Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
CafeElCamello
He Bo
Level 108
God Stats
4W - 1L
1,593 SR
Queue Stats
222W - 173L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElBelfhaamon
Cu Chulainn
Level 68
God Stats
1W - 1L
1,307 SR
Queue Stats
162W - 126L
1,505 Elo+
Party 1
Chernobog
Chernobog
MrsVIX
Chernobog
Level 93
God Stats
9W - 4L
1,456 SR
Queue Stats
180W - 137L
1,551 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,519 Elo+

VS

Team Averages
Level 109
1,447 SR
1,469 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Cezar998
Bakasura
Level 102
God Stats
13W - 10L
1,461 SR
Queue Stats
61W - 72L
1,416 Elo+
Solo
Merlin
Merlin
RxLhar
Merlin
Level 88
God Stats
15W - 24L
1,390 SR
Queue Stats
198W - 199L
1,545 Elo+
Solo
Anubis
Anubis
dojoCameo
Anubis
Level 81
God Stats
46W - 48L
1,384 SR
Queue Stats
139W - 161L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 4
8,191
585
7,925
11,799
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
 
Yemoja
11
0 / 1 / 5
6,863
490
2,842
10,370
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 1
7,562
540
8,945
5,670
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ElBelfhaamon
Cu Chulainn
13
1 / 0 / 1
7,441
532
6,479
9,455
5,938
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
MrsVIX
Chernobog
14
6 / 1 / 2
8,582
613
9,820
10,294
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 3 / 2
6,791
485
6,264
13,325
5,756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
 
Cernunnos
9
0 / 4 / 0
5,458
390
4,531
9,292
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Cezar998
Bakasura
11
2 / 1 / 0
6,621
473
5,266
9,851
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
RxLhar
Merlin
12
0 / 2 / 1
6,833
488
4,863
7,877
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
dojoCameo
Anubis
11
1 / 4 / 0
6,278
448
3,461
10,200
4,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
4
6
W
Yemoja
 
Yemoja
0
1
5
2.5
L
Ah Puch
 
Ah Puch
0
3
2
0.33
L
Cernunnos
 
Cernunnos
0
4
0
0
W
3
0
1
3.5
L
Bakasura
Cezar998
Bakasura
2
1
0
2
W
Cu Chulainn
ElBelfhaamon
Cu Chulainn
1
0
1
1.5
W
Chernobog
MrsVIX
Chernobog
6
1
2
7
L
Merlin
RxLhar
Merlin
0
2
1
0.25
L
Anubis
dojoCameo
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
24,385
47,588
Taken
50,545
24,848
Mitigated
20,801
14,922
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,925
5,205
0
2,083
11,799
5,172
366
2,995
8,404
0
65,127
W
Yemoja
 
Yemoja
2,842
597
1,084
2,676
10,370
7,729
371
2,687
7,298
23,518
0
L
Ah Puch
 
Ah Puch
6,264
506
0
6,633
13,325
5,756
0
1,881
10,907
51,377
0
L
Cernunnos
 
Cernunnos
4,531
2,053
0
2,096
9,292
3,207
1,301
1,197
7,768
0
31,166
W
8,945
162
0
2,945
5,670
2,045
815
1,624
3,836
58,268
0
L
Bakasura
Cezar998
Bakasura
5,266
3,456
0
1,631
9,851
4,239
0
3,824
5,742
0
23,972
W
Cu Chulainn
ElBelfhaamon
Cu Chulainn
6,479
1,021
0
1,115
9,455
5,938
0
3,927
5,193
0
58,298
W
Chernobog
MrsVIX
Chernobog
9,820
6,875
0
5,019
10,294
3,964
240
3,355
6,892
0
67,870
L
Merlin
RxLhar
Merlin
4,863
220
0
2,491
7,877
3,348
0
3,247
4,420
64,080
0
L
Anubis
dojoCameo
Anubis
3,461
35
0
2,044
10,200
4,251
145
1,638
7,977
41,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
31,981
479
Minions Killed
396
0
Camps Cleared
0
1,389,634
Distance Traveled
1,243,194
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,191
585
136
10
0
342,778
1
W
Yemoja
6,863
490
32
2
0
253,263
3
L
Ah Puch
6,791
485
89
6
0
237,733
5
L
Cernunnos
5,458
390
56
4
0
224,574
1
W
He Bo
7,562
540
83
6
0
247,163
2
L
Bakasura
6,621
473
71
5
0
305,658
3
W
Cu Chulainn
7,441
532
120
9
0
288,590
5
W
Chernobog
8,582
613
108
8
0
257,840
5
L
Merlin
6,833
488
111
8
0
242,355
8
L
Anubis
6,278
448
69
5
0
232,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role