Player Matchup

Zeus
Zeus
CerbxFreya
Zeus
Level 30
God Stats
2W - 0L
1,786 SR
Queue Stats
20W - 2L
2,115 Elo+
Party 2
Olorun
Olorun
CousinEddy4
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,548 Elo+
Party 2
Chiron
Chiron
Craigafro
Chiron
Level 155
God Stats
2W - 3L
1,575 SR
Queue Stats
147W - 92L
1,784 Elo+
Party 2
Kuzenbo
Kuzenbo
KingKreb
Kuzenbo
Level 125
God Stats
1W - 1L
1,618 SR
Queue Stats
26W - 22L
1,586 Elo+
Party 2
Bakasura
Bakasura
ReginaldXI
Bakasura
Level 29
God Stats
3W - 0L
2,025 SR
Queue Stats
65W - 18L
2,010 Elo+
Party 2
Team Averages
Level 97
1,701 SR
1,809 Elo+

VS

Team Averages
Level 67
1,484 SR
1,642 Elo+
Camazotz
Camazotz
 
Camazotz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DayStxrz
Cthulhu
Level 44
God Stats
0W - 3L
1,296 SR
Queue Stats
100W - 105L
1,583 Elo+
Party 1
Artemis
Artemis
HunterBigMalls
Artemis
Level 112
God Stats
1W - 2L
1,446 SR
Queue Stats
71W - 42L
1,744 Elo+
Party 3
Rama
Rama
Silvercrow9
Rama
Level 121
God Stats
5W - 7L
1,451 SR
Queue Stats
154W - 153L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
adzicowmoo
Ao Kuang
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 4L
1,835 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,416
628
10,938
11,757
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
4 / 0 / 4
10,022
668
7,328
9,263
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
Craigafro
Chiron
14
2 / 1 / 2
8,373
558
8,108
9,597
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
KingKreb
Kuzenbo
11
1 / 1 / 4
7,399
493
2,557
9,928
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
ReginaldXI
Bakasura
15
5 / 1 / 4
9,232
615
8,922
11,760
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 6 / 1
7,251
483
8,954
16,898
8,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DayStxrz
Cthulhu
9
0 / 1 / 1
6,134
409
7,131
8,818
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
7,259
484
4,179
8,968
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 0
7,263
484
4,282
11,619
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
adzicowmoo
Ao Kuang
14
3 / 1 / 0
8,002
533
6,974
12,619
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
7
7
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
6
1
0.58
W
4
4
2
1.25
W
Olorun
4
0
4
6
W
Chiron
Craigafro
Chiron
2
1
2
3
L
Cthulhu
DayStxrz
Cthulhu
0
1
1
0.5
L
0
5
0
0
W
Kuzenbo
KingKreb
Kuzenbo
1
1
4
3
W
Bakasura
ReginaldXI
Bakasura
5
1
4
7
L
1
3
0
0.33
L
Ao Kuang
adzicowmoo
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,853
Damage
31,520
52,305
Taken
58,922
29,628
Mitigated
28,093
18,174
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,954
3,381
0
5,811
16,898
8,555
535
10,370
6,376
0
42,245
W
10,938
3,711
0
2,470
11,757
6,145
402
273
11,484
69,381
0
W
Olorun
7,328
4,735
480
5,067
9,263
4,464
87
3,799
5,464
86,546
0
W
Chiron
Craigafro
Chiron
8,108
2,336
1,153
3,250
9,597
3,888
1,179
4,531
4,994
0
73,520
L
Cthulhu
DayStxrz
Cthulhu
7,131
817
0
2,420
8,818
6,864
0
2,531
5,558
29,364
0
L
4,179
1,462
0
500
8,968
3,396
0
2,508
5,946
0
57,670
W
Kuzenbo
KingKreb
Kuzenbo
2,557
1,017
0
2,342
9,928
10,107
259
2,622
7,306
16,302
0
W
Bakasura
ReginaldXI
Bakasura
8,922
6,275
0
3,412
11,760
5,024
0
3,369
8,391
0
69,786
L
4,282
3,112
0
4,099
11,619
4,110
0
1,707
9,747
0
55,165
L
Ao Kuang
adzicowmoo
Ao Kuang
6,974
1,868
0
8,810
12,619
5,168
0
3,707
8,497
63,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
35,909
560
Minions Killed
450
0
Camps Cleared
0
1,478,315
Distance Traveled
1,453,552
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,251
483
66
4
0
271,048
6
W
Zeus
9,416
628
116
8
0
278,668
5
W
Olorun
10,022
668
159
11
0
291,765
5
W
Chiron
8,373
558
135
9
0
254,244
7
L
Cthulhu
6,134
409
37
2
0
316,082
3
L
Artemis
7,259
484
117
8
0
251,846
1
W
Kuzenbo
7,399
493
21
1
0
281,873
5
W
Bakasura
9,232
615
129
9
0
371,765
3
L
Rama
7,263
484
115
8
0
279,251
3
L
Ao Kuang
8,002
533
115
8
0
335,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role