Player Matchup

Olorun
Olorun
DingleChalk9169
Olorun
Level 98
God Stats
5W - 5L
1,385 SR
Queue Stats
45W - 41L
1,536 Elo+
Party 3
Jing Wei
Jing Wei
Sawyurp
Jing Wei
Level 127
God Stats
7W - 4L
1,697 SR
Queue Stats
110W - 100L
1,529 Elo+
Party 3
Yemoja
Yemoja
TheXenovia
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 77L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
altarixQC
Baron Samedi
Level 128
God Stats
16W - 10L
1,743 SR
Queue Stats
424W - 421L
1,520 Elo+
Solo
Bakasura
Bakasura
unaturalpsyche
Bakasura
Level 64
God Stats
5W - 4L
1,854 SR
Queue Stats
314W - 279L
1,555 Elo+
Solo
Team Averages
Level 105
1,636 SR
1,551 Elo+

VS

Team Averages
Level 122
1,607 SR
1,569 Elo+
Fenrir
Fenrir
OfficerDonut360
Fenrir
Level 134
God Stats
2W - 4L
1,618 SR
Queue Stats
240W - 215L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
P8troL
Erlang Shen
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 332L
1,576 Elo+
Party 2
Neith
Neith
Reconn195
Neith
Level 107
God Stats
6W - 5L
1,571 SR
Queue Stats
352W - 333L
1,514 Elo+
Party 2
Yu Huang
Yu Huang
Stop Jxking
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,617 Elo+
Party 1
Susano
Susano
am SirGitGud
Susano
Level 142
God Stats
5W - 4L
1,845 SR
Queue Stats
352W - 322L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,498
500
23,384
24,618
12,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Sawyurp
Jing Wei
20
5 / 0 / 4
13,644
593
17,973
17,920
7,630
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
TheXenovia
Yemoja
16
0 / 1 / 11
11,032
480
8,277
20,187
21,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
altarixQC
Baron Samedi
18
1 / 4 / 8
11,348
493
11,020
14,061
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
17
4 / 2 / 7
11,394
495
13,804
24,299
10,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,195
400
7,722
28,816
30,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
P8troL
Erlang Shen
16
5 / 3 / 2
10,856
472
13,265
24,130
19,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Reconn195
Neith
16
0 / 2 / 2
10,146
441
12,740
12,641
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Stop Jxking
Yu Huang
15
2 / 2 / 2
9,932
432
15,497
14,787
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
1 / 3 / 6
10,039
436
14,028
22,948
11,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
13
Kills
9
9
Deaths
13
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
3
4
1
L
Erlang Shen
P8troL
Erlang Shen
5
3
2
2
L
Neith
Reconn195
Neith
0
2
2
0.5
W
Jing Wei
Sawyurp
Jing Wei
5
0
4
7
L
Yu Huang
Stop Jxking
Yu Huang
2
2
2
1.5
W
Yemoja
TheXenovia
Yemoja
0
1
11
5.5
W
Baron Samedi
altarixQC
Baron Samedi
1
4
8
1.25
L
Susano
1
3
6
1.33
W
Bakasura
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,458
Damage
63,252
101,085
Taken
103,322
62,103
Mitigated
75,803
51,484
Healing
35,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,384
14,352
1,946
11,014
24,618
12,761
3,849
6,269
18,349
118,887
0
L
7,722
2,396
2,889
5,304
28,816
30,699
0
13,406
15,253
0
31,892
L
Erlang Shen
P8troL
Erlang Shen
13,265
5,443
0
10,020
24,130
19,720
864
10,519
13,485
0
77,224
L
Neith
Reconn195
Neith
12,740
6,847
0
4,579
12,641
6,853
0
3,459
9,042
0
94,425
W
Jing Wei
Sawyurp
Jing Wei
17,973
16,869
0
10,781
17,920
7,630
5,304
225
17,695
0
149,512
L
Yu Huang
Stop Jxking
Yu Huang
15,497
2,074
0
2,568
14,787
7,181
0
7,962
6,363
88,674
0
W
Yemoja
TheXenovia
Yemoja
8,277
2,857
9,981
6,957
20,187
21,237
847
4,832
15,355
36,354
0
W
Baron Samedi
altarixQC
Baron Samedi
11,020
1,141
1,699
5,125
14,061
10,131
775
3,133
10,928
81,644
0
L
Susano
14,028
1,117
0
10,255
22,948
11,350
0
7,335
15,060
0
101,126
W
Bakasura
13,804
8,450
0
3,981
24,299
10,344
0
3,558
20,741
0
108,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,916
Gold Earned
50,168
701
Minions Killed
621
0
Camps Cleared
0
2,105,275
Distance Traveled
2,091,784
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,498
500
166
7
0
376,810
9
L
Fenrir
9,195
400
29
1
0
428,948
2
L
Erlang Shen
10,856
472
116
5
0
416,939
3
L
Neith
10,146
441
174
8
0
389,351
12
W
Jing Wei
13,644
593
212
9
0
424,529
8
L
Yu Huang
9,932
432
156
7
0
412,366
2
W
Yemoja
11,032
480
31
1
0
363,690
7
W
Baron Samedi
11,348
493
149
6
0
403,654
5
L
Susano
10,039
436
146
6
0
444,180
1
W
Bakasura
11,394
495
143
6
0
536,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role