Player Matchup

Hercules
Hercules
BadBoyBoj
Hercules
Level 77
God Stats
1W - 2L
1,488 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 2
Raijin
Raijin
BeanKing__
Raijin
Level 117
God Stats
0W - 1L
1,696 SR
Queue Stats
15W - 20L
1,478 Elo+
Party 2
Janus
Janus
DaWolfBoy
Janus
Level 88
God Stats
0W - 3L
1,272 SR
Queue Stats
209W - 219L
1,496 Elo+
Party 1
Olorun
Olorun
DustntheWind241
Olorun
Level 95
God Stats
4W - 5L
1,447 SR
Queue Stats
401W - 372L
1,458 Elo+
Solo
Ares
Ares
SpaceDaddyRanger
Ares
Level 110
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 37L
1,557 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,507 Elo+

VS

Team Averages
Level 102
1,495 SR
1,489 Elo+
Chiron
Chiron
ExtinctionParty
Chiron
Level 52
God Stats
2W - 0L
1,723 SR
Queue Stats
71W - 72L
1,477 Elo+
Solo
Cupid
Cupid
HEART-ATTACK-25
Cupid
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
262W - 318L
1,419 Elo+
Solo
Chernobog
Chernobog
baloIKU
Chernobog
Level 83
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 8L
1,623 Elo+
Solo
Nu Wa
Nu Wa
cowboys_superfan
Nu Wa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 42L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
dmont51
Kuzenbo
Level 124
God Stats
2W - 7L
1,114 SR
Queue Stats
808W - 853L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BadBoyBoj
Hercules
20
5 / 3 / 10
11,632
646
13,307
34,482
33,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
BeanKing__
Raijin
18
4 / 6 / 14
11,771
654
18,313
20,814
8,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
DaWolfBoy
Janus
19
4 / 6 / 10
11,815
656
15,375
21,117
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 3 / 12
12,189
677
9,882
18,646
10,836
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 14
12,386
688
16,399
27,305
30,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
13,437
747
32,349
23,709
12,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

19
5 / 7 / 11
12,243
680
12,341
18,189
9,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
baloIKU
Chernobog
20
2 / 4 / 11
11,945
664
21,172
16,513
7,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 3 / 12
11,717
651
23,514
12,609
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
dmont51
Kuzenbo
20
4 / 5 / 13
12,661
703
15,006
21,592
36,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
22
Kills
22
22
Deaths
24
60
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
BadBoyBoj
Hercules
5
3
10
3.33
L
Raijin
BeanKing__
Raijin
4
6
14
1.83
L
Janus
DaWolfBoy
Janus
4
6
10
1.5
L
5
3
12
3.67
W
9
5
9
2.7
W
5
7
11
1.5
L
4
4
14
2.75
W
Chernobog
baloIKU
Chernobog
2
4
11
1.88
W
2
3
12
2.67
W
Kuzenbo
dmont51
Kuzenbo
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,276
Damage
104,382
122,364
Taken
92,612
92,915
Mitigated
72,439
59,481
Healing
34,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BadBoyBoj
Hercules
13,307
2,303
1,776
11,904
34,482
33,514
698
11,093
23,389
0
27,632
L
Raijin
BeanKing__
Raijin
18,313
1,473
4,949
5,601
20,814
8,923
1,011
8,226
12,588
48,429
0
L
Janus
DaWolfBoy
Janus
15,375
1,070
7,378
6,569
21,117
9,505
872
5,957
15,160
43,445
0
L
9,882
5,276
7,891
6,339
18,646
10,836
2,792
5,623
13,023
40,350
0
W
32,349
7,145
6,445
9,948
23,709
12,760
1,409
15,015
8,375
0
63,529
W
12,341
6,005
3,158
3,025
18,189
9,249
2,898
10,999
6,989
0
27,108
L
16,399
617
1,838
5,236
27,305
30,137
1,299
7,621
19,684
26,237
0
W
Chernobog
baloIKU
Chernobog
21,172
8,561
1,626
1,652
16,513
7,899
3,247
12,427
4,009
0
44,499
W
23,514
4,102
2,434
2,076
12,609
5,589
2,225
9,706
2,903
46,307
0
W
Kuzenbo
dmont51
Kuzenbo
15,006
5,160
1,501
2,785
21,592
36,942
300
11,822
9,349
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
62,003
238
Minions Killed
180
0
Camps Cleared
0
1,551,452
Distance Traveled
1,505,098
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,632
646
28
2
0
363,852
0
L
Raijin
11,771
654
55
3
0
292,103
4
L
Janus
11,815
656
65
4
0
280,432
0
L
Olorun
12,189
677
69
4
0
294,235
1
W
Chiron
13,437
747
46
3
0
301,124
0
W
Cupid
12,243
680
34
2
0
244,576
0
L
Ares
12,386
688
21
1
0
320,830
0
W
Chernobog
11,945
664
60
3
0
317,135
2
W
Nu Wa
11,717
651
31
2
0
321,719
0
W
Kuzenbo
12,661
703
9
1
0
320,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role