Player Matchup

Khepri
Khepri
Skrýmir
Khepri
Level 64
God Stats
2W - 1L
1,473 SR
Queue Stats
123W - 150L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
Uniiverse34
Cthulhu
Level 91
God Stats
9W - 4L
1,825 SR
Queue Stats
225W - 222L
1,450 Elo+
Solo
Zeus
Zeus
X4 BrownBoy X4
Zeus
Level 103
God Stats
4W - 3L
1,378 SR
Queue Stats
148W - 154L
1,424 Elo+
Solo
Sol
Sol
nekolover211
Sol
Level 68
God Stats
2W - 1L
1,491 SR
Queue Stats
107W - 105L
1,390 Elo+
Party 1
Erlang Shen
Erlang Shen
xJ0KERx13
Erlang Shen
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 301L
1,448 Elo+
Solo
Team Averages
Level 77
1,533 SR
1,420 Elo+

VS

Team Averages
Level 101
1,409 SR
1,429 Elo+
Ares
Ares
Dbz-san22
Ares
Level 124
God Stats
4W - 3L
1,384 SR
Queue Stats
387W - 400L
1,431 Elo+
Party 2
Discordia
Discordia
DonKevue
Discordia
Level 120
God Stats
0W - 1L
1,405 SR
Queue Stats
36W - 47L
1,415 Elo+
Solo
Raijin
Raijin
Sir_SayehVain
Raijin
Level 84
God Stats
2W - 5L
1,255 SR
Queue Stats
306W - 309L
1,425 Elo+
Party 2
Hou Yi
Hou Yi
chalkdusted
Hou Yi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,458 Elo+
Solo
Geb
Geb
szyderca15243
Geb
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 265L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Skrýmir
Khepri
14
1 / 4 / 12
8,676
789
2,610
15,857
18,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Uniiverse34
Cthulhu
16
2 / 3 / 17
9,833
894
11,666
14,955
17,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 3 / 9
10,434
949
17,381
9,363
4,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 10
10,561
960
14,492
11,819
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
xJ0KERx13
Erlang Shen
17
5 / 2 / 13
10,340
940
10,262
14,682
12,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 5 / 4
9,535
867
8,082
14,594
19,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
DonKevue
Discordia
15
0 / 2 / 5
8,142
740
9,380
7,937
3,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 8 / 2
7,328
666
6,219
12,793
6,020
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
2 / 4 / 4
8,429
766
11,083
10,788
5,242
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 8 / 7
9,115
829
7,428
18,000
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
27
Kills
14
14
Deaths
27
61
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
7
5
4
1.8
L
Discordia
DonKevue
Discordia
0
2
5
1.25
L
2
8
2
0.38
W
Khepri
Skrýmir
Khepri
1
4
12
1.75
W
Cthulhu
Uniiverse34
Cthulhu
2
3
17
3.5
W
9
3
9
4.5
L
Hou Yi
2
4
4
1
W
10
2
10
7.5
L
3
8
7
0.81
W
Erlang Shen
xJ0KERx13
Erlang Shen
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,411
Damage
42,192
66,676
Taken
64,112
58,298
Mitigated
49,124
26,594
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,082
744
125
1,991
14,594
19,594
42
6,949
7,645
12,635
0
L
Discordia
DonKevue
Discordia
9,380
637
486
2,764
7,937
3,700
0
6,845
1,092
19,300
0
L
6,219
831
125
1,113
12,793
6,020
0
10,353
2,440
14,512
0
W
Khepri
Skrýmir
Khepri
2,610
538
1,291
1,205
15,857
18,433
320
4,925
10,932
6,908
0
W
Cthulhu
Uniiverse34
Cthulhu
11,666
707
2,445
4,306
14,955
17,110
365
5,709
9,246
26,623
0
W
17,381
722
1,482
3,102
9,363
4,030
926
5,147
4,216
26,281
0
L
Hou Yi
11,083
4,224
682
2,733
10,788
5,242
0
8,402
2,386
0
22,290
W
14,492
5,980
1,128
5,016
11,819
6,158
2,463
8,385
3,434
31,010
0
L
7,428
535
242
950
18,000
14,568
0
13,600
4,400
14,706
0
W
Erlang Shen
xJ0KERx13
Erlang Shen
10,262
5,397
2,380
4,239
14,682
12,567
458
6,943
7,739
0
15,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
42,549
118
Minions Killed
85
0
Camps Cleared
0
1,096,500
Distance Traveled
915,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,535
867
5
0
0
154,869
1
L
Discordia
8,142
740
25
2
0
205,379
0
L
Raijin
7,328
666
5
0
0
182,828
0
W
Khepri
8,676
789
4
0
0
214,366
0
W
Cthulhu
9,833
894
35
3
0
233,341
0
W
Zeus
10,434
949
30
3
0
195,494
0
L
Hou Yi
8,429
766
35
3
0
186,189
1
W
Sol
10,561
960
38
3
0
209,128
0
L
Geb
9,115
829
15
1
0
186,566
0
W
Erlang Shen
10,340
940
11
1
0
244,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role