Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Burborry
Ah Muzen Cab
Level 123
God Stats
6W - 10L
1,680 SR
Queue Stats
138W - 98L
1,635 Elo+
Party 3
Ymir
Ymir
Newfun12
Ymir
Level 55
God Stats
8W - 3L
1,482 SR
Queue Stats
72W - 43L
1,576 Elo+
Party 3
Nox
Nox
Sinnotic
Nox
Level 41
God Stats
4W - 1L
1,550 SR
Queue Stats
29W - 35L
1,544 Elo+
Party 2
Hel
Hel
ToxicRosexD
Hel
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 33L
1,567 Elo+
Party 2
Neith
Neith
jlrogue1
Neith
Level 49
God Stats
52W - 23L
1,702 SR
Queue Stats
65W - 34L
1,674 Elo+
Party 3
Team Averages
Level 60
1,583 SR
1,599 Elo+

VS

Team Averages
Level 68
1,423 SR
1,466 Elo+
Agni
Agni
Loosifah
Agni
Level 105
God Stats
2W - 4L
1,410 SR
Queue Stats
104W - 107L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Narati
Jing Wei
Level 68
God Stats
67W - 32L
1,459 SR
Queue Stats
201W - 143L
1,504 Elo+
Party 1
Bellona
Bellona
SkyComet
Bellona
Level 5
God Stats
11W - 7L
1,500 SR
Queue Stats
190W - 128L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
TheSavageJS
Cthulhu
Level 69
God Stats
6W - 6L
1,434 SR
Queue Stats
308W - 211L
1,425 Elo+
Party 1
Yu Huang
Yu Huang
Zeakol
Yu Huang
Level 93
God Stats
0W - 2L
1,313 SR
Queue Stats
207W - 164L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Burborry
Ah Muzen Cab
17
9 / 1 / 9
11,659
1,166
18,525
8,966
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
16
4 / 0 / 12
10,971
1,097
5,101
9,349
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 0 / 14
10,450
1,045
12,078
6,448
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 15
11,569
1,157
21,096
11,347
5,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
jlrogue1
Neith
17
4 / 0 / 11
10,544
1,054
12,342
6,395
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 6 / 0
9,248
925
8,460
16,293
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Narati
Jing Wei
15
0 / 5 / 1
9,359
936
7,659
12,729
4,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
SkyComet
Bellona
14
0 / 5 / 0
9,137
914
6,260
15,575
13,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TheSavageJS
Cthulhu
14
0 / 6 / 0
8,825
883
6,979
19,056
20,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Zeakol
Yu Huang
14
0 / 3 / 0
9,106
911
9,062
10,609
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
2
25
Kills
1
1
Deaths
25
61
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Burborry
Ah Muzen Cab
9
1
9
13.5
L
Agni
1
6
0
0.17
L
Jing Wei
Narati
Jing Wei
0
5
1
0.1
W
Ymir
4
0
12
10
W
2
0
14
9
L
Bellona
SkyComet
Bellona
0
5
0
0
L
Cthulhu
TheSavageJS
Cthulhu
0
6
0
0
W
6
0
15
13.5
L
Yu Huang
Zeakol
Yu Huang
0
3
0
0
W
Neith
jlrogue1
Neith
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,142
Damage
38,420
42,505
Taken
74,262
29,042
Mitigated
48,328
15,253
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Burborry
Ah Muzen Cab
18,525
5,274
0
1,557
8,966
4,355
0
5,525
3,378
0
55,429
L
Agni
8,460
814
0
300
16,293
5,734
0
9,156
7,137
31,363
0
L
Jing Wei
Narati
Jing Wei
7,659
6,309
0
1,086
12,729
4,817
0
4,331
8,398
0
27,163
W
Ymir
5,101
541
0
1,021
9,349
12,169
0
4,900
4,240
10,229
0
W
12,078
1,406
32
638
6,448
3,438
0
4,288
2,091
22,846
0
L
Bellona
SkyComet
Bellona
6,260
1,978
1,277
990
15,575
13,828
0
10,427
5,148
0
12,430
L
Cthulhu
TheSavageJS
Cthulhu
6,979
584
76
558
19,056
20,050
0
8,026
11,030
17,181
0
W
21,096
1,676
5,936
4,773
11,347
5,539
0
6,149
5,002
32,741
0
L
Yu Huang
Zeakol
Yu Huang
9,062
163
0
0
10,609
3,899
0
6,335
4,274
36,224
0
W
Neith
jlrogue1
Neith
12,342
6,938
0
1,296
6,395
3,541
0
3,059
3,293
0
32,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
45,675
206
Minions Killed
211
12
Camps Cleared
5
952,461
Distance Traveled
931,373
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,659
1,166
89
9
7
189,216
1
L
Agni
9,248
925
53
5
0
177,808
1
L
Jing Wei
9,359
936
44
4
3
190,024
0
W
Ymir
10,971
1,097
18
2
1
187,391
0
W
Nox
10,450
1,045
33
3
0
184,846
0
L
Bellona
9,137
914
23
2
1
195,495
0
L
Cthulhu
8,825
883
14
1
0
182,051
0
W
Hel
11,569
1,157
19
2
1
202,231
0
L
Yu Huang
9,106
911
77
8
1
185,995
1
W
Neith
10,544
1,054
47
5
3
188,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role