Player Matchup

Olorun
Olorun
Graendal_
Olorun
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
370W - 390L
1,498 Elo+
Party 2
He Bo
He Bo
HYppeRaCtiVe
He Bo
Level 128
God Stats
2W - 1L
1,755 SR
Queue Stats
179W - 168L
1,539 Elo+
Party 2
Cerberus
Cerberus
Sinjulee
Cerberus
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
161W - 185L
1,444 Elo+
Party 2
Skadi
Skadi
XLovelyxo
Skadi
Level 68
God Stats
0W - 1L
1,748 SR
Queue Stats
69W - 77L
1,495 Elo+
Party 2
Apollo
Apollo
x-AceBoogie-z
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,455 Elo+
Party 2
Team Averages
Level 82
1,520 SR
1,486 Elo+

VS

Team Averages
Level 90
1,446 SR
1,446 Elo+
Atlas
Atlas
BigDankBluntz
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,480 Elo+
Solo
Cupid
Cupid
FreightYo
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,432 Elo+
Party 1
Eset
Eset
ShadeSniper
Eset
Level 121
God Stats
3W - 1L
1,702 SR
Queue Stats
151W - 149L
1,454 Elo+
Solo
Thoth
Thoth
dizzyjakeyg66
Thoth
Level 24
God Stats
10W - 11L
1,276 SR
Queue Stats
455W - 467L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
minions14
Jing Wei
Level 106
God Stats
1W - 0L
1,254 SR
Queue Stats
59W - 62L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Graendal_
Olorun
20
4 / 5 / 11
14,553
662
19,152
31,894
17,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 8 / 8
14,514
660
17,827
29,577
13,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Sinjulee
Cerberus
20
3 / 8 / 10
13,637
620
10,814
32,912
31,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
XLovelyxo
Skadi
20
6 / 11 / 3
13,540
615
18,857
28,929
12,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 13 / 9
12,568
571
12,281
33,824
15,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 29
14,632
665
28,025
31,457
31,945
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
FreightYo
Cupid
20
10 / 1 / 22
15,533
706
21,796
17,192
8,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 8 / 18
15,521
706
24,462
21,901
10,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 27
15,414
701
41,481
15,371
7,188
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
minions14
Jing Wei
20
10 / 5 / 20
15,501
705
26,692
26,014
12,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
161
21
Kills
45
45
Deaths
21
41
Assists
116
Player
Kills
Deaths
Assists
KDA
W
6
4
29
5.13
W
Cupid
FreightYo
Cupid
10
1
22
21
L
Olorun
Graendal_
Olorun
4
5
11
1.9
L
7
8
8
1.38
W
10
8
18
2.38
L
Cerberus
Sinjulee
Cerberus
3
8
10
1
L
Skadi
XLovelyxo
Skadi
6
11
3
0.68
W
9
3
27
7.5
W
Jing Wei
minions14
Jing Wei
10
5
20
4
L
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,931
Damage
142,456
157,136
Taken
111,935
89,763
Mitigated
70,485
54,291
Healing
42,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,025
7,615
3,761
7,272
31,457
31,945
566
13,319
18,138
47,120
0
W
Cupid
FreightYo
Cupid
21,796
8,126
9,577
6,193
17,192
8,386
1,100
8,122
9,070
0
48,510
L
Olorun
Graendal_
Olorun
19,152
8,201
11,368
12,775
31,894
17,216
1,239
21,087
10,807
53,450
0
L
17,827
366
4,762
6,563
29,577
13,836
44
20,635
8,942
32,374
0
W
24,462
633
1,850
1,754
21,901
10,022
219
9,329
12,572
43,396
0
L
Cerberus
Sinjulee
Cerberus
10,814
500
3,687
5,215
32,912
31,212
214
17,795
15,117
25,998
0
L
Skadi
XLovelyxo
Skadi
18,857
7,096
3,526
2,919
28,929
12,485
0
17,649
11,280
0
53,366
W
41,481
849
2,257
1,176
15,371
7,188
3,408
4,991
10,380
73,434
0
W
Jing Wei
minions14
Jing Wei
26,692
22,565
528
8,552
26,014
12,944
4,211
12,032
13,982
0
47,347
L
12,281
4,148
910
2,566
33,824
15,014
504
16,802
17,022
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,812
Gold Earned
76,601
219
Minions Killed
221
0
Camps Cleared
0
1,829,752
Distance Traveled
2,041,717
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,632
665
27
1
0
413,922
0
W
Cupid
15,533
706
56
3
0
433,794
0
L
Olorun
14,553
662
86
4
0
385,084
2
L
He Bo
14,514
660
25
1
0
365,975
0
W
Eset
15,521
706
35
2
0
386,511
0
L
Cerberus
13,637
620
33
2
0
391,890
0
L
Skadi
13,540
615
45
2
0
331,301
1
W
Thoth
15,414
701
55
3
0
417,443
0
W
Jing Wei
15,501
705
48
2
0
390,047
0
L
Apollo
12,568
571
30
1
0
355,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role