Player Matchup

Medusa
Medusa
Echto
Medusa
Level 141
God Stats
1W - 1L
1,264 SR
Queue Stats
107W - 64L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
Nullishtem
Kukulkan
Level 5
God Stats
1W - 0L
1,618 SR
Queue Stats
7W - 4L
1,757 Elo+
Party 1
Bellona
Bellona
Wacboss
Bellona
Level 144
God Stats
2W - 2L
1,845 SR
Queue Stats
51W - 36L
1,664 Elo+
Party 1
Team Averages
Level 97
1,576 SR
1,707 Elo+

VS

Team Averages
Level 53
1,487 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Bearsrkrr
Morgan Le Fay
Level 26
God Stats
3W - 2L
1,627 SR
Queue Stats
260W - 282L
1,406 Elo+
Party 2
Hercules
Hercules
Lellovski3
Hercules
Level 86
God Stats
14W - 23L
1,425 SR
Queue Stats
440W - 448L
1,435 Elo+
Party 2
Ymir
Ymir
XxMURKYxX
Ymir
Level 47
God Stats
5W - 3L
1,408 SR
Queue Stats
20W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Echto
Medusa
15
5 / 1 / 5
9,654
805
16,822
7,353
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nullishtem
Kukulkan
12
2 / 3 / 7
8,392
699
8,157
4,832
2,106
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Wacboss
Bellona
14
3 / 2 / 6
8,751
729
9,786
11,070
9,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bearsrkrr
Morgan Le Fay
12
3 / 3 / 2
8,117
676
5,921
9,512
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Lellovski3
Hercules
13
2 / 2 / 3
8,637
720
4,960
14,170
9,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
12
1 / 5 / 4
8,332
694
5,976
16,102
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bearsrkrr
Morgan Le Fay
3
3
2
1.33
W
Medusa
Echto
Medusa
5
1
5
7.5
L
Hercules
Lellovski3
Hercules
2
2
3
1.75
W
Kukulkan
Nullishtem
Kukulkan
2
3
7
1.83
W
Bellona
Wacboss
Bellona
3
2
6
3
L
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
16,857
23,255
Taken
39,784
15,959
Mitigated
31,431
1,464
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bearsrkrr
Morgan Le Fay
5,921
1,406
0
2,122
9,512
4,841
0
997
8,515
27,647
0
W
Medusa
Echto
Medusa
16,822
7,643
0
624
7,353
3,879
104
4,077
3,276
0
51,686
L
Hercules
Lellovski3
Hercules
4,960
1,645
0
3,522
14,170
9,115
0
3,495
10,675
0
18,386
W
Kukulkan
Nullishtem
Kukulkan
8,157
888
0
0
4,832
2,106
0
2,856
1,976
19,345
0
W
Bellona
Wacboss
Bellona
9,786
3,908
0
840
11,070
9,974
0
5,155
5,915
0
21,675
L
Ymir
5,976
2,198
545
1,321
16,102
17,475
0
4,128
11,974
24,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
25,086
138
Minions Killed
121
6
Camps Cleared
5
644,172
Distance Traveled
661,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,117
676
56
5
1
214,082
0
W
Medusa
9,654
805
82
7
6
233,706
2
L
Hercules
8,637
720
40
3
1
245,670
4
W
Kukulkan
8,392
699
25
2
0
179,254
2
W
Bellona
8,751
729
31
3
0
231,212
1
L
Ymir
8,332
694
25
2
3
201,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role