Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BarTJebitese
Apollo
Level 144
God Stats
1W - 1L
1,738 SR
Queue Stats
38W - 39L
1,615 Elo+
Solo
Nu Wa
Nu Wa
Cage3010
Nu Wa
Level 160
God Stats
8W - 8L
1,785 SR
Queue Stats
482W - 510L
1,537 Elo+
Party 1
Medusa
Medusa
MissTm
Medusa
Level 49
God Stats
4W - 4L
1,349 SR
Queue Stats
461W - 524L
1,439 Elo+
Party 1
Pele
Pele
Wolffix
Pele
Level 141
God Stats
12W - 12L
1,511 SR
Queue Stats
551W - 576L
1,458 Elo+
Party 1
Team Averages
Level 129
1,577 SR
1,510 Elo+

VS

Team Averages
Level 81
1,478 SR
1,515 Elo+
Achilles
Achilles
Spielebeutl
Achilles
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 30L
1,778 Elo+
Solo
Apollo
Apollo
Tikinoune
Apollo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 236L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
Toxic Geox
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,400 Elo+
Party 2
Artemis
Artemis
c4lum8
Artemis
Level 120
God Stats
0W - 2L
1,389 SR
Queue Stats
36W - 52L
1,426 Elo+
Party 2
Janus
Janus
sudora3345
Janus
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 47L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 5 / 11
10,395
945
11,041
18,034
15,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
18
9 / 2 / 7
10,716
974
16,197
12,416
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Cage3010
Nu Wa
17
3 / 2 / 13
10,163
924
14,268
7,861
3,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MissTm
Medusa
16
5 / 2 / 7
9,629
875
6,620
9,556
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Wolffix
Pele
15
2 / 4 / 10
9,217
838
6,309
14,191
15,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Spielebeutl
Achilles
9
1 / 2 / 2
6,892
627
1,478
5,656
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Tikinoune
Apollo
17
7 / 6 / 5
9,698
882
8,612
14,677
6,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Toxic Geox
Gilgamesh
16
1 / 4 / 7
8,351
759
7,377
13,629
14,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
c4lum8
Artemis
16
3 / 6 / 5
8,736
794
13,052
13,300
5,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
14
3 / 7 / 6
8,123
738
9,393
11,546
4,456
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
25
Kills
15
15
Deaths
25
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
11
2.3
W
Apollo
9
2
7
6.25
W
Nu Wa
Cage3010
Nu Wa
3
2
13
4.75
W
Medusa
MissTm
Medusa
5
2
7
4.25
L
Achilles
Spielebeutl
Achilles
1
2
2
1
L
Apollo
Tikinoune
Apollo
7
6
5
1.58
L
Gilgamesh
Toxic Geox
Gilgamesh
1
4
7
1.13
W
Pele
Wolffix
Pele
2
4
10
1.75
L
Artemis
c4lum8
Artemis
3
6
5
0.92
L
Janus
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
39,912
62,058
Taken
58,808
46,855
Mitigated
36,697
19,892
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,041
2,013
1,476
6,066
18,034
15,892
433
1,019
16,987
0
28,264
W
Apollo
16,197
9,597
2,306
5,011
12,416
6,751
5,084
1,135
10,217
0
32,986
W
Nu Wa
Cage3010
Nu Wa
14,268
5,285
274
704
7,861
3,716
1,604
996
6,865
30,128
0
W
Medusa
MissTm
Medusa
6,620
3,362
257
1,830
9,556
5,363
1,768
2,842
6,654
0
21,079
L
Achilles
Spielebeutl
Achilles
1,478
261
172
373
5,656
4,850
0
1,764
3,892
0
3,639
L
Apollo
Tikinoune
Apollo
8,612
4,397
453
2,607
14,677
6,567
0
4,995
9,682
0
30,657
L
Gilgamesh
Toxic Geox
Gilgamesh
7,377
1,249
566
1,437
13,629
14,928
0
3,478
10,151
0
16,181
W
Pele
Wolffix
Pele
6,309
375
761
1,207
14,191
15,133
58
3,401
10,790
0
12,522
L
Artemis
c4lum8
Artemis
13,052
5,693
1,918
2,567
13,300
5,896
0
1,561
11,739
0
27,111
L
Janus
9,393
872
983
678
11,546
4,456
0
2,470
9,076
23,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
41,800
133
Minions Killed
109
0
Camps Cleared
0
1,127,132
Distance Traveled
880,849
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,395
945
33
3
0
245,009
3
W
Apollo
10,716
974
41
4
0
222,483
4
W
Nu Wa
10,163
924
41
4
0
226,674
0
W
Medusa
9,629
875
15
1
0
216,318
0
L
Achilles
6,892
627
5
0
0
71,691
0
L
Apollo
9,698
882
35
3
0
213,790
2
L
Gilgamesh
8,351
759
17
2
0
205,062
0
W
Pele
9,217
838
3
0
0
216,648
0
L
Artemis
8,736
794
23
2
0
205,556
0
L
Janus
8,123
738
29
3
0
184,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role