3,428
8,283
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
7,665
767
8,734
6,572
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
9
6.5
L
Hercules
CPTNRoast
Hercules
2
6
0
0.33
W
Agni
1
2
9
2.75
L
0
5
2
0.2
W
10
1
2
11
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
15,900
28,869
Taken
26,897
15,067
Mitigated
13,928
10,772
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,563
919
2,828
6,957
12,996
9,208
592
2,922
9,773
0
17,103
L
Hercules
CPTNRoast
Hercules
3,738
1,892
0
2,539
12,042
7,701
144
3,820
8,222
0
8,021
W
Agni
5,987
380
0
487
8,139
2,865
149
4,365
3,693
18,796
0
L
3,428
240
150
1,011
8,283
4,045
0
1,014
7,269
0
13,449
W
10,145
4,514
0
500
7,734
2,994
1,205
2,041
5,640
0
36,780
L
8,734
321
0
1,370
6,572
2,182
0
1,501
5,071
25,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
20,654
121
Minions Killed
79
8
Camps Cleared
1
661,389
Distance Traveled
528,058
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,551
855
26
3
3
210,830
3
L
Hercules
6,733
673
8
1
0
164,198
0
W
Agni
7,681
768
26
3
1
212,729
1
L
Thor
6,256
626
21
2
0
189,920
0
W
Mercury
9,221
922
69
7
4
237,830
4
L
Thoth
7,665
767
50
5
1
173,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role