Player Matchup

Amaterasu
Amaterasu
CHOSEN SENPAI2
Amaterasu
Level 37
God Stats
7W - 12L
1,448 SR
Queue Stats
125W - 129L
1,353 Elo+
Solo
Ullr
Ullr
DBear2715
Ullr
Level 114
God Stats
49W - 52L
1,454 SR
Queue Stats
353W - 357L
1,437 Elo+
Solo
Guan Yu
Guan Yu
EVILAVENGER1010
Guan Yu
Level 44
God Stats
6W - 10L
1,544 SR
Queue Stats
26W - 52L
1,413 Elo+
Solo
Hel
Hel
Imnotgood9078
Hel
Level 111
God Stats
12W - 6L
1,575 SR
Queue Stats
217W - 208L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Ramathe407
Baron Samedi
Level 88
God Stats
28W - 15L
1,731 SR
Queue Stats
67W - 68L
1,533 Elo+
Solo
Team Averages
Level 79
1,550 SR
1,455 Elo+

VS

Team Averages
Level 88
1,531 SR
1,510 Elo+
Chaac
Chaac
GABRIEL-TITAN80
Chaac
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Arachne
Arachne
HecticDoctor
Arachne
Level 49
God Stats
2W - 7L
1,259 SR
Queue Stats
114W - 111L
1,479 Elo+
Solo
Sol
Sol
K4SHM1R1_
Sol
Level 110
God Stats
1W - 2L
1,363 SR
Queue Stats
100W - 76L
1,615 Elo+
Solo
Medusa
Medusa
KANG 4321
Medusa
Level 120
God Stats
5W - 6L
1,581 SR
Queue Stats
172W - 170L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
NFA Samoan
Zhong Kui
Level 116
God Stats
3W - 3L
1,740 SR
Queue Stats
196W - 175L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHOSEN SENPAI2
Amaterasu
17
2 / 1 / 4
10,408
548
4,854
15,034
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
16
2 / 0 / 4
9,754
513
4,133
12,517
5,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 3
8,606
453
8,267
21,375
16,966
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 2
9,729
512
6,702
15,057
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Ramathe407
Baron Samedi
15
5 / 0 / 4
9,719
512
16,658
8,694
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,458
287
466
1,542
534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
HecticDoctor
Arachne
15
3 / 3 / 2
9,079
478
6,661
17,471
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 1
8,058
424
7,374
11,608
5,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
KANG 4321
Medusa
13
2 / 2 / 1
8,771
462
6,863
10,675
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
NFA Samoan
Zhong Kui
15
2 / 5 / 4
9,362
493
13,532
20,254
12,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
7
7
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CHOSEN SENPAI2
Amaterasu
2
1
4
4
W
Ullr
2
0
4
4
W
1
4
3
0.63
L
0
1
0
0
L
Arachne
HecticDoctor
Arachne
3
3
2
1.33
W
5
2
2
3
L
0
4
1
0.13
L
Medusa
KANG 4321
Medusa
2
2
1
1.25
L
Zhong Kui
NFA Samoan
Zhong Kui
2
5
4
0.8
W
Baron Samedi
Ramathe407
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
34,896
72,677
Taken
61,550
43,575
Mitigated
29,915
31,141
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CHOSEN SENPAI2
Amaterasu
4,854
1,550
0
2,950
15,034
9,105
1,019
2,418
12,616
0
86,718
W
Ullr
4,133
2,208
0
4,313
12,517
5,230
4,959
1,676
10,841
0
74,940
W
8,267
1,199
766
5,571
21,375
16,966
226
8,813
12,562
0
50,411
L
466
201
0
436
1,542
534
0
639
903
0
2,966
L
Arachne
HecticDoctor
Arachne
6,661
5,687
0
4,393
17,471
7,322
0
6,054
11,417
0
72,646
W
6,702
508
4,665
8,454
15,057
8,306
931
5,739
9,318
54,552
0
L
7,374
1,730
0
2,350
11,608
5,143
2,766
7,690
3,918
49,690
5,314
L
Medusa
KANG 4321
Medusa
6,863
2,874
0
4,002
10,675
4,471
1,400
2,490
8,185
0
58,302
L
Zhong Kui
NFA Samoan
Zhong Kui
13,532
2,833
0
10,733
20,254
12,445
469
6,487
13,767
75,579
0
W
Baron Samedi
Ramathe407
Baron Samedi
16,658
501
972
3,450
8,694
3,968
1,025
3,736
4,958
68,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
40,728
509
Minions Killed
435
0
Camps Cleared
0
1,778,017
Distance Traveled
1,318,775
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,408
548
136
7
0
436,100
1
W
Ullr
9,754
513
119
6
0
320,146
3
W
Guan Yu
8,606
453
71
4
0
297,348
1
L
Chaac
5,458
287
5
0
0
45,521
0
L
Arachne
9,079
478
111
6
0
413,172
8
W
Hel
9,729
512
78
4
0
366,319
5
L
Sol
8,058
424
98
5
0
323,390
0
L
Medusa
8,771
462
91
5
0
247,358
1
L
Zhong Kui
9,362
493
130
7
0
289,334
4
W
Baron Samedi
9,719
512
105
6
0
358,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role