Player Matchup

Artemis
Artemis
Artof369
Artemis
Level 4
God Stats
7W - 3L
1,582 SR
Queue Stats
9W - 4L
1,643 Elo+
Party 2
Sol
Sol
ItsSix
Sol
Level 120
God Stats
4W - 6L
1,593 SR
Queue Stats
55W - 60L
1,523 Elo+
Party 2
Medusa
Medusa
JessWitchLange
Medusa
Level 148
God Stats
17W - 13L
1,874 SR
Queue Stats
513W - 371L
1,589 Elo+
Party 2
Bacchus
Bacchus
OutOnParole
Bacchus
Level 27
God Stats
5W - 0L
1,977 SR
Queue Stats
33W - 15L
1,715 Elo+
Party 2
Ullr
Ullr
dndizzy11
Ullr
Level 121
God Stats
10W - 6L
1,729 SR
Queue Stats
78W - 37L
1,710 Elo+
Party 2
Team Averages
Level 84
1,751 SR
1,636 Elo+

VS

Team Averages
Level 79
1,600 SR
1,573 Elo+
Mulan
Mulan
DemonDeathD
Mulan
Level 78
God Stats
49W - 37L
1,754 SR
Queue Stats
280W - 258L
1,612 Elo+
Party 1
Awilix
Awilix
GmonkeyJP11
Awilix
Level 107
God Stats
1W - 5L
1,605 SR
Queue Stats
190W - 195L
1,504 Elo+
Party 3
Scylla
Scylla
KahoShibuya
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,590 Elo+
Party 1
Chernobog
Chernobog
alexsordplay
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Medusa
Medusa
bobajj
Medusa
Level 36
God Stats
3W - 3L
1,641 SR
Queue Stats
174W - 180L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Artof369
Artemis
17
9 / 3 / 4
10,854
603
15,290
13,947
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
ItsSix
Sol
16
5 / 4 / 1
9,688
538
11,414
11,204
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 6 / 7
8,568
476
9,140
13,429
8,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
OutOnParole
Bacchus
15
2 / 1 / 7
8,896
494
8,233
15,485
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
2 / 3 / 8
9,187
510
9,704
14,136
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
10,276
571
15,104
20,636
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
16
4 / 1 / 3
9,733
541
6,018
15,267
6,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
15
5 / 5 / 1
9,198
511
10,248
11,885
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
alexsordplay
Chernobog
12
0 / 7 / 4
7,774
432
3,701
11,097
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
bobajj
Medusa
13
0 / 3 / 4
8,628
479
8,668
12,353
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
23
Kills
17
17
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Artof369
Artemis
9
3
4
3.67
L
8
7
4
1.43
L
Awilix
4
1
3
5.5
W
Sol
ItsSix
Sol
5
4
1
1.38
W
5
6
7
1.42
L
Scylla
5
5
1
1.1
W
Bacchus
OutOnParole
Bacchus
2
1
7
5.5
L
Chernobog
alexsordplay
Chernobog
0
7
4
0.29
L
Medusa
bobajj
Medusa
0
3
4
0.67
W
Ullr
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
43,739
68,201
Taken
71,238
36,263
Mitigated
33,310
18,586
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Artof369
Artemis
15,290
9,970
0
7,173
13,947
5,683
774
0
13,600
0
79,221
L
15,104
3,261
176
6,403
20,636
13,234
552
3,135
17,445
0
56,287
L
Awilix
6,018
2,109
0
6,024
15,267
6,519
0
3,486
11,637
0
72,835
W
Sol
ItsSix
Sol
11,414
2,572
0
2,269
11,204
4,062
684
4,275
6,864
77,993
0
W
9,140
4,350
0
1,606
13,429
8,117
33
2,243
10,963
109
55,340
L
Scylla
10,248
1,015
0
1,511
11,885
4,419
0
7,201
4,230
60,171
0
W
Bacchus
OutOnParole
Bacchus
8,233
674
0
6,660
15,485
12,610
0
2,694
12,753
45,054
0
L
Chernobog
alexsordplay
Chernobog
3,701
2,107
0
748
11,097
3,371
0
88
11,009
0
36,638
L
Medusa
bobajj
Medusa
8,668
2,705
0
3,135
12,353
5,767
0
5,083
7,270
0
59,372
W
Ullr
9,704
4,067
0
878
14,136
5,791
0
1,036
12,995
0
69,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,193
Gold Earned
45,609
494
Minions Killed
467
0
Camps Cleared
0
1,682,830
Distance Traveled
1,662,142
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,854
603
115
6
0
309,307
0
L
Mulan
10,276
571
76
4
0
335,120
1
L
Awilix
9,733
541
129
7
0
432,283
4
W
Sol
9,688
538
121
7
0
321,908
4
W
Medusa
8,568
476
82
5
0
342,341
2
L
Scylla
9,198
511
116
6
0
292,280
0
W
Bacchus
8,896
494
70
4
0
341,009
5
L
Chernobog
7,774
432
59
3
0
309,583
0
L
Medusa
8,628
479
87
5
0
292,876
5
W
Ullr
9,187
510
106
6
0
368,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role