Player Matchup

Chaac
Chaac
CappinFailBoat
Chaac
Level 25
God Stats
13W - 12L
1,530 SR
Queue Stats
33W - 30L
1,497 Elo+
Party 3
Chiron
Chiron
Cosmahawk
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,494 Elo+
Party 3
Yemoja
Yemoja
HarleHeal
Yemoja
Level 103
God Stats
11W - 15L
1,418 SR
Queue Stats
127W - 131L
1,425 Elo+
Party 3
Ra
Ra
RebornReprise
Ra
Level 48
God Stats
14W - 5L
1,665 SR
Queue Stats
103W - 88L
1,459 Elo+
Party 3
Yu Huang
Yu Huang
ToanNorune
Yu Huang
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,529 Elo+
Party 3
Team Averages
Level 58
1,523 SR
1,481 Elo+

VS

Team Averages
Level 70
1,482 SR
1,483 Elo+
Nemesis
Nemesis
Catlordss
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
ForceGod99
Tyr
Level 47
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Khepri
Khepri
Smiteocles1
Khepri
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 38L
1,413 Elo+
Party 1
Charybdis
Charybdis
friedpossum
Charybdis
Level 103
God Stats
8W - 5L
1,536 SR
Queue Stats
271W - 273L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
o CRiMZON o
Baba Yaga
Level 146
God Stats
0W - 1L
1,506 SR
Queue Stats
86W - 71L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 13
12,941
539
25,637
30,058
34,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Cosmahawk
Chiron
17
5 / 3 / 6
11,045
460
19,853
19,931
10,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
HarleHeal
Yemoja
15
0 / 0 / 11
10,663
444
4,746
15,290
18,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 2 / 4
14,846
619
18,426
20,388
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
ToanNorune
Yu Huang
18
3 / 2 / 3
11,537
481
14,106
15,704
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catlordss
Nemesis
16
3 / 5 / 3
10,706
446
8,988
21,530
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 12 / 0
8,077
337
7,072
25,645
22,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
1 / 5 / 2
9,941
414
6,935
22,453
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
friedpossum
Charybdis
17
1 / 2 / 2
10,859
452
15,707
23,644
9,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
o CRiMZON o
Baba Yaga
18
3 / 3 / 2
11,191
466
14,169
17,579
8,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
26
Kills
8
8
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Nemesis
Catlordss
Nemesis
3
5
3
0.9
W
Chiron
Cosmahawk
Chiron
5
3
6
2.67
L
0
12
0
0
W
Yemoja
HarleHeal
Yemoja
0
0
11
5.5
W
12
2
4
7
L
Khepri
1
5
2
0.4
W
Yu Huang
ToanNorune
Yu Huang
3
2
3
2.25
L
Charybdis
friedpossum
Charybdis
1
2
2
1
L
Baba Yaga
o CRiMZON o
Baba Yaga
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,768
Damage
52,871
101,371
Taken
110,851
82,393
Mitigated
70,483
47,091
Healing
23,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,637
5,715
0
7,545
30,058
34,557
5,338
5,300
24,758
6,634
102,761
L
Nemesis
Catlordss
Nemesis
8,988
2,161
0
1,883
21,530
9,488
128
7,847
13,683
0
61,015
W
Chiron
Cosmahawk
Chiron
19,853
7,963
1,301
6,641
19,931
10,260
4,924
4,519
15,412
0
84,884
L
7,072
1,686
939
3,617
25,645
22,189
80
5,068
20,577
0
45,765
W
Yemoja
HarleHeal
Yemoja
4,746
1,386
9,737
5,022
15,290
18,595
1,376
3,596
11,694
24,913
0
W
18,426
1,019
2,992
11,662
20,388
10,914
2,171
3,392
16,855
165,620
0
L
Khepri
6,935
567
0
3,186
22,453
20,456
0
11,965
10,488
27,951
0
W
Yu Huang
ToanNorune
Yu Huang
14,106
1,256
491
1,700
15,704
8,067
2,786
4,297
11,407
100,465
0
L
Charybdis
friedpossum
Charybdis
15,707
7,172
0
7,919
23,644
9,726
798
5,820
17,824
0
111,991
L
Baba Yaga
o CRiMZON o
Baba Yaga
14,169
1,581
0
5,697
17,579
8,624
210
9,056
8,523
100,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,032
Gold Earned
50,774
707
Minions Killed
491
0
Camps Cleared
0
2,253,297
Distance Traveled
2,193,460
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,941
539
169
7
0
439,593
1
L
Nemesis
10,706
446
80
3
0
478,623
1
W
Chiron
11,045
460
122
5
0
438,222
3
L
Tyr
8,077
337
54
2
0
434,550
1
W
Yemoja
10,663
444
28
1
0
444,626
18
W
Ra
14,846
619
245
10
0
502,139
1
L
Khepri
9,941
414
40
2
0
416,591
4
W
Yu Huang
11,537
481
143
6
0
428,717
4
L
Charybdis
10,859
452
153
6
0
421,631
0
L
Baba Yaga
11,191
466
164
7
0
442,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role