Player Matchup

Susano
Susano
Ansatsushaa
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 173L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
Arntyoujustcute
Heimdallr
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 116L
1,524 Elo+
Solo
Mercury
Mercury
Snow752
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,482 Elo+
Party 2
Sobek
Sobek
WillsDaThrill
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 23L
1,413 Elo+
Party 2
Artio
Artio
cannibleking
Artio
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 102L
1,502 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,493 Elo+

VS

Team Averages
Level 87
1,581 SR
1,497 Elo+
Sol
Sol
Brettzel
Sol
Level 109
God Stats
2W - 1L
1,511 SR
Queue Stats
194W - 177L
1,573 Elo+
Party 1
Artio
Artio
Reileyb
Artio
Level 69
God Stats
6W - 4L
1,685 SR
Queue Stats
319W - 327L
1,580 Elo+
Solo
Skadi
Skadi
TwilightOkami
Skadi
Level 89
God Stats
2W - 0L
1,721 SR
Queue Stats
189W - 175L
1,573 Elo+
Party 1
Thanatos
Thanatos
W01f Th3 Knight
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Izanami
Izanami
fenix349
Izanami
Level 44
God Stats
1W - 0L
1,485 SR
Queue Stats
6W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 8 / 11
10,573
661
17,701
20,687
9,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Arntyoujustcute
Heimdallr
20
6 / 4 / 9
11,777
736
23,272
18,102
10,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Snow752
Mercury
20
8 / 5 / 7
12,125
758
16,870
19,264
10,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 8
9,782
611
6,145
24,436
25,734
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 8 / 9
10,638
665
11,288
29,089
32,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
13,340
834
32,858
21,199
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Reileyb
Artio
19
4 / 6 / 19
12,169
761
11,379
27,877
43,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 6 / 12
12,030
752
25,460
18,196
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
20
10 / 2 / 16
13,361
835
20,819
20,078
14,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
fenix349
Izanami
16
0 / 5 / 17
10,426
652
9,787
15,211
7,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
21
Kills
31
31
Deaths
21
44
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Susano
3
8
11
1.06
L
Heimdallr
Arntyoujustcute
Heimdallr
6
4
9
2.63
W
9
2
16
8.5
W
Artio
Reileyb
Artio
4
6
19
2.25
L
Mercury
Snow752
Mercury
8
5
7
2.3
W
8
6
12
2.33
W
Thanatos
10
2
16
9
L
1
6
8
0.83
L
3
8
9
0.94
W
Izanami
fenix349
Izanami
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,276
Damage
100,303
111,578
Taken
102,561
88,081
Mitigated
85,631
26,628
Healing
56,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,701
2,728
223
1,408
20,687
9,662
905
6,345
14,342
0
27,643
L
Heimdallr
Arntyoujustcute
Heimdallr
23,272
12,362
1,509
1,363
18,102
10,180
2,001
9,407
8,695
0
53,475
W
32,858
15,973
2,070
11,252
21,199
10,700
3,045
3,596
17,603
66,684
0
W
Artio
Reileyb
Artio
11,379
1,313
5,969
7,255
27,877
43,122
75
4,566
23,311
23,737
0
L
Mercury
Snow752
Mercury
16,870
6,209
1,459
3,790
19,264
10,029
0
7,628
11,636
0
35,626
W
25,460
9,906
933
2,176
18,196
9,453
3,712
2,693
15,503
0
52,947
W
Thanatos
20,819
2,826
2,669
19,539
20,078
14,978
369
4,558
15,520
0
35,843
L
6,145
173
1,445
3,437
24,436
25,734
74
9,526
14,910
10,067
0
L
11,288
724
4,934
7,060
29,089
32,476
0
11,331
17,758
17,486
0
W
Izanami
fenix349
Izanami
9,787
3,629
984
3,629
15,211
7,378
636
2,020
13,191
0
17,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,895
Gold Earned
61,326
144
Minions Killed
174
0
Camps Cleared
0
1,447,086
Distance Traveled
1,639,875
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,573
661
14
1
0
277,296
4
L
Heimdallr
11,777
736
61
4
0
261,347
0
W
Sol
13,340
834
65
4
0
291,136
0
W
Artio
12,169
761
20
1
0
325,210
2
L
Mercury
12,125
758
51
3
0
327,357
4
W
Skadi
12,030
752
37
2
0
289,549
3
W
Thanatos
13,361
835
29
2
0
423,959
0
L
Sobek
9,782
611
9
1
0
293,720
5
L
Artio
10,638
665
9
1
0
287,366
0
W
Izanami
10,426
652
23
1
0
310,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role