Player Matchup

Bastet
Bastet
AsapCG2
Bastet
Level 68
God Stats
12W - 9L
1,598 SR
Queue Stats
253W - 257L
1,469 Elo+
Party 1
Athena
Athena
Lheage
Athena
Level 145
God Stats
23W - 15L
1,628 SR
Queue Stats
502W - 526L
1,480 Elo+
Party 1
Izanami
Izanami
Redbeard805
Izanami
Level 66
God Stats
39W - 35L
1,552 SR
Queue Stats
79W - 88L
1,516 Elo+
Solo
Neith
Neith
Sllickriick
Neith
Level 52
God Stats
42W - 40L
1,529 SR
Queue Stats
202W - 219L
1,499 Elo+
Solo
Olorun
Olorun
chunkychocolate
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,464 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,486 Elo+

VS

Team Averages
Level 115
1,494 SR
1,508 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Beanpxle
Xing Tian
Level 64
God Stats
16W - 7L
1,700 SR
Queue Stats
194W - 185L
1,515 Elo+
Party 2
Poseidon
Poseidon
ChoniTheTiger
Poseidon
Level 118
God Stats
23W - 31L
1,468 SR
Queue Stats
276W - 322L
1,461 Elo+
Solo
Cthulhu
Cthulhu
NeenDaBean
Cthulhu
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
151W - 132L
1,602 Elo+
Party 2
Pele
Pele
zer0Kay-Z
Pele
Level 109
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AsapCG2
Bastet
15
1 / 10 / 1
9,579
958
13,658
21,841
9,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Lheage
Athena
15
0 / 4 / 2
8,984
898
6,882
20,907
16,759
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Redbeard805
Izanami
15
2 / 3 / 1
9,809
981
13,119
16,126
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 1
9,236
924
14,469
16,981
8,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 2
9,432
943
7,813
10,343
5,112
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

141

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 1 / 13
10,265
1,027
15,084
13,175
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Beanpxle
Xing Tian
16
4 / 1 / 15
11,410
1,141
9,399
16,608
22,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
ChoniTheTiger
Poseidon
17
3 / 0 / 16
10,852
1,085
15,798
5,449
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
NeenDaBean
Cthulhu
16
3 / 0 / 15
10,304
1,030
20,044
12,946
9,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
17
12 / 2 / 8
12,596
1,260
20,610
14,581
7,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
24
24
Deaths
4
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
13
8.5
L
Bastet
AsapCG2
Bastet
1
10
1
0.15
W
Xing Tian
Beanpxle
Xing Tian
4
1
15
11.5
W
Poseidon
ChoniTheTiger
Poseidon
3
0
16
11
L
Athena
Lheage
Athena
0
4
2
0.25
W
Cthulhu
NeenDaBean
Cthulhu
3
0
15
10.5
L
Izanami
Redbeard805
Izanami
2
3
1
0.83
L
1
5
1
0.3
L
0
2
2
0.5
W
Pele
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,941
Damage
80,935
86,198
Taken
62,759
46,227
Mitigated
48,895
8,307
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,084
6,988
0
1,441
13,175
6,382
0
4,015
9,160
0
27,369
L
Bastet
AsapCG2
Bastet
13,658
3,165
0
1,175
21,841
9,559
0
10,734
11,107
0
28,481
W
Xing Tian
Beanpxle
Xing Tian
9,399
1,227
689
1,854
16,608
22,488
0
3,463
13,145
11,921
0
W
Poseidon
ChoniTheTiger
Poseidon
15,798
1,819
0
0
5,449
2,494
0
1,435
4,014
41,837
0
L
Athena
Lheage
Athena
6,882
1,433
0
0
20,907
16,759
0
10,969
9,938
12,000
0
W
Cthulhu
NeenDaBean
Cthulhu
20,044
922
3,106
2,295
12,946
9,920
0
2,223
10,723
32,822
0
L
Izanami
Redbeard805
Izanami
13,119
10,077
0
1,965
16,126
6,771
0
6,837
9,289
0
36,506
L
14,469
9,968
0
2,028
16,981
8,026
0
10,894
6,087
0
29,666
L
7,813
4,008
1,511
1,628
10,343
5,112
0
5,807
4,536
31,655
0
W
Pele
20,610
6,219
0
5,835
14,581
7,611
0
3,559
11,022
0
45,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
55,427
184
Minions Killed
204
5
Camps Cleared
7
876,498
Distance Traveled
1,025,761
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,265
1,027
44
4
2
205,902
3
L
Bastet
9,579
958
38
4
3
193,211
0
W
Xing Tian
11,410
1,141
6
1
0
197,234
0
W
Poseidon
10,852
1,085
48
5
3
209,501
0
L
Athena
8,984
898
9
1
1
172,837
0
W
Cthulhu
10,304
1,030
37
4
0
203,400
0
L
Izanami
9,809
981
64
6
0
168,464
1
L
Neith
9,236
924
24
2
0
165,438
0
L
Olorun
9,432
943
49
5
1
176,548
2
W
Pele
12,596
1,260
69
7
2
209,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role