Player Matchup

The Morrigan
The Morrigan
FinalSam123
The Morrigan
Level 115
God Stats
2W - 4L
1,411 SR
Queue Stats
133W - 110L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
Iwasranover
Guan Yu
Level 158
God Stats
4W - 3L
1,675 SR
Queue Stats
330W - 314L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Jaredfun01
Sylvanus
Level 154
God Stats
5W - 10L
1,448 SR
Queue Stats
266W - 265L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
MonkeyzKillz
Cernunnos
Level 107
God Stats
0W - 3L
1,343 SR
Queue Stats
25W - 28L
1,573 Elo+
Party 1
Ra
Ra
SackaFlour
Ra
Level 76
God Stats
2W - 3L
1,642 SR
Queue Stats
57W - 49L
1,571 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,561 Elo+

VS

Team Averages
Level 130
1,483 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EBrother
Chang'e
Level 97
God Stats
2W - 11L
1,245 SR
Queue Stats
45W - 45L
1,404 Elo+
Solo
Rama
Rama
Grumpe3
Rama
Level 144
God Stats
16W - 21L
1,447 SR
Queue Stats
415W - 376L
1,550 Elo+
Solo
Terra
Terra
Myronos
Terra
Level 147
God Stats
1W - 0L
1,723 SR
Queue Stats
15W - 16L
1,500 Elo+
Solo
Thor
Thor
Nimyaj
Thor
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 34L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FinalSam123
The Morrigan
13
3 / 0 / 0
7,288
607
7,000
5,732
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Iwasranover
Guan Yu
9
0 / 2 / 0
5,617
468
4,428
10,914
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Jaredfun01
Sylvanus
9
1 / 5 / 0
5,682
474
5,524
11,577
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MonkeyzKillz
Cernunnos
10
1 / 3 / 0
5,814
485
4,768
9,481
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
6,325
527
4,341
6,142
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
7 / 1 / 2
7,798
650
9,362
10,168
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
EBrother
Chang'e
9
2 / 1 / 4
6,090
508
4,184
7,331
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Grumpe3
Rama
11
3 / 1 / 0
6,804
567
6,246
8,741
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Myronos
Terra
9
2 / 1 / 5
6,164
514
6,231
8,850
6,605
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Nimyaj
Thor
10
0 / 2 / 0
5,916
493
2,744
9,613
4,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
6
Kills
14
14
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
2
8
W
Chang'e
EBrother
Chang'e
2
1
4
4
L
The Morrigan
FinalSam123
The Morrigan
3
0
0
3
W
Rama
Grumpe3
Rama
3
1
0
3
L
Guan Yu
Iwasranover
Guan Yu
0
2
0
0
L
Sylvanus
Jaredfun01
Sylvanus
1
5
0
0.2
L
Cernunnos
MonkeyzKillz
Cernunnos
1
3
0
0.33
W
Terra
Myronos
Terra
2
1
5
4.5
W
Thor
Nimyaj
Thor
0
2
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
28,767
43,846
Taken
44,703
21,465
Mitigated
20,201
14,122
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,362
4,488
0
3,352
10,168
4,008
548
4,125
6,043
0
57,771
W
Chang'e
EBrother
Chang'e
4,184
816
1,086
3,222
7,331
2,596
340
3,074
4,257
28,036
0
L
The Morrigan
FinalSam123
The Morrigan
7,000
2,123
0
1,672
5,732
2,791
0
406
5,326
49,634
8,222
W
Rama
Grumpe3
Rama
6,246
5,374
0
2,577
8,741
2,941
318
1,404
7,337
0
52,727
L
Guan Yu
Iwasranover
Guan Yu
4,428
878
508
3,582
10,914
7,534
0
3,204
7,710
0
24,802
L
Sylvanus
Jaredfun01
Sylvanus
5,524
1,223
358
3,405
11,577
5,805
0
2,249
9,328
25,777
12,961
L
Cernunnos
MonkeyzKillz
Cernunnos
4,768
2,914
0
3,423
9,481
3,057
0
2,119
7,362
0
41,418
W
Terra
Myronos
Terra
6,231
1,473
1,062
2,165
8,850
6,605
0
1,233
7,617
24,291
0
W
Thor
Nimyaj
Thor
2,744
625
0
1,125
9,613
4,051
0
5,446
4,167
0
40,069
L
4,341
1,050
426
748
6,142
2,278
0
2,437
3,705
45,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
32,772
352
Minions Killed
338
0
Camps Cleared
0
1,122,655
Distance Traveled
1,170,646
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,798
650
83
7
0
208,861
1
W
Chang'e
6,090
508
58
5
0
260,626
4
L
The Morrigan
7,288
607
103
9
0
230,345
3
W
Rama
6,804
567
92
8
0
218,232
2
L
Guan Yu
5,617
468
34
3
0
236,244
4
L
Sylvanus
5,682
474
59
5
0
222,668
1
L
Cernunnos
5,814
485
71
6
0
213,445
0
W
Terra
6,164
514
29
2
0
248,314
0
W
Thor
5,916
493
76
6
0
234,613
5
L
Ra
6,325
527
85
7
0
219,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role