Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Coldkill OG
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
RichardxSwinger
Cthulhu
Level 145
God Stats
3W - 0L
1,377 SR
Queue Stats
172W - 160L
1,490 Elo+
Party 2
Neith
Neith
Vaflininis
Neith
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 120L
1,521 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,473 Elo+

VS

Team Averages
Level 137
1,493 SR
1,476 Elo+
Freya
Freya
Artistic3Tree
Freya
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
134W - 151L
1,482 Elo+
Party 1
Awilix
Awilix
BluntsA11Day420
Awilix
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 335L
1,491 Elo+
Solo
Neith
Neith
IriLikeTheLake
Neith
Level 158
God Stats
5W - 3L
1,680 SR
Queue Stats
430W - 465L
1,467 Elo+
Party 1
Tiamat
Tiamat
MATIASTRONCHA
Tiamat
Level 154
God Stats
0W - 2L
1,327 SR
Queue Stats
379W - 402L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Stephkill007
Baron Samedi
Level 140
God Stats
3W - 2L
1,666 SR
Queue Stats
329W - 316L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
5 / 2 / 8
6,680
1,336
2,545
6,983
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
 
Heimdallr
11
3 / 2 / 7
6,172
1,234
4,875
5,592
2,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 3 / 7
5,461
1,092
1,683
5,344
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 9
6,094
1,219
4,334
7,481
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
13
5 / 1 / 9
6,772
1,354
7,846
4,837
2,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
5,713
1,143
2,448
6,256
2,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

1
0 / 0 / 0
1,360
272
0
0
0
11
3 / 4 / 4
6,450
1,290
7,588
6,852
2,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 3
6,004
1,201
4,219
4,407
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Stephkill007
Baron Samedi
10
1 / 4 / 5
5,496
1,099
4,985
5,712
2,693
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
14
Kills
8
9
Deaths
14
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
8
4.5
W
Heimdallr
 
Heimdallr
3
2
7
3.25
L
2
4
4
1
L
0
0
0
0
W
0
3
7
1.17
L
3
4
4
1.25
L
2
2
3
1.75
W
1
1
9
5.5
L
Baron Samedi
Stephkill007
Baron Samedi
1
4
5
0.88
W
Neith
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
19,240
30,237
Taken
23,227
16,665
Mitigated
11,146
12,378
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,545
1,002
3,485
2,045
6,983
3,418
1,068
2,863
4,120
7,444
0
W
Heimdallr
 
Heimdallr
4,875
867
705
874
5,592
2,753
479
2,904
2,688
0
11,516
L
2,448
791
181
1,021
6,256
2,530
0
1,880
4,376
5,722
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,683
115
0
287
5,344
1,865
545
1,167
4,177
3,212
0
L
7,588
2,555
362
1,083
6,852
2,807
0
2,470
4,382
0
13,959
L
4,219
201
324
716
4,407
3,116
0
2,350
2,057
10,661
0
W
4,334
95
1,278
1,896
7,481
6,293
224
2,380
5,101
11,171
0
L
Baron Samedi
Stephkill007
Baron Samedi
4,985
345
1,178
817
5,712
2,693
0
1,862
3,849
9,178
0
W
Neith
7,846
1,637
668
1,140
4,837
2,336
473
2,338
2,499
0
12,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
25,023
65
Minions Killed
38
0
Camps Cleared
0
614,760
Distance Traveled
459,551
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,680
1,336
16
3
0
117,766
0
W
Heimdallr
6,172
1,234
19
4
0
113,353
0
L
Freya
5,713
1,143
7
1
0
116,721
0
L
Awilix
1,360
272
0
0
0
0
0
W
He Bo
5,461
1,092
2
0
0
131,730
0
L
Neith
6,450
1,290
8
2
0
100,403
0
L
Tiamat
6,004
1,201
14
3
0
101,396
3
W
Cthulhu
6,094
1,219
22
4
0
121,806
0
L
Baron Samedi
5,496
1,099
9
2
0
141,031
0
W
Neith
6,772
1,354
6
1
0
130,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role