Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Comfyottoman
Nox
Level 108
God Stats
11W - 22L
1,218 SR
Queue Stats
267W - 337L
1,428 Elo+
Party 2
Nemesis
Nemesis
JohnAllynMyth
Nemesis
Level 156
God Stats
18W - 18L
1,581 SR
Queue Stats
1,212W - 1,302L
1,456 Elo+
Party 2
Anubis
Anubis
Snowbunny0311
Anubis
Level 89
God Stats
8W - 6L
1,734 SR
Queue Stats
593W - 659L
1,426 Elo+
Party 2
Atlas
Atlas
dontgetfarmedkid
Atlas
Level 27
God Stats
9W - 4L
1,637 SR
Queue Stats
124W - 127L
1,472 Elo+
Party 2
Team Averages
Level 105
1,534 SR
1,456 Elo+

VS

Team Averages
Level 63
1,568 SR
1,433 Elo+
Ra
Ra
El_Gutti1
Ra
Level 27
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 9L
1,471 Elo+
Party 1
Mercury
Mercury
Olmiir
Mercury
Level 107
God Stats
13W - 19L
1,501 SR
Queue Stats
82W - 110L
1,372 Elo+
Party 3
Atlas
Atlas
ShadowDC015
Atlas
Level 107
God Stats
2W - 2L
1,441 SR
Queue Stats
272W - 272L
1,480 Elo+
Party 1
Odin
Odin
comparn
Odin
Level 7
God Stats
2W - 1L
1,804 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
xxhectoorrxx
Danzaburou
Level 65
God Stats
12W - 16L
1,378 SR
Queue Stats
91W - 100L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 1
7,003
467
8,256
8,749
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,366
491
4,091
5,797
5,944
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
14
3 / 0 / 2
8,050
537
6,901
10,238
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 2
8,294
553
8,210
6,346
3,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,764
451
5,113
9,429
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,231
415
3,653
9,984
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Olmiir
Mercury
12
1 / 3 / 0
7,027
468
3,520
11,789
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 0
7,082
472
5,308
13,434
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
comparn
Odin
12
0 / 0 / 1
6,634
442
1,579
6,368
3,544
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
xxhectoorrxx
Danzaburou
11
0 / 1 / 0
6,262
417
3,666
8,568
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
1
1
0
1
L
0
5
1
0.1
W
Nemesis
3
0
2
4
L
Mercury
Olmiir
Mercury
1
3
0
0.33
L
1
1
0
1
W
5
0
2
6
L
Odin
comparn
Odin
0
0
1
0.5
W
0
0
2
1
L
Danzaburou
xxhectoorrxx
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
17,726
40,559
Taken
50,143
22,973
Mitigated
25,518
17,542
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,256
2,753
0
3,147
8,749
3,239
122
2,436
6,313
0
62,786
W
4,091
433
0
1,519
5,797
5,944
531
0
5,797
41,661
0
L
3,653
248
113
1,419
9,984
3,136
0
5,744
4,240
37,905
0
W
Nemesis
6,901
2,455
0
5,871
10,238
4,075
373
631
9,607
0
63,187
L
Mercury
Olmiir
Mercury
3,520
1,516
0
933
11,789
4,313
0
2,734
9,055
0
54,384
L
5,308
2,359
171
3,322
13,434
11,572
0
4,918
8,516
37,140
0
W
8,210
459
0
3,676
6,346
3,159
674
2,892
3,454
58,003
0
L
Odin
comparn
Odin
1,579
272
0
0
6,368
3,544
1,122
2,567
3,801
0
31,384
W
5,113
2,160
42
3,287
9,429
6,556
72
3,002
6,427
25,263
0
L
Danzaburou
xxhectoorrxx
Danzaburou
3,666
1,616
340
4,890
8,568
2,953
627
1,451
7,117
0
47,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
33,236
420
Minions Killed
361
0
Camps Cleared
0
1,434,648
Distance Traveled
1,345,885
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,003
467
110
7
0
256,316
1
W
Nox
7,366
491
84
6
0
265,138
3
L
Ra
6,231
415
59
4
0
262,216
1
W
Nemesis
8,050
537
101
7
0
356,930
6
L
Mercury
7,027
468
91
6
0
319,890
0
L
Atlas
7,082
472
63
4
0
258,773
2
W
Anubis
8,294
553
88
6
0
258,548
3
L
Odin
6,634
442
67
4
0
267,425
0
W
Atlas
6,764
451
37
2
0
297,716
0
L
Danzaburou
6,262
417
81
5
0
237,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role