Player Matchup

Ymir
Ymir
ETR x KiNG
Ymir
Level 65
God Stats
5W - 3L
1,466 SR
Queue Stats
10W - 13L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mufc1998_2004
Tsukuyomi
Level 69
God Stats
3W - 5L
1,323 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo
Fenrir
Fenrir
OBH Soldier
Fenrir
Level 49
God Stats
15W - 24L
1,432 SR
Queue Stats
21W - 32L
1,353 Elo+
Party 2
Team Averages
Level 61
1,407 SR
1,389 Elo+

VS

Team Averages
Level 124
1,611 SR
1,584 Elo+
Eset
Eset
EnesTy Miixy
Eset
Level 142
God Stats
10W - 5L
1,787 SR
Queue Stats
470W - 336L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
JexceD
Cthulhu
Level 144
God Stats
2W - 4L
1,590 SR
Queue Stats
449W - 318L
1,665 Elo+
Party 1
Thor
Thor
Nombelaa_
Thor
Level 86
God Stats
5W - 13L
1,457 SR
Queue Stats
52W - 63L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,705
670
3,753
16,879
12,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Mufc1998_2004
Tsukuyomi
14
1 / 3 / 1
8,591
661
8,678
12,618
7,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
1 / 3 / 1
8,693
669
4,414
13,145
5,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,683
745
15,579
10,086
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JexceD
Cthulhu
14
2 / 1 / 5
9,530
733
16,157
11,805
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
3
0 / 0 / 0
6,438
495
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
8
8
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
6
2
2
3.5
L
Cthulhu
JexceD
Cthulhu
2
1
5
4.5
W
Tsukuyomi
Mufc1998_2004
Tsukuyomi
1
3
1
0.5
L
Thor
0
0
0
0
W
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,845
Damage
31,736
42,642
Taken
21,891
25,410
Mitigated
20,522
7,564
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,753
361
385
888
16,879
12,260
0
11,762
4,675
16,403
0
L
15,579
1,024
421
1,141
10,086
4,723
209
1,860
8,226
37,045
0
L
Cthulhu
JexceD
Cthulhu
16,157
1,536
0
1,232
11,805
15,799
0
1,893
9,912
32,053
0
W
Tsukuyomi
Mufc1998_2004
Tsukuyomi
8,678
2,487
0
1,996
12,618
7,248
0
9,766
2,572
0
35,955
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
4,414
1,412
608
3,687
13,145
5,902
0
10,251
2,634
0
24,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
25,651
129
Minions Killed
114
8
Camps Cleared
1
740,904
Distance Traveled
500,180
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,705
670
25
2
0
240,015
0
L
Eset
9,683
745
61
5
1
232,416
1
L
Cthulhu
9,530
733
53
4
0
267,764
4
W
Tsukuyomi
8,591
661
59
5
4
252,156
2
L
Thor
6,438
495
0
0
0
0
0
W
Fenrir
8,693
669
45
3
4
248,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role