Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Corinnucopia
Amaterasu
Level 138
God Stats
4W - 6L
1,517 SR
Queue Stats
105W - 109L
1,479 Elo+
Solo
Chaac
Chaac
Da_Real_302
Chaac
Level 140
God Stats
16W - 12L
1,617 SR
Queue Stats
178W - 160L
1,506 Elo+
Solo
Artemis
Artemis
iiTz xLeGeNdSx
Artemis
Level 119
God Stats
3W - 4L
1,404 SR
Queue Stats
201W - 189L
1,490 Elo+
Solo
Janus
Janus
xXAcePTraXx_CR
Janus
Level 154
God Stats
3W - 1L
1,265 SR
Queue Stats
275W - 248L
1,550 Elo+
Solo
Team Averages
Level 127
1,460 SR
1,505 Elo+

VS

Team Averages
Level 113
1,553 SR
1,485 Elo+
Skadi
Skadi
Scat Tease
Skadi
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 230L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
SkelingtonSr
Baron Samedi
Level 101
God Stats
7W - 4L
1,878 SR
Queue Stats
671W - 629L
1,565 Elo+
Solo
Ravana
Ravana
Sum1 Vs WRLD
Ravana
Level 86
God Stats
2W - 2L
1,647 SR
Queue Stats
165W - 159L
1,509 Elo+
Solo
Bastet
Bastet
nicolas_RDC_H
Bastet
Level 128
God Stats
1W - 2L
1,575 SR
Queue Stats
60W - 69L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
vFewh
Zhong Kui
Level 144
God Stats
1W - 3L
1,165 SR
Queue Stats
94W - 88L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 1 / 1
7,298
608
6,866
8,809
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Corinnucopia
Amaterasu
11
4 / 1 / 1
6,764
564
5,912
11,668
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 1 / 5
6,140
512
6,243
7,443
6,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 4
6,325
527
6,215
7,426
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 1
6,961
580
2,887
4,414
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 3 / 0
5,530
461
3,598
7,681
2,409
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SkelingtonSr
Baron Samedi
9
1 / 4 / 0
5,618
468
3,424
8,266
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
10
0 / 2 / 3
5,991
499
3,249
6,938
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 2
6,200
517
4,151
8,739
3,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
vFewh
Zhong Kui
11
2 / 2 / 1
6,745
562
8,163
11,225
8,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
4
4
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
W
Amaterasu
Corinnucopia
Amaterasu
4
1
1
4.5
W
3
1
5
5.5
L
Skadi
0
3
0
0
L
Baron Samedi
SkelingtonSr
Baron Samedi
1
4
0
0.25
L
Ravana
0
2
3
0.75
W
0
1
4
2
L
1
1
2
2
L
Zhong Kui
vFewh
Zhong Kui
2
2
1
1.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
22,585
39,760
Taken
42,849
23,662
Mitigated
23,388
15,028
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,866
2,617
200
3,434
8,809
8,199
0
5,518
3,291
40,968
11,123
W
Amaterasu
Corinnucopia
Amaterasu
5,912
2,754
0
4,276
11,668
5,630
0
1,435
10,233
0
42,452
W
6,243
778
380
2,989
7,443
6,025
0
2,692
4,751
0
28,571
L
Skadi
3,598
1,086
0
1,149
7,681
2,409
88
431
7,218
0
39,970
L
Baron Samedi
SkelingtonSr
Baron Samedi
3,424
457
257
2,275
8,266
6,398
0
145
8,121
17,247
0
L
Ravana
3,249
1,227
0
1,012
6,938
2,688
0
623
6,245
0
45,427
W
6,215
2,436
0
3,124
7,426
2,530
0
1,609
5,817
0
40,968
L
4,151
874
0
3,204
8,739
3,067
9
2,045
6,526
0
35,385
L
Zhong Kui
vFewh
Zhong Kui
8,163
1,831
0
5,644
11,225
8,826
0
4,951
6,274
49,326
0
W
2,887
152
0
625
4,414
1,278
28
333
4,081
49,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
30,084
390
Minions Killed
331
0
Camps Cleared
0
1,171,109
Distance Traveled
1,160,304
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,298
608
101
8
0
171,276
4
W
Amaterasu
6,764
564
82
7
0
269,479
1
W
Chaac
6,140
512
43
4
0
231,230
2
L
Skadi
5,530
461
68
6
0
213,031
0
L
Baron Samedi
5,618
468
28
2
0
210,901
0
L
Ravana
5,991
499
84
7
0
288,823
3
W
Artemis
6,325
527
67
6
0
237,203
1
L
Bastet
6,200
517
68
6
0
267,093
1
L
Zhong Kui
6,745
562
83
7
0
180,456
5
W
Janus
6,961
580
97
8
0
261,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role