Player Matchup

Cthulhu
Cthulhu
Miggles2
Cthulhu
Level 103
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 10L
1,501 Elo+
Party 3
Serqet
Serqet
MrRandyWatson5C
Serqet
Level 160
God Stats
45W - 36L
1,703 SR
Queue Stats
340W - 350L
1,498 Elo+
Party 2
Awilix
Awilix
PFShawn
Awilix
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 124L
1,588 Elo+
Party 2
Vulcan
Vulcan
TheGrim182
Vulcan
Level 150
God Stats
2W - 0L
1,581 SR
Queue Stats
148W - 138L
1,554 Elo+
Solo
Apollo
Apollo
mnbhjkl33
Apollo
Level 79
God Stats
2W - 0L
1,889 SR
Queue Stats
29W - 32L
1,502 Elo+
Party 3
Team Averages
Level 127
1,592 SR
1,529 Elo+

VS

Team Averages
Level 104
1,432 SR
1,575 Elo+
Serqet
Serqet
FTpxFluco
Serqet
Level 128
God Stats
4W - 3L
1,294 SR
Queue Stats
187W - 208L
1,473 Elo+
Solo
Arachne
Arachne
Imnotgood9078
Arachne
Level 111
God Stats
2W - 6L
1,334 SR
Queue Stats
217W - 208L
1,557 Elo+
Solo
Cabrakan
Cabrakan
JParadise
Cabrakan
Level 87
God Stats
20W - 7L
1,661 SR
Queue Stats
204W - 143L
1,653 Elo+
Party 1
Sol
Sol
XDragonBoiX
Sol
Level 140
God Stats
1W - 2L
1,450 SR
Queue Stats
193W - 130L
1,593 Elo+
Party 1
Ullr
Ullr
zZDreamerBoiZz
Ullr
Level 56
God Stats
7W - 9L
1,422 SR
Queue Stats
108W - 69L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miggles2
Cthulhu
11
0 / 1 / 4
6,783
485
8,721
13,840
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 2
7,198
514
2,246
10,495
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
PFShawn
Awilix
14
5 / 0 / 0
8,656
618
8,083
7,477
5,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
TheGrim182
Vulcan
14
2 / 0 / 2
7,761
554
10,315
5,486
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
mnbhjkl33
Apollo
12
1 / 0 / 1
7,031
502
7,854
7,173
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FTpxFluco
Serqet
11
0 / 1 / 0
6,505
465
2,788
10,109
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
12
1 / 5 / 0
7,342
524
2,995
12,902
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
JParadise
Cabrakan
9
0 / 3 / 1
6,159
440
3,807
12,591
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
7,222
516
4,701
11,333
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 0
6,319
451
5,922
10,039
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
FTpxFluco
Serqet
0
1
0
0
L
Arachne
1
5
0
0.2
L
Cabrakan
JParadise
Cabrakan
0
3
1
0.17
W
Cthulhu
Miggles2
Cthulhu
0
1
4
2
W
2
1
2
3
W
Awilix
PFShawn
Awilix
5
0
0
5
W
Vulcan
TheGrim182
Vulcan
2
0
2
3
L
1
1
0
1
W
Apollo
mnbhjkl33
Apollo
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
20,213
44,471
Taken
56,974
27,004
Mitigated
28,864
11,739
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FTpxFluco
Serqet
2,788
782
0
4,368
10,109
3,916
0
2,696
7,143
0
47,549
L
Arachne
2,995
1,725
0
2,636
12,902
4,964
0
0
12,710
0
48,275
L
Cabrakan
JParadise
Cabrakan
3,807
773
0
3,294
12,591
12,043
0
4,631
7,960
19,743
0
W
Cthulhu
Miggles2
Cthulhu
8,721
1,236
86
3,254
13,840
12,355
0
3,195
10,507
36,165
0
W
2,246
967
0
2,453
10,495
4,197
688
1,243
9,036
0
43,248
W
Awilix
PFShawn
Awilix
8,083
3,131
0
1,099
7,477
5,251
810
0
7,477
0
67,797
W
Vulcan
TheGrim182
Vulcan
10,315
3,366
0
981
5,486
2,408
0
2,076
3,254
71,375
0
L
4,701
1,471
0
7,232
11,333
4,125
0
7,438
3,895
71,130
0
W
Apollo
mnbhjkl33
Apollo
7,854
5,178
0
3,866
7,173
2,793
950
1,994
5,179
0
54,816
L
5,922
3,250
0
4,527
10,039
3,816
0
4,271
5,768
0
50,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
33,547
478
Minions Killed
455
0
Camps Cleared
0
1,401,382
Distance Traveled
1,342,903
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,505
465
101
7
0
309,773
2
L
Arachne
7,342
524
96
7
0
286,820
5
L
Cabrakan
6,159
440
33
2
0
258,184
4
W
Cthulhu
6,783
485
46
3
0
276,607
4
W
Serqet
7,198
514
78
6
0
323,765
1
W
Awilix
8,656
618
152
11
0
254,320
0
W
Vulcan
7,761
554
103
7
0
305,448
8
L
Sol
7,222
516
129
9
0
245,321
0
W
Apollo
7,031
502
99
7
0
241,242
2
L
Ullr
6,319
451
96
7
0
242,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role