Player Matchup

Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElSaviola
Kukulkan
Level 73
God Stats
10W - 9L
1,631 SR
Queue Stats
26W - 32L
1,431 Elo+
Party 3
Shiva
Shiva
JH0DD3R
Shiva
Level 58
God Stats
4W - 6L
1,437 SR
Queue Stats
99W - 90L
1,523 Elo+
Party 2
Rama
Rama
LewJay13
Rama
Level 44
God Stats
1W - 4L
1,192 SR
Queue Stats
24W - 33L
1,399 Elo+
Party 3
Ymir
Ymir
SH4DYNASTYS
Ymir
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,471 Elo+

VS

Team Averages
Level 109
1,679 SR
1,730 Elo+
Morgan Le Fay
Morgan Le Fay
Snoritty
Morgan Le Fay
Level 41
God Stats
3W - 3L
1,305 SR
Queue Stats
130W - 181L
1,400 Elo+
Solo
He Bo
He Bo
Velczi13
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,648 Elo+
Solo
Atlas
Atlas
iKraynter
Atlas
Level 160
God Stats
78W - 16L
1,913 SR
Queue Stats
1,152W - 264L
1,887 Elo+
Party 1
Hou Yi
Hou Yi
lunaticlivvy
Hou Yi
Level 160
God Stats
20W - 7L
1,778 SR
Queue Stats
897W - 348L
1,800 Elo+
Party 1
Mercury
Mercury
payorision25
Mercury
Level 148
God Stats
34W - 5L
1,897 SR
Queue Stats
754W - 66L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 4 / 1
9,233
923
10,075
8,681
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ElSaviola
Kukulkan
15
0 / 1 / 1
9,606
961
4,716
5,012
2,030
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
JH0DD3R
Shiva
15
2 / 8 / 0
9,825
983
14,066
19,973
20,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
15
1 / 1 / 0
9,702
970
5,971
8,830
3,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 8 / 1
9,764
976
2,819
21,791
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

178

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Snoritty
Morgan Le Fay
17
3 / 1 / 16
10,925
1,093
13,839
6,882
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Velczi13
He Bo
16
2 / 1 / 12
9,883
988
8,565
7,603
3,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
iKraynter
Atlas
16
6 / 1 / 11
11,039
1,104
11,093
11,128
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
3 / 0 / 16
10,403
1,040
12,316
9,254
5,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mercury
payorision25
Mercury
17
8 / 0 / 12
12,101
1,210
14,634
7,634
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
89
3
Kills
22
22
Deaths
3
3
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
L
Kukulkan
ElSaviola
Kukulkan
0
1
1
0.5
L
Shiva
JH0DD3R
Shiva
2
8
0
0.25
L
Rama
1
1
0
1
L
0
8
1
0.06
W
Morgan Le Fay
Snoritty
Morgan Le Fay
3
1
16
11
W
He Bo
Velczi13
He Bo
2
1
12
8
W
Atlas
iKraynter
Atlas
6
1
11
11.5
W
Hou Yi
3
0
16
11
W
Mercury
payorision25
Mercury
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
60,447
64,287
Taken
42,501
53,363
Mitigated
28,907
2,544
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,075
736
0
0
8,681
2,925
0
3,672
4,900
25,947
0
L
Kukulkan
ElSaviola
Kukulkan
4,716
49
0
349
5,012
2,030
0
3,124
1,691
41,098
0
L
Shiva
JH0DD3R
Shiva
14,066
1,970
186
434
19,973
20,007
0
12,617
7,071
0
33,149
L
Rama
5,971
5,500
0
645
8,830
3,729
0
3,534
5,191
0
20,052
L
2,819
301
0
930
21,791
24,672
0
9,568
11,937
10,856
0
W
Morgan Le Fay
Snoritty
Morgan Le Fay
13,839
937
0
134
6,882
3,555
0
2,714
4,168
40,834
0
W
He Bo
Velczi13
He Bo
8,565
236
284
901
7,603
3,453
0
2,230
5,373
22,897
0
W
Atlas
iKraynter
Atlas
11,093
3,042
0
966
11,128
12,567
0
5,172
5,956
17,458
0
W
Hou Yi
12,316
7,465
0
764
9,254
5,150
0
3,775
5,479
0
26,794
W
Mercury
payorision25
Mercury
14,634
9,400
0
569
7,634
4,182
0
3,719
3,915
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,130
Gold Earned
54,351
206
Minions Killed
195
7
Camps Cleared
10
950,001
Distance Traveled
987,726
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,233
923
39
4
2
168,179
2
L
Kukulkan
9,606
961
75
8
1
196,111
1
L
Shiva
9,825
983
38
4
1
203,845
0
L
Rama
9,702
970
32
3
3
191,693
0
L
Ymir
9,764
976
22
2
0
190,173
0
W
Morgan Le Fay
10,925
1,093
49
5
0
202,439
0
W
He Bo
9,883
988
50
5
3
170,401
1
W
Atlas
11,039
1,104
11
1
0
206,334
0
W
Hou Yi
10,403
1,040
35
4
1
176,451
0
W
Mercury
12,101
1,210
50
5
6
232,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role