Player Matchup

Merlin
Merlin
LORDGAWD69
Merlin
Level 105
God Stats
2W - 1L
1,731 SR
Queue Stats
20W - 28L
1,404 Elo+
Party 1
Shiva
Shiva
MICHAELSWG
Shiva
Level 105
God Stats
10W - 3L
1,775 SR
Queue Stats
36W - 44L
1,492 Elo+
Party 1
Neith
Neith
iNick07
Neith
Level 11
God Stats
2W - 4L
1,474 SR
Queue Stats
2W - 5L
1,432 Elo+
Party 1
Team Averages
Level 74
1,660 SR
1,443 Elo+

VS

Team Averages
Level 87
1,492 SR
1,408 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ClownFíesta
Sylvanus
Level 156
God Stats
5W - 1L
1,679 SR
Queue Stats
319W - 105L
1,767 Elo+
Party 2
Skadi
Skadi
MakaAlburn
Skadi
Level 47
God Stats
8W - 16L
1,296 SR
Queue Stats
11W - 33L
958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LORDGAWD69
Merlin
12
0 / 3 / 1
7,447
621
7,872
9,858
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
11
0 / 3 / 1
7,282
607
6,646
12,488
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
iNick07
Neith
11
1 / 4 / 0
7,492
624
6,062
9,864
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 5
9,517
793
11,580
9,647
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ClownFíesta
Sylvanus
13
3 / 0 / 6
9,702
809
7,422
16,300
21,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
14
2 / 1 / 8
9,077
756
8,823
7,740
3,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
W
Sylvanus
ClownFíesta
Sylvanus
3
0
6
6
L
Merlin
LORDGAWD69
Merlin
0
3
1
0.17
L
Shiva
0
3
1
0.17
W
Skadi
2
1
8
6
L
Neith
iNick07
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,580
Damage
27,825
32,210
Taken
33,687
17,142
Mitigated
30,466
4,285
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,580
1,326
2,140
2,234
9,647
5,507
1,144
2,185
7,269
47,580
0
W
Sylvanus
ClownFíesta
Sylvanus
7,422
1,122
3,528
7,467
16,300
21,475
153
3,289
12,686
18,102
0
L
Merlin
LORDGAWD69
Merlin
7,872
215
0
500
9,858
3,077
0
6,395
3,463
28,616
0
L
Shiva
6,646
1,008
721
2,288
12,488
10,828
0
6,841
5,647
0
22,922
W
Skadi
8,823
5,125
0
1,358
7,740
3,484
1,669
3,150
4,533
0
42,765
L
Neith
iNick07
Neith
6,062
1,926
0
776
9,864
3,237
0
6,073
3,791
0
14,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,221
Gold Earned
28,296
108
Minions Killed
161
2
Camps Cleared
8
655,521
Distance Traveled
674,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,517
793
76
6
4
218,465
1
W
Sylvanus
9,702
809
14
1
1
242,582
2
L
Merlin
7,447
621
45
4
0
219,632
0
L
Shiva
7,282
607
41
3
2
243,215
2
W
Skadi
9,077
756
71
6
3
213,692
0
L
Neith
7,492
624
22
2
0
192,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role