Player Matchup

Chiron
Chiron
AD DOMINATION
Chiron
Level 118
God Stats
4W - 1L
1,604 SR
Queue Stats
150W - 113L
1,497 Elo+
Solo
Fenrir
Fenrir
Platinum-ZAwrldo
Fenrir
Level 67
God Stats
11W - 12L
1,841 SR
Queue Stats
313W - 337L
1,493 Elo+
Party 1
Zeus
Zeus
boo_px
Zeus
Level 105
God Stats
6W - 10L
1,375 SR
Queue Stats
246W - 239L
1,507 Elo+
Party 1
Team Averages
Level 97
1,607 SR
1,499 Elo+

VS

Team Averages
Level 107
1,495 SR
1,391 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SamBeazy47
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,202 Elo+
Solo
Nemesis
Nemesis
jazzym-14
Nemesis
Level 63
God Stats
6W - 13L
1,485 SR
Queue Stats
117W - 133L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,635
831
9,467
11,029
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 6
10,093
721
10,483
9,771
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
boo_px
Zeus
12
1 / 7 / 6
9,244
660
8,363
12,150
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 4
9,246
660
13,360
14,100
7,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SamBeazy47
Olorun
14
1 / 5 / 6
8,752
625
5,902
12,060
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
jazzym-14
Nemesis
12
4 / 2 / 3
9,031
645
8,187
9,459
4,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
7
7
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
4
1.33
W
6
0
4
8
W
3
0
6
6
L
Olorun
SamBeazy47
Olorun
1
5
6
0.8
W
Zeus
boo_px
Zeus
1
7
6
0.57
L
Nemesis
jazzym-14
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
27,449
32,950
Taken
35,619
14,706
Mitigated
17,810
5,866
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,360
2,015
0
2,253
14,100
7,328
0
3,807
10,293
0
44,887
W
9,467
1,641
473
4,470
11,029
3,835
1,840
1,744
9,285
0
56,796
W
10,483
2,627
0
923
9,771
8,269
743
2,634
6,955
0
26,836
L
Olorun
SamBeazy47
Olorun
5,902
3,127
256
1,987
12,060
6,152
195
2,515
9,545
32,165
2,862
W
Zeus
boo_px
Zeus
8,363
810
0
0
12,150
2,602
278
1,466
10,684
36,471
0
L
Nemesis
jazzym-14
Nemesis
8,187
2,365
0
637
9,459
4,330
0
2,324
7,135
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
27,029
181
Minions Killed
133
10
Camps Cleared
5
799,604
Distance Traveled
722,929
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,246
660
64
5
3
256,703
2
W
Chiron
11,635
831
99
7
1
274,657
1
W
Fenrir
10,093
721
30
2
4
304,218
4
L
Olorun
8,752
625
52
4
0
235,933
1
W
Zeus
9,244
660
52
4
5
220,729
1
L
Nemesis
9,031
645
17
1
2
230,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role