Player Matchup

Heimdallr
Heimdallr
HARAKAT_HAMAS_04
Heimdallr
Level 62
God Stats
7W - 8L
1,519 SR
Queue Stats
96W - 132L
1,310 Elo+
Party 1
Zhong Kui
Zhong Kui
Saint_Atem
Zhong Kui
Level 92
God Stats
12W - 15L
1,234 SR
Queue Stats
127W - 136L
1,272 Elo+
Solo
Sol
Sol
atomic03
Sol
Level 61
God Stats
45W - 69L
1,423 SR
Queue Stats
138W - 187L
1,361 Elo+
Party 1
Atlas
Atlas
goldran
Atlas
Level 89
God Stats
9W - 13L
1,506 SR
Queue Stats
95W - 138L
1,376 Elo+
Party 1
Nemesis
Nemesis
lekt_min_liptje
Nemesis
Level 109
God Stats
4W - 5L
1,592 SR
Queue Stats
91W - 102L
1,396 Elo+
Party 1
Team Averages
Level 83
1,455 SR
1,343 Elo+

VS

Team Averages
Level 88
1,322 SR
1,320 Elo+
Hades
Hades
Ceijay
Hades
Level 157
God Stats
3W - 5L
1,408 SR
Queue Stats
119W - 118L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
Scolek
Ao Kuang
Level 56
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
kauan-top10
Cliodhna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,096 Elo+
Solo
Bakasura
Bakasura
xGENERAL PLATZx
Bakasura
Level 62
God Stats
3W - 6L
1,465 SR
Queue Stats
73W - 68L
1,295 Elo+
Solo
Artemis
Artemis
zF4k3R
Artemis
Level 125
God Stats
3W - 5L
1,061 SR
Queue Stats
193W - 172L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 0 / 0
5,500
550
884
3,265
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Saint_Atem
Zhong Kui
9
1 / 1 / 0
5,340
534
4,194
4,863
3,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,357
536
6,621
8,172
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
goldran
Atlas
9
1 / 0 / 1
5,516
552
2,097
5,709
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 1
5,509
551
3,292
6,424
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ceijay
Hades
8
0 / 1 / 0
4,637
464
5,597
7,985
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Scolek
Ao Kuang
8
0 / 1 / 0
4,679
468
1,410
6,871
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
kauan-top10
Cliodhna
6
1 / 2 / 0
4,051
405
2,128
5,831
2,068
Bakasura
7
0 / 0 / 1
4,545
455
2,298
6,597
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
zF4k3R
Artemis
9
0 / 0 / 0
5,311
531
1,433
1,882
632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
Ceijay
Hades
0
1
0
0
W
Heimdallr
0
0
0
0
W
Zhong Kui
Saint_Atem
Zhong Kui
1
1
0
1
L
Ao Kuang
Scolek
Ao Kuang
0
1
0
0
W
1
0
2
2
W
Atlas
goldran
Atlas
1
0
1
1.5
L
Cliodhna
kauan-top10
Cliodhna
1
2
0
0.5
W
1
1
1
1.5
L
Bakasura
0
0
1
0.5
L
Artemis
zF4k3R
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
12,866
28,433
Taken
29,166
13,407
Mitigated
10,437
12,026
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ceijay
Hades
5,597
336
408
4,458
7,985
3,287
0
4,968
3,017
37,010
0
W
Heimdallr
884
257
0
1,393
3,265
1,321
38
0
3,265
0
30,459
W
Zhong Kui
Saint_Atem
Zhong Kui
4,194
161
0
1,843
4,863
3,299
1,055
1,322
3,521
27,553
0
L
Ao Kuang
Scolek
Ao Kuang
1,410
342
0
3,532
6,871
2,160
737
3,204
3,667
17,255
0
W
6,621
3,538
0
5,119
8,172
2,825
1,358
3,896
4,186
36,967
0
W
Atlas
goldran
Atlas
2,097
664
273
2,648
5,709
3,888
19
837
4,812
16,521
0
L
Cliodhna
kauan-top10
Cliodhna
2,128
234
59
1,885
5,831
2,068
0
3,361
2,470
0
5,967
W
3,292
1,018
0
750
6,424
2,074
0
952
5,297
0
36,354
L
Bakasura
2,298
1,572
0
1,282
6,597
2,290
0
1,379
5,218
0
17,624
L
Artemis
zF4k3R
Artemis
1,433
172
0
901
1,882
632
0
0
1,882
0
26,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
23,223
263
Minions Killed
208
0
Camps Cleared
0
921,552
Distance Traveled
927,774
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,637
464
70
7
0
186,820
2
W
Heimdallr
5,500
550
63
6
0
161,615
3
W
Zhong Kui
5,340
534
50
5
0
150,736
3
L
Ao Kuang
4,679
468
30
3
0
172,228
3
W
Sol
5,357
536
66
7
0
175,878
0
W
Atlas
5,516
552
20
2
0
202,671
1
L
Cliodhna
4,051
405
8
1
0
157,549
0
W
Nemesis
5,509
551
64
6
0
230,652
3
L
Bakasura
4,545
455
42
4
0
216,773
0
L
Artemis
5,311
531
58
6
0
194,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role