Player Matchup

Bakasura
Bakasura
FullyZooted
Bakasura
Level 109
God Stats
1W - 2L
1,681 SR
Queue Stats
127W - 114L
1,537 Elo+
Solo
Eset
Eset
Gi_Johnston
Eset
Level 74
God Stats
2W - 2L
1,650 SR
Queue Stats
27W - 25L
1,476 Elo+
Party 1
Fafnir
Fafnir
Nordic__Flame
Fafnir
Level 99
God Stats
10W - 8L
1,435 SR
Queue Stats
103W - 94L
1,549 Elo+
Party 1
Hercules
Hercules
diamondlions
Hercules
Level 97
God Stats
0W - 1L
1,474 SR
Queue Stats
56W - 58L
1,568 Elo+
Solo
Medusa
Medusa
slugsy malone85
Medusa
Level 120
God Stats
8W - 16L
1,419 SR
Queue Stats
41W - 46L
1,490 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,524 Elo+

VS

Team Averages
Level 115
1,555 SR
1,462 Elo+
Cernunnos
Cernunnos
Caripcab92
Cernunnos
Level 106
God Stats
10W - 5L
1,561 SR
Queue Stats
210W - 182L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Eisbhan
Gilgamesh
Level 121
God Stats
38W - 33L
1,601 SR
Queue Stats
466W - 435L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
GR8BARRIERQUEEPH
Zhong Kui
Level 129
God Stats
2W - 2L
1,257 SR
Queue Stats
69W - 64L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Sayziel
Baron Samedi
Level 101
God Stats
9W - 2L
1,782 SR
Queue Stats
406W - 419L
1,455 Elo+
Solo
Thor
Thor
xxLegendary_JC
Thor
Level 118
God Stats
7W - 4L
1,576 SR
Queue Stats
128W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FullyZooted
Bakasura
9
1 / 2 / 0
5,231
476
5,015
9,081
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 8 / 0
4,721
429
1,558
7,691
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 2
6,103
555
2,733
8,374
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
diamondlions
Hercules
10
0 / 0 / 0
5,239
476
2,267
7,127
3,444
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,058
460
4,976
5,960
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caripcab92
Cernunnos
10
1 / 1 / 1
5,725
520
5,521
7,969
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Eisbhan
Gilgamesh
9
0 / 1 / 6
5,783
526
5,397
10,783
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
11
8 / 1 / 1
7,041
640
8,103
8,967
6,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Sayziel
Baron Samedi
11
0 / 0 / 0
6,434
585
4,307
3,933
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
4 / 0 / 2
6,113
556
4,061
6,745
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Caripcab92
Cernunnos
1
1
1
1.5
W
Gilgamesh
Eisbhan
Gilgamesh
0
1
6
3
L
Bakasura
FullyZooted
Bakasura
1
2
0
0.5
W
Zhong Kui
8
1
1
8.5
L
0
8
0
0
L
1
1
2
2
W
Baron Samedi
Sayziel
Baron Samedi
0
0
0
0
L
Hercules
diamondlions
Hercules
0
0
0
0
L
1
2
0
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
27,389
38,233
Taken
38,397
18,867
Mitigated
19,666
8,783
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Caripcab92
Cernunnos
5,521
2,951
0
5,251
7,969
2,503
345
478
7,491
0
44,179
W
Gilgamesh
Eisbhan
Gilgamesh
5,397
1,087
251
3,227
10,783
6,731
0
1,758
8,799
0
19,447
L
Bakasura
FullyZooted
Bakasura
5,015
3,749
0
1,203
9,081
3,479
21
2,271
6,810
0
29,239
W
Zhong Kui
8,103
715
158
5,673
8,967
6,158
658
1,773
7,019
42,277
0
L
1,558
318
0
272
7,691
3,156
286
4,465
3,226
23,863
0
L
2,733
843
0
2,851
8,374
7,244
0
1,191
7,183
17,075
0
W
Baron Samedi
Sayziel
Baron Samedi
4,307
945
0
844
3,933
2,087
192
0
3,933
47,784
0
L
Hercules
diamondlions
Hercules
2,267
360
0
2,649
7,127
3,444
0
4,307
2,820
0
34,788
L
4,976
1,808
0
1,808
5,960
1,544
0
176
5,784
0
35,000
W
4,061
808
0
3,273
6,745
2,187
392
282
6,326
0
29,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
31,096
224
Minions Killed
303
0
Camps Cleared
0
1,034,973
Distance Traveled
984,022
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,725
520
71
6
0
172,571
4
W
Gilgamesh
5,783
526
24
2
0
224,754
2
L
Bakasura
5,231
476
58
5
0
238,412
2
W
Zhong Kui
7,041
640
63
6
0
199,237
0
L
Eset
4,721
429
45
4
0
178,141
0
L
Fafnir
6,103
555
20
2
0
206,826
1
W
Baron Samedi
6,434
585
92
8
0
173,935
1
L
Hercules
5,239
476
47
4
0
214,868
0
L
Medusa
5,058
460
54
5
0
196,726
1
W
Thor
6,113
556
53
5
0
213,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role