Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
IBeRoYa
Pele
Level 92
God Stats
10W - 6L
1,577 SR
Queue Stats
19W - 22L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
MaterialGorl254
Hou Yi
Level 74
God Stats
0W - 4L
1,141 SR
Queue Stats
273W - 333L
1,363 Elo+
Party 2
Artio
Artio
TTV_Opt1c_zombie
Artio
Level 74
God Stats
0W - 1L
1,315 SR
Queue Stats
447W - 527L
1,334 Elo+
Party 2
Izanami
Izanami
xIBlxckFlower
Izanami
Level 100
God Stats
11W - 5L
1,670 SR
Queue Stats
83W - 85L
1,386 Elo+
Party 1
Team Averages
Level 96
1,440 SR
1,380 Elo+

VS

Team Averages
Level 86
1,606 SR
1,388 Elo+
Izanami
Izanami
Celest_02
Izanami
Level 65
God Stats
38W - 39L
1,494 SR
Queue Stats
402W - 444L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
DidiE-19
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 274L
1,377 Elo+
Party 3
Arachne
Arachne
JaMy_HeRbAsKy
Arachne
Level 95
God Stats
3W - 1L
1,773 SR
Queue Stats
301W - 332L
1,439 Elo+
Solo
Kukulkan
Kukulkan
K0inzell-16
Kukulkan
Level 69
God Stats
15W - 14L
1,777 SR
Queue Stats
214W - 291L
1,365 Elo+
Party 3
Cliodhna
Cliodhna
SimplySteffers
Cliodhna
Level 119
God Stats
14W - 11L
1,484 SR
Queue Stats
52W - 62L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 3 / 3
5,137
514
3,143
6,701
4,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
IBeRoYa
Pele
10
5 / 2 / 0
5,931
593
6,295
10,219
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 2
5,464
546
4,836
4,963
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 1
5,276
528
2,059
9,195
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
1 / 1 / 2
5,727
573
1,849
5,125
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Celest_02
Izanami
11
1 / 0 / 1
6,438
644
1,864
3,213
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
DidiE-19
Gilgamesh
9
1 / 2 / 0
5,101
510
3,203
8,010
3,331
Arachne
9
4 / 4 / 1
5,766
577
4,804
9,272
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
K0inzell-16
Kukulkan
9
2 / 2 / 4
5,707
571
5,731
4,058
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
9
1 / 1 / 3
5,311
531
5,273
8,432
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
9
9
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
3
0.5
W
Izanami
Celest_02
Izanami
1
0
1
1.5
W
Gilgamesh
DidiE-19
Gilgamesh
1
2
0
0.5
L
Pele
IBeRoYa
Pele
5
2
0
2.5
W
Arachne
4
4
1
1.13
W
Kukulkan
K0inzell-16
Kukulkan
2
2
4
2
L
1
1
2
2
W
Cliodhna
1
1
3
2.5
L
2
2
1
1.25
L
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
20,875
36,203
Taken
32,985
16,838
Mitigated
13,084
10,800
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,143
568
0
2,237
6,701
4,562
960
2,568
4,133
24,322
0
W
Izanami
Celest_02
Izanami
1,864
1,188
0
1,546
3,213
1,145
792
0
3,213
0
52,309
W
Gilgamesh
DidiE-19
Gilgamesh
3,203
398
341
1,159
8,010
3,331
190
1,064
6,946
0
24,801
L
Pele
IBeRoYa
Pele
6,295
1,755
0
1,444
10,219
3,756
220
1,022
9,197
0
42,410
W
Arachne
4,804
3,321
15
2,412
9,272
4,355
108
1,580
7,692
0
23,320
W
Kukulkan
K0inzell-16
Kukulkan
5,731
930
173
578
4,058
1,538
477
1,482
2,576
30,870
0
L
4,836
2,266
0
2,267
4,963
1,786
0
836
4,127
0
34,468
W
Cliodhna
5,273
584
197
2,649
8,432
2,715
288
1,076
7,356
0
31,454
L
2,059
424
160
2,626
9,195
5,161
0
1,041
8,154
13,397
0
L
Izanami
1,849
862
0
2,066
5,125
1,573
899
264
4,861
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
28,323
273
Minions Killed
283
0
Camps Cleared
0
925,429
Distance Traveled
955,150
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,137
514
34
3
0
176,731
6
W
Izanami
6,438
644
93
9
0
175,482
0
W
Gilgamesh
5,101
510
44
4
0
183,385
4
L
Pele
5,931
593
73
7
0
201,517
0
W
Arachne
5,766
577
44
4
0
206,357
2
W
Kukulkan
5,707
571
49
5
0
183,625
1
L
Hou Yi
5,464
546
58
6
0
162,061
0
W
Cliodhna
5,311
531
53
5
0
206,301
0
L
Artio
5,276
528
30
3
0
199,495
1
L
Izanami
5,727
573
78
8
0
185,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role