Player Matchup

Jormungandr
Jormungandr
Obito2ooo
Jormungandr
Level 142
God Stats
25W - 12L
1,642 SR
Queue Stats
662W - 477L
1,682 Elo+
Party 2
Sol
Sol
Phoenix102
Sol
Level 158
God Stats
4W - 0L
1,731 SR
Queue Stats
434W - 338L
1,647 Elo+
Party 2
Sun Wukong
Sun Wukong
Theshaggy69
Sun Wukong
Level 109
God Stats
10W - 6L
2,000 SR
Queue Stats
670W - 523L
1,638 Elo+
Party 2
Team Averages
Level 136
1,791 SR
1,656 Elo+

VS

Team Averages
Level 45
1,478 SR
1,330 Elo+
Heimdallr
Heimdallr
Khargok
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
Suzument
Shiva
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Scylla
Scylla
leowtf2
Scylla
Level 98
God Stats
0W - 1L
1,251 SR
Queue Stats
5W - 8L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Obito2ooo
Jormungandr
12
6 / 0 / 10
8,256
1,032
10,007
8,790
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 0 / 8
8,048
1,006
6,910
5,093
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Theshaggy69
Sun Wukong
11
3 / 1 / 13
7,115
889
7,140
9,268
6,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Khargok
Heimdallr
9
0 / 7 / 1
5,303
663
3,676
10,361
4,485
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Suzument
Shiva
9
1 / 3 / 0
5,610
701
5,439
10,713
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
leowtf2
Scylla
9
0 / 6 / 1
5,528
691
5,826
7,657
2,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
1
1
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Khargok
Heimdallr
0
7
1
0.07
W
Jormungandr
Obito2ooo
Jormungandr
6
0
10
11
W
7
0
8
11
L
Shiva
Suzument
Shiva
1
3
0
0.33
W
Sun Wukong
Theshaggy69
Sun Wukong
3
1
13
9.5
L
Scylla
leowtf2
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
14,941
23,151
Taken
28,731
17,155
Mitigated
14,193
9,000
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Khargok
Heimdallr
3,676
1,519
0
90
10,361
4,485
466
6,102
4,110
0
12,598
W
Jormungandr
Obito2ooo
Jormungandr
10,007
2,096
0
4,159
8,790
8,436
326
2,283
6,349
28,652
0
W
6,910
3,536
0
1,903
5,093
1,850
2,290
1,148
3,921
31,172
0
L
Shiva
Suzument
Shiva
5,439
781
324
1,052
10,713
6,765
64
6,798
3,707
0
13,870
W
Sun Wukong
Theshaggy69
Sun Wukong
7,140
1,026
343
2,595
9,268
6,869
279
2,619
6,422
0
14,610
L
Scylla
leowtf2
Scylla
5,826
962
0
250
7,657
2,943
99
4,217
3,251
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,419
Gold Earned
16,441
97
Minions Killed
59
5
Camps Cleared
2
484,749
Distance Traveled
428,800
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,303
663
16
2
1
142,461
0
W
Jormungandr
8,256
1,032
34
4
1
158,051
3
W
Sol
8,048
1,006
46
6
2
152,277
1
L
Shiva
5,610
701
13
2
0
153,696
2
W
Sun Wukong
7,115
889
17
2
2
174,421
0
L
Scylla
5,528
691
30
4
1
132,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role