Player Matchup

Arachne
Arachne
Bairam888
Arachne
Level 99
God Stats
127W - 94L
1,527 SR
Queue Stats
199W - 185L
1,397 Elo+
Solo
Chiron
Chiron
LaPinataTactica
Chiron
Level 80
God Stats
3W - 1L
1,685 SR
Queue Stats
124W - 142L
1,359 Elo+
Solo
Bellona
Bellona
MasterJ2687
Bellona
Level 109
God Stats
26W - 23L
1,728 SR
Queue Stats
136W - 148L
1,440 Elo+
Solo
Ganesha
Ganesha
Pancake_box
Ganesha
Level 155
God Stats
78W - 66L
1,520 SR
Queue Stats
383W - 401L
1,407 Elo+
Solo
Ra
Ra
Please Waittt
Ra
Level 128
God Stats
4W - 1L
1,745 SR
Queue Stats
391W - 370L
1,518 Elo+
Solo
Team Averages
Level 114
1,641 SR
1,424 Elo+

VS

Team Averages
Level 109
1,395 SR
1,445 Elo+
Sylvanus
Sylvanus
Bamboooooozle
Sylvanus
Level 79
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Izanami
Izanami
MAGEoNightmares
Izanami
Level 66
God Stats
78W - 62L
1,465 SR
Queue Stats
370W - 416L
1,402 Elo+
Solo
Vulcan
Vulcan
MackMoneyLB_HOWL
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,615 Elo+
Solo
Tyr
Tyr
kaitokit1412
Tyr
Level 132
God Stats
2W - 6L
1,265 SR
Queue Stats
543W - 601L
1,409 Elo+
Solo
Nemesis
Nemesis
theSKEEGZ
Nemesis
Level 151
God Stats
0W - 2L
1,281 SR
Queue Stats
93W - 119L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bairam888
Arachne
15
2 / 0 / 3
8,468
470
5,136
10,847
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 3
9,485
527
12,198
14,263
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MasterJ2687
Bellona
15
0 / 2 / 2
8,772
487
7,678
16,883
11,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Pancake_box
Ganesha
14
0 / 3 / 9
9,000
500
5,639
18,259
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
10 / 0 / 2
11,303
628
15,203
9,960
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bamboooooozle
Sylvanus
12
1 / 3 / 2
7,690
427
6,948
14,785
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,127
452
11,093
13,358
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
7,582
421
3,947
9,091
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 0
9,630
535
14,265
19,076
13,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
theSKEEGZ
Nemesis
13
1 / 5 / 1
7,759
431
4,438
16,107
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bairam888
Arachne
2
0
3
3.5
L
Sylvanus
Bamboooooozle
Sylvanus
1
3
2
0.67
W
6
0
3
7.5
L
0
4
2
0.25
L
0
5
0
0
W
Bellona
MasterJ2687
Bellona
0
2
2
0.5
W
Ganesha
Pancake_box
Ganesha
0
3
9
1.5
W
10
0
2
11
L
2
2
0
1
L
Nemesis
theSKEEGZ
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
40,691
70,212
Taken
72,417
45,734
Mitigated
43,819
25,045
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bairam888
Arachne
5,136
3,710
649
1,779
10,847
4,645
268
1,277
9,570
0
47,248
L
Sylvanus
Bamboooooozle
Sylvanus
6,948
1,950
2,202
7,744
14,785
13,395
164
4,228
10,511
20,487
0
W
12,198
4,281
801
4,837
14,263
6,270
334
3,225
11,038
0
82,710
L
11,093
7,327
222
4,503
13,358
5,223
1,024
3,209
10,109
0
92,772
L
3,947
513
0
744
9,091
3,761
0
5,065
3,796
47,901
0
W
Bellona
MasterJ2687
Bellona
7,678
3,264
0
5,902
16,883
11,247
358
0
16,883
0
72,229
W
Ganesha
Pancake_box
Ganesha
5,639
515
246
2,851
18,259
18,571
555
3,685
14,574
37,451
0
W
15,203
1,538
2,719
5,261
9,960
5,001
1,688
2,708
7,252
105,706
0
L
14,265
2,308
0
5,951
19,076
13,635
0
3,324
15,657
0
90,117
L
Nemesis
theSKEEGZ
Nemesis
4,438
1,523
0
2,005
16,107
7,805
624
4,437
11,502
0
58,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
40,788
562
Minions Killed
527
0
Camps Cleared
0
1,760,716
Distance Traveled
1,526,903
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,468
470
73
4
0
315,778
0
L
Sylvanus
7,690
427
25
1
0
319,906
7
W
Chiron
9,485
527
166
9
0
384,701
1
L
Izanami
8,127
452
140
8
0
273,653
0
L
Vulcan
7,582
421
86
5
0
226,836
4
W
Bellona
8,772
487
133
7
0
337,454
0
W
Ganesha
9,000
500
14
1
0
346,626
6
W
Ra
11,303
628
176
10
0
376,157
5
L
Tyr
9,630
535
178
10
0
365,432
1
L
Nemesis
7,759
431
98
5
0
341,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role