Player Matchup

Hel
Hel
Crawford_869
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,381 Elo+
Solo
Set
Set
Decypha
Set
Level 124
God Stats
2W - 4L
1,314 SR
Queue Stats
225W - 223L
1,526 Elo+
Solo
Anubis
Anubis
Untouchable44
Anubis
Level 125
God Stats
2W - 1L
1,808 SR
Queue Stats
51W - 42L
1,613 Elo+
Solo
Bellona
Bellona
Vill_Vandall
Bellona
Level 155
God Stats
9W - 12L
1,086 SR
Queue Stats
629W - 628L
1,532 Elo+
Solo
Janus
Janus
matiuf21
Janus
Level 107
God Stats
1W - 6L
1,060 SR
Queue Stats
198W - 212L
1,502 Elo+
Solo
Team Averages
Level 108
1,354 SR
1,511 Elo+

VS

Team Averages
Level 92
1,490 SR
1,417 Elo+
Merlin
Merlin
Dirty-AKA-Chez
Merlin
Level 159
God Stats
16W - 13L
1,503 SR
Queue Stats
820W - 795L
1,506 Elo+
Solo
Hel
Hel
SayHallaTTV
Hel
Level 113
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 20L
1,511 Elo+
Party 1
Ymir
Ymir
Trisdiddy5003
Ymir
Level 18
God Stats
1W - 1L
1,810 SR
Queue Stats
16W - 6L
1,235 Elo+
Party 1
Vamana
Vamana
XxVirulaxX
Vamana
Level 146
God Stats
1W - 1L
1,371 SR
Queue Stats
154W - 143L
1,459 Elo+
Solo
Ravana
Ravana
jmoney696969
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,745
704
5,440
11,600
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
14
2 / 4 / 6
7,894
718
12,403
12,087
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 4
8,809
801
13,045
12,282
6,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Vill_Vandall
Bellona
13
2 / 4 / 6
7,840
713
7,569
12,115
11,068
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
matiuf21
Janus
14
3 / 3 / 5
8,472
770
9,307
7,996
3,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
9,869
897
17,590
10,951
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 10
9,944
904
10,056
15,875
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 8
8,143
740
2,696
18,403
18,658
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
XxVirulaxX
Vamana
16
3 / 2 / 15
9,139
831
13,521
19,498
23,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
15
3 / 3 / 9
8,803
800
5,808
11,855
5,425
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
11
Kills
19
19
Deaths
12
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Set
2
4
6
1.25
W
6
2
11
5.75
W
6
1
10
11
W
1
4
8
1.25
L
2
4
4
1
L
Bellona
Vill_Vandall
Bellona
2
4
6
1.25
W
Vamana
XxVirulaxX
Vamana
3
2
15
5.25
W
Ravana
3
3
9
2.5
L
Janus
matiuf21
Janus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
49,671
56,080
Taken
76,582
33,826
Mitigated
60,384
22,709
Healing
46,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
447
5,613
3,800
11,600
5,866
486
7,748
3,852
8,101
0
L
Set
12,403
4,306
1,377
2,643
12,087
7,172
528
5,973
6,114
0
17,220
W
17,590
297
2,698
1,861
10,951
4,988
2,855
2,749
8,139
39,042
0
W
10,056
532
16,582
11,600
15,875
8,237
906
6,803
8,896
23,530
0
W
2,696
24
1,066
1,393
18,403
18,658
739
8,069
10,200
10,406
0
L
13,045
672
1,774
4,037
12,282
6,606
48
6,446
5,836
30,866
0
L
Bellona
Vill_Vandall
Bellona
7,569
1,578
374
1,569
12,115
11,068
306
5,446
6,669
0
14,201
W
Vamana
XxVirulaxX
Vamana
13,521
3,724
2,399
6,870
19,498
23,076
1,359
6,656
12,557
0
21,615
W
Ravana
5,808
709
970
867
11,855
5,425
1,502
3,515
8,194
0
7,109
L
Janus
matiuf21
Janus
9,307
38
640
882
7,996
3,114
336
4,729
3,267
18,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
45,898
89
Minions Killed
122
0
Camps Cleared
0
935,242
Distance Traveled
1,048,778
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,745
704
6
1
0
194,190
0
L
Set
7,894
718
7
1
0
208,832
0
W
Merlin
9,869
897
59
5
0
190,975
0
W
Hel
9,944
904
34
3
0
232,043
0
W
Ymir
8,143
740
19
2
0
193,409
3
L
Anubis
8,809
801
48
4
0
192,017
4
L
Bellona
7,840
713
6
1
0
137,866
0
W
Vamana
9,139
831
7
1
0
236,977
1
W
Ravana
8,803
800
3
0
0
195,374
3
L
Janus
8,472
770
22
2
0
202,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role