Player Matchup

Scylla
Scylla
HarshKeyboard64
Scylla
Level 49
God Stats
0W - 5L
1,380 SR
Queue Stats
29W - 41L
1,462 Elo+
Party 2
Bakasura
Bakasura
Lorgmonster
Bakasura
Level 123
God Stats
6W - 6L
1,509 SR
Queue Stats
1,181W - 1,400L
1,403 Elo+
Solo
Jing Wei
Jing Wei
MintMINATOUR
Jing Wei
Level 69
God Stats
30W - 30L
1,333 SR
Queue Stats
228W - 252L
1,361 Elo+
Solo
Skadi
Skadi
MrTony1314
Skadi
Level 85
God Stats
29W - 33L
1,478 SR
Queue Stats
258W - 292L
1,384 Elo+
Solo
Athena
Athena
moejo209
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,440 SR
1,422 Elo+

VS

Team Averages
Level 122
1,463 SR
1,617 Elo+
Charybdis
Charybdis
BloodCl0tt
Charybdis
Level 129
God Stats
7W - 2L
1,705 SR
Queue Stats
204W - 194L
1,650 Elo+
Party 1
Agni
Agni
JuliusIII
Agni
Level 159
God Stats
82W - 116L
1,365 SR
Queue Stats
236W - 285L
1,346 Elo+
Solo
Mulan
Mulan
SilverFoxOP
Mulan
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 3L
1,742 Elo+
Party 1
Loki
Loki
iTz iEpsiLon
Loki
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
204W - 185L
1,662 Elo+
Party 1
Atlas
Atlas
iTz iSigMa
Atlas
Level 148
God Stats
8W - 10L
1,463 SR
Queue Stats
271W - 252L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,343
464
9,025
11,923
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Lorgmonster
Bakasura
15
2 / 5 / 6
9,168
509
8,251
18,866
7,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
MintMINATOUR
Jing Wei
11
0 / 5 / 4
7,134
396
5,050
14,876
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
15
7 / 4 / 3
9,428
524
11,615
13,553
10,560
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Athena
moejo209
Athena
11
0 / 7 / 4
7,240
402
1,784
18,025
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BloodCl0tt
Charybdis
18
10 / 2 / 5
11,569
643
24,197
14,472
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
2 / 4 / 6
10,028
557
8,188
11,491
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 4
9,344
519
3,846
12,119
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 2 / 5
11,462
637
11,954
14,018
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
14
3 / 1 / 10
9,595
533
9,049
18,970
21,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
14
Kills
26
26
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BloodCl0tt
Charybdis
10
2
5
6.25
L
5
5
1
1.1
W
Agni
2
4
6
1.25
L
Bakasura
Lorgmonster
Bakasura
2
5
6
1
L
Jing Wei
MintMINATOUR
Jing Wei
0
5
4
0.4
L
Skadi
7
4
3
2.13
W
2
6
4
0.67
W
9
2
5
5.75
W
Atlas
3
1
10
8
L
Athena
moejo209
Athena
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
57,234
77,243
Taken
71,070
39,034
Mitigated
47,068
10,126
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BloodCl0tt
Charybdis
24,197
15,008
0
5,345
14,472
6,767
2,325
2,245
12,047
0
110,535
L
9,025
450
0
1,420
11,923
4,797
330
6,602
5,321
43,271
0
W
Agni
8,188
733
0
3,543
11,491
4,973
2,742
4,402
6,879
77,990
0
L
Bakasura
Lorgmonster
Bakasura
8,251
6,340
0
3,545
18,866
7,621
0
4,425
14,441
0
56,349
L
Jing Wei
MintMINATOUR
Jing Wei
5,050
3,701
0
3,046
14,876
3,825
20
2,560
12,316
0
45,072
L
Skadi
11,615
6,282
0
1,276
13,553
10,560
840
1,424
12,129
0
58,124
W
3,846
961
0
2,713
12,119
6,353
2,433
132
11,987
0
46,053
W
11,954
3,175
0
3,064
14,018
7,648
298
1,113
12,885
0
91,911
W
Atlas
9,049
3,779
0
3,044
18,970
21,327
95
2,917
15,745
44,602
0
L
Athena
moejo209
Athena
1,784
859
0
839
18,025
12,231
0
2,226
15,799
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
51,998
342
Minions Killed
548
0
Camps Cleared
0
1,589,295
Distance Traveled
1,712,147
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,569
643
147
8
0
317,432
1
L
Scylla
8,343
464
66
4
0
288,675
4
W
Agni
10,028
557
129
7
0
342,895
2
L
Bakasura
9,168
509
115
6
0
382,224
0
L
Jing Wei
7,134
396
64
4
0
347,238
5
L
Skadi
9,428
524
75
4
0
263,073
2
W
Mulan
9,344
519
78
4
0
335,220
0
W
Loki
11,462
637
130
7
0
361,898
3
W
Atlas
9,595
533
64
4
0
354,702
7
L
Athena
7,240
402
22
1
0
308,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role