Player Matchup

Neith
Neith
Platinum IV
Kuristar
Neith
Platinum IV
Level 159
God Stats
6W - 3L
1,662 SR
Queue Stats
172W - 169L
1,706 MMR
Solo
Cliodhna
Cliodhna
Gold II
Purroth
Cliodhna
Gold II
Level 148
God Stats
3W - 8L
1,592 SR
Queue Stats
348W - 344L
1,675 MMR
Solo
Athena
Athena
Gold IV
Talktree
Athena
Gold IV
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 115L
1,625 MMR
Solo
Izanami
Izanami
Gold II
XPOSURESWEAT
Izanami
Gold II
Level 156
God Stats
10W - 6L
1,527 SR
Queue Stats
161W - 156L
1,604 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
bofadesnuhtss
Zhong Kui
Gold IV
Level 64
God Stats
1W - 0L
1,362 SR
Queue Stats
123W - 119L
1,565 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,529 SR
1,635 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,490 SR
1,627 MMR
Mercury
Mercury
Gold II
BLACKESTKING
Mercury
Gold II
Level 110
God Stats
4W - 8L
1,539 SR
Queue Stats
373W - 390L
1,705 MMR
Solo
King Arthur
King Arthur
Silver II
DragonShotz
King Arthur
Silver II
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 34L
1,591 MMR
Solo
Tiamat
Tiamat
Gold II
Ozaarka
Tiamat
Gold II
Level 107
God Stats
0W - 2L
1,324 SR
Queue Stats
246W - 260L
1,591 MMR
Solo
Chernobog
Chernobog
Gold III
TheBraydon
Chernobog
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,628 MMR
Solo
Ganesha
Ganesha
Gold II
ven0m100320
Ganesha
Gold II
Level 160
God Stats
11W - 12L
1,588 SR
Queue Stats
409W - 408L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kuristar
Neith
20
7 / 4 / 6
16,165
647
26,649
20,112
12,087
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
Purroth
Cliodhna
20
10 / 0 / 8
15,320
613
24,590
24,685
14,378
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Talktree
Athena
17
0 / 4 / 19
13,205
528
9,922
29,425
41,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
XPOSURESWEAT
Izanami
20
9 / 0 / 6
16,057
642
22,821
16,943
8,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
bofadesnuhtss
Zhong Kui
19
3 / 6 / 4
13,859
554
18,859
26,023
26,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniUllrKaliNemesis

VS

Bans
AtlasArtemisBakasuraJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLACKESTKING
Mercury
19
3 / 2 / 5
11,866
475
8,286
25,065
11,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DragonShotz
King Arthur
18
4 / 5 / 3
11,790
472
20,066
35,408
38,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Ozaarka
Tiamat
18
5 / 7 / 2
11,365
455
15,978
17,440
12,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
TheBraydon
Chernobog
19
1 / 5 / 5
12,290
492
16,891
24,765
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
ven0m100320
Ganesha
14
1 / 10 / 9
10,077
403
7,093
31,965
35,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
29
Kills
14
14
Deaths
29
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
BLACKESTKING
Mercury
3
2
5
2.75
L
King Arthur
DragonShotz
King Arthur
4
5
3
1.1
W
Neith
Kuristar
Neith
7
4
6
2.5
L
Tiamat
Ozaarka
Tiamat
5
7
2
0.86
W
Cliodhna
Purroth
Cliodhna
10
0
8
14
W
Athena
Talktree
Athena
0
4
19
2.38
L
Chernobog
TheBraydon
Chernobog
1
5
5
0.7
W
Izanami
XPOSURESWEAT
Izanami
9
0
6
12
W
Zhong Kui
bofadesnuhtss
Zhong Kui
3
6
4
0.83
L
Ganesha
ven0m100320
Ganesha
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,841
Damage
68,314
117,188
Taken
134,643
102,634
Mitigated
108,947
53,693
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BLACKESTKING
Mercury
8,286
2,428
0
8,095
25,065
11,903
0
2,738
22,327
0
107,971
L
King Arthur
DragonShotz
King Arthur
20,066
3,396
0
7,596
35,408
38,423
0
11,883
23,525
0
91,863
W
Neith
Kuristar
Neith
26,649
12,677
0
10,218
20,112
12,087
11,364
3,685
16,427
0
151,196
L
Tiamat
Ozaarka
Tiamat
15,978
1,553
0
2,601
17,440
12,474
12
4,486
12,954
71,950
0
W
Cliodhna
Purroth
Cliodhna
24,590
2,566
0
17,630
24,685
14,378
1,308
4,848
19,837
0
145,400
W
Athena
Talktree
Athena
9,922
3,013
0
4,664
29,425
41,457
0
8,436
20,989
38,379
0
L
Chernobog
TheBraydon
Chernobog
16,891
7,917
0
7,151
24,765
11,097
28
3,420
21,345
0
131,239
W
Izanami
XPOSURESWEAT
Izanami
22,821
18,036
0
9,843
16,943
8,372
5,770
3,600
13,343
0
174,085
W
Zhong Kui
bofadesnuhtss
Zhong Kui
18,859
987
0
11,338
26,023
26,340
0
6,999
19,024
99,493
0
L
Ganesha
ven0m100320
Ganesha
7,093
761
0
1,798
31,965
35,050
0
7,031
24,854
33,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,606
Gold Earned
57,388
748
Minions Killed
643
0
Camps Cleared
0
2,451,447
Distance Traveled
2,415,784
53
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,866
475
147
6
0
556,627
7
L
King Arthur
11,790
472
148
6
0
470,339
4
W
Neith
16,165
647
196
8
0
428,649
3
L
Tiamat
11,365
455
122
5
0
464,758
4
W
Cliodhna
15,320
613
150
6
0
573,385
15
W
Athena
13,205
528
46
2
0
536,117
7
L
Chernobog
12,290
492
203
8
0
455,331
5
W
Izanami
16,057
642
212
8
0
499,066
20
W
Zhong Kui
13,859
554
144
6
0
414,230
8
L
Ganesha
10,077
403
23
1
0
468,729
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role