Player Matchup

Thor
Thor
Dioniico
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,448 Elo+
Solo
Fafnir
Fafnir
NL-XnecrinhoX
Fafnir
Level 108
God Stats
0W - 1L
1,756 SR
Queue Stats
5W - 11L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
P3achEy BaBeS
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
hŧiиhα
Chaac
Level 160
God Stats
0W - 2L
1,094 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
nicoovelez
Nu Wa
Level 124
God Stats
2W - 2L
1,643 SR
Queue Stats
300W - 317L
1,450 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,436 Elo+

VS

Team Averages
Level 122
1,434 SR
1,446 Elo+
Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DIeGoRyA-n
Chronos
Level 138
God Stats
6W - 8L
1,440 SR
Queue Stats
533W - 556L
1,355 Elo+
Solo
Tiamat
Tiamat
FLOWZIDANE
Tiamat
Level 132
God Stats
1W - 6L
1,138 SR
Queue Stats
139W - 249L
1,451 Elo+
Party 1
Rama
Rama
xZePequenoBR
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,469 Elo+
Party 1
Nox
Nox
zHyoga
Nox
Level 157
God Stats
5W - 2L
1,592 SR
Queue Stats
250W - 336L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 4 / 2
8,594
661
6,318
9,507
4,968
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 6 / 4
9,275
713
7,025
15,892
22,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
P3achEy BaBeS
Morgan Le Fay
5
0 / 2 / 0
6,316
486
541
2,176
895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
hŧiиhα
Chaac
17
2 / 6 / 2
8,762
674
15,246
19,755
24,305
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
0 / 4 / 2
7,397
569
5,608
6,850
3,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 3 / 13
9,506
731
3,204
16,527
16,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
DIeGoRyA-n
Chronos
16
5 / 1 / 15
10,377
798
10,990
11,836
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
FLOWZIDANE
Tiamat
17
4 / 2 / 18
10,552
812
11,958
7,866
6,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 13
10,958
843
13,815
11,189
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
zHyoga
Nox
16
3 / 1 / 17
9,756
750
8,722
9,961
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
6
Kills
22
22
Deaths
8
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
13
2.83
W
Chronos
DIeGoRyA-n
Chronos
5
1
15
12.5
L
Thor
2
4
2
0.75
W
Tiamat
FLOWZIDANE
Tiamat
4
2
18
6.5
L
2
6
4
0.67
L
Morgan Le Fay
P3achEy BaBeS
Morgan Le Fay
0
2
0
0
L
Chaac
hŧiиhα
Chaac
2
6
2
0.5
L
Nu Wa
0
4
2
0.25
W
8
1
13
14.5
W
Nox
zHyoga
Nox
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,738
Damage
48,689
54,180
Taken
57,379
55,578
Mitigated
39,680
8,797
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,204
144
2,490
3,718
16,527
16,678
265
3,262
13,265
8,684
0
W
Chronos
DIeGoRyA-n
Chronos
10,990
3,943
1,885
3,558
11,836
5,490
2,538
2,491
9,345
28,642
0
L
Thor
6,318
657
351
726
9,507
4,968
0
6,348
3,159
0
12,035
W
Tiamat
FLOWZIDANE
Tiamat
11,958
1,599
1,566
1,352
7,866
6,132
1,263
1,564
6,302
30,883
0
L
7,025
828
668
2,487
15,892
22,367
0
9,698
6,194
16,175
0
L
Morgan Le Fay
P3achEy BaBeS
Morgan Le Fay
541
89
0
80
2,176
895
0
955
1,221
1,509
0
L
Chaac
hŧiиhα
Chaac
15,246
772
565
3,545
19,755
24,305
0
12,997
6,758
0
31,810
L
Nu Wa
5,608
1,400
0
375
6,850
3,043
0
4,876
1,974
15,213
0
W
13,815
7,583
1,081
3,869
11,189
5,915
1,889
3,090
8,099
0
36,863
W
Nox
zHyoga
Nox
8,722
1,094
1,881
1,835
9,961
5,465
1,705
2,767
7,194
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,344
Gold Earned
51,149
75
Minions Killed
161
0
Camps Cleared
0
840,889
Distance Traveled
1,209,283
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,506
731
11
1
0
253,165
0
W
Chronos
10,377
798
47
4
0
250,336
3
L
Thor
8,594
661
19
1
0
201,652
0
W
Tiamat
10,552
812
35
3
0
242,049
1
L
Fafnir
9,275
713
10
1
0
216,691
0
L
Morgan Le Fay
6,316
486
3
0
0
33,221
0
L
Chaac
8,762
674
29
2
0
262,768
0
L
Nu Wa
7,397
569
14
1
0
126,557
2
W
Rama
10,958
843
37
3
0
235,832
3
W
Nox
9,756
750
31
2
0
227,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role