Player Matchup

Chiron
Chiron
Constitude5895
Chiron
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Kingchaseyyy
Gilgamesh
Level 44
God Stats
3W - 3L
1,462 SR
Queue Stats
224W - 243L
1,456 Elo+
Solo
Olorun
Olorun
Matt De Fonte
Olorun
Level 126
God Stats
19W - 19L
1,483 SR
Queue Stats
196W - 228L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
SEN0R AWE50ME
Danzaburou
Level 43
God Stats
7W - 6L
1,190 SR
Queue Stats
81W - 134L
1,321 Elo+
Party 2
Jormungandr
Jormungandr
ram197969
Jormungandr
Level 104
God Stats
7W - 3L
1,419 SR
Queue Stats
63W - 54L
1,476 Elo+
Party 3
Team Averages
Level 67
1,411 SR
1,446 Elo+

VS

Team Averages
Level 89
1,593 SR
1,460 Elo+
Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ClouddieSoClassy
Khepri
Level 158
God Stats
3W - 1L
1,880 SR
Queue Stats
195W - 190L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
MotherDearest448
Nu Wa
Level 20
God Stats
7W - 11L
1,619 SR
Queue Stats
92W - 132L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
Oswar10
Cernunnos
Level 121
God Stats
7W - 17L
1,466 SR
Queue Stats
152W - 179L
1,373 Elo+
Solo
Persephone
Persephone
sherryenav
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,161
726
7,684
12,282
4,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kingchaseyyy
Gilgamesh
18
7 / 2 / 9
11,174
798
13,537
18,398
8,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 0 / 10
10,525
752
7,468
12,997
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SEN0R AWE50ME
Danzaburou
18
5 / 1 / 7
10,848
775
11,582
8,284
3,633
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ram197969
Jormungandr
17
2 / 0 / 11
10,496
750
15,265
16,261
14,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 4 / 0
8,495
607
7,183
14,748
8,299
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 4 / 0
9,176
655
3,831
11,584
8,301
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 6 / 2
9,376
670
15,256
12,876
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Oswar10
Cernunnos
17
1 / 2 / 1
9,841
703
10,865
18,121
8,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
sherryenav
Persephone
17
1 / 3 / 0
10,470
748
6,122
12,814
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
18
Kills
2
4
Deaths
19
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
L
0
4
0
0
W
3
1
7
6.5
W
Gilgamesh
Kingchaseyyy
Gilgamesh
7
2
9
5.75
W
1
0
10
6
L
0
6
2
0.17
L
Cernunnos
Oswar10
Cernunnos
1
2
1
0.75
W
Danzaburou
SEN0R AWE50ME
Danzaburou
5
1
7
8.5
W
Jormungandr
ram197969
Jormungandr
2
0
11
7.5
L
Persephone
sherryenav
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,536
Damage
43,257
68,222
Taken
70,143
37,514
Mitigated
36,131
14,252
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,183
1,283
0
750
14,748
8,299
111
5,816
8,932
0
25,013
L
3,831
207
557
1,293
11,584
8,301
0
2,234
7,650
24,081
0
W
7,684
3,156
578
2,559
12,282
4,656
2,802
4,895
7,387
0
21,924
W
Gilgamesh
Kingchaseyyy
Gilgamesh
13,537
2,360
688
1,303
18,398
8,873
825
6,662
9,775
0
36,042
W
7,468
1,950
954
6,644
12,997
5,517
1,389
6,082
6,915
55,390
0
L
15,256
4,222
0
430
12,876
5,341
1,293
3,951
8,925
37,555
0
L
Cernunnos
Oswar10
Cernunnos
10,865
4,232
0
2,926
18,121
8,965
440
7,334
10,787
0
39,675
W
Danzaburou
SEN0R AWE50ME
Danzaburou
11,582
3,316
0
1,063
8,284
3,633
2,064
2,310
5,974
0
35,009
W
Jormungandr
ram197969
Jormungandr
15,265
7,039
0
463
16,261
14,835
2,575
5,260
11,001
48,363
0
L
Persephone
sherryenav
Persephone
6,122
509
0
1,856
12,814
5,225
1,019
3,398
9,413
39,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,204
Gold Earned
47,358
305
Minions Killed
251
0
Camps Cleared
0
1,477,459
Distance Traveled
1,318,576
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,495
607
40
3
0
286,096
4
L
Khepri
9,176
655
26
2
0
275,193
1
W
Chiron
10,161
726
34
2
0
279,135
0
W
Gilgamesh
11,174
798
48
3
0
315,413
2
W
Olorun
10,525
752
78
6
0
277,915
2
L
Nu Wa
9,376
670
42
3
0
237,896
0
L
Cernunnos
9,841
703
60
4
0
263,616
3
W
Danzaburou
10,848
775
59
4
0
285,032
2
W
Jormungandr
10,496
750
86
6
0
319,964
1
L
Persephone
10,470
748
83
6
0
255,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role