Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BaronRadial
Erlang Shen
Level 154
God Stats
9W - 7L
1,842 SR
Queue Stats
882W - 909L
1,473 Elo+
Solo
Vulcan
Vulcan
K41337
Vulcan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,539 Elo+
Party 2
Arachne
Arachne
Qualityyz
Arachne
Level 48
God Stats
17W - 8L
1,856 SR
Queue Stats
52W - 70L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
Level 109
God Stats
19W - 14L
1,570 SR
Queue Stats
147W - 148L
1,503 Elo+
Party 2
Team Averages
Level 94
1,653 SR
1,496 Elo+

VS

Team Averages
Level 92
1,653 SR
1,576 Elo+
Kali
Kali
MLGTheMessiah
Kali
Level 147
God Stats
2W - 0L
1,898 SR
Queue Stats
117W - 83L
1,682 Elo+
Party 3
Chiron
Chiron
MaddestJack
Chiron
Level 36
God Stats
1W - 2L
1,174 SR
Queue Stats
25W - 19L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
Martydapapito
Ne Zha
Level 38
God Stats
16W - 9L
1,796 SR
Queue Stats
184W - 141L
1,622 Elo+
Party 3
Yu Huang
Yu Huang
Mattmatician
Yu Huang
Level 88
God Stats
3W - 1L
1,503 SR
Queue Stats
71W - 67L
1,460 Elo+
Party 1
King Arthur
King Arthur
RMATrauma
King Arthur
Level 149
God Stats
4W - 3L
1,896 SR
Queue Stats
317W - 255L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 6 / 10
9,256
463
5,555
25,304
28,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
BaronRadial
Erlang Shen
12
1 / 9 / 4
8,683
434
12,612
26,383
23,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
K41337
Vulcan
14
1 / 7 / 2
8,879
444
11,563
16,422
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Qualityyz
Arachne
16
5 / 5 / 2
10,353
518
12,365
23,862
10,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
16
8 / 3 / 1
10,688
534
14,632
16,698
6,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 4
12,899
645
26,779
21,192
10,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
15
2 / 6 / 2
9,536
477
9,016
16,730
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 15
9,238
462
7,247
18,169
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Mattmatician
Yu Huang
14
0 / 4 / 6
8,491
425
10,476
12,813
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RMATrauma
King Arthur
18
4 / 1 / 10
10,989
549
16,748
17,785
24,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
15
Kills
27
30
Deaths
16
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
10
0.83
L
Erlang Shen
BaronRadial
Erlang Shen
1
9
4
0.33
L
Vulcan
K41337
Vulcan
1
7
2
0.29
W
19
1
4
21
W
Chiron
2
6
2
0.5
W
2
4
15
2.38
W
Yu Huang
Mattmatician
Yu Huang
0
4
6
0.75
L
Arachne
Qualityyz
Arachne
5
5
2
1.2
W
King Arthur
RMATrauma
King Arthur
4
1
10
9
L
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,727
Damage
70,266
108,669
Taken
86,689
77,103
Mitigated
55,408
23,603
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,555
1,197
762
2,837
25,304
28,527
0
4,804
20,500
26,646
0
L
Erlang Shen
BaronRadial
Erlang Shen
12,612
7,726
0
7,189
26,383
23,305
0
2,665
23,718
0
51,134
L
Vulcan
K41337
Vulcan
11,563
3,291
0
1,254
16,422
8,020
58
4,317
11,861
67,284
0
W
26,779
11,944
0
9,748
21,192
10,788
0
4,473
16,719
0
129,489
W
Chiron
9,016
2,973
655
3,438
16,730
6,172
0
1,428
15,034
0
79,636
W
7,247
1,986
0
5,062
18,169
8,449
0
3,796
11,671
0
34,648
W
Yu Huang
Mattmatician
Yu Huang
10,476
1,075
51
2,741
12,813
5,643
0
5,123
7,690
67,040
0
L
Arachne
Qualityyz
Arachne
12,365
9,428
0
5,488
23,862
10,317
0
1,739
21,855
0
80,038
W
King Arthur
RMATrauma
King Arthur
16,748
3,312
0
4,778
17,785
24,356
160
2,298
15,487
0
86,595
L
Ah Muzen Cab
berkmodebeast
Ah Muzen Cab
14,632
6,893
0
6,073
16,698
6,934
2,354
1,537
14,625
0
109,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
51,153
420
Minions Killed
619
0
Camps Cleared
0
1,867,411
Distance Traveled
1,943,894
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,256
463
11
1
0
361,866
4
L
Erlang Shen
8,683
434
68
3
0
341,655
5
L
Vulcan
8,879
444
93
5
0
333,513
3
W
Kali
12,899
645
169
8
0
435,544
2
W
Chiron
9,536
477
152
8
0
337,731
3
W
Ne Zha
9,238
462
42
2
0
414,337
6
W
Yu Huang
8,491
425
111
6
0
368,713
7
L
Arachne
10,353
518
94
5
0
445,577
2
W
King Arthur
10,989
549
145
7
0
387,569
2
L
Ah Muzen Cab
10,688
534
154
8
0
384,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role