Player Matchup

Hun Batz
Hun Batz
Manuux64
Hun Batz
Level 68
God Stats
1W - 4L
1,266 SR
Queue Stats
97W - 83L
1,475 Elo+
Party 3
Kumbhakarna
Kumbhakarna
fw-Gaby237
Kumbhakarna
Level 94
God Stats
2W - 3L
1,788 SR
Queue Stats
264W - 336L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
fw-JJCF
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 263L
1,447 Elo+
Party 2
Olorun
Olorun
fw-Leonzinho
Olorun
Level 89
God Stats
4W - 4L
1,410 SR
Queue Stats
394W - 466L
1,482 Elo+
Party 2
Chaac
Chaac
vbruno05
Chaac
Level 65
God Stats
16W - 12L
1,528 SR
Queue Stats
78W - 71L
1,440 Elo+
Party 3
Team Averages
Level 75
1,498 SR
1,460 Elo+

VS

Team Averages
Level 133
1,518 SR
1,432 Elo+
Hachiman
Hachiman
Fabio-Orochi
Hachiman
Level 148
God Stats
2W - 0L
1,829 SR
Queue Stats
327W - 365L
1,413 Elo+
Party 1
Bastet
Bastet
Flash_HunterX
Bastet
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
330W - 336L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
Nieskall
Cabrakan
Level 126
God Stats
5W - 3L
1,740 SR
Queue Stats
34W - 27L
1,559 Elo+
Solo
Poseidon
Poseidon
Nyxse__
Poseidon
Level 141
God Stats
1W - 0L
1,295 SR
Queue Stats
255W - 245L
1,433 Elo+
Party 1
Bacchus
Bacchus
Soares-Kvra
Bacchus
Level 106
God Stats
15W - 19L
1,440 SR
Queue Stats
515W - 633L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Manuux64
Hun Batz
12
3 / 3 / 2
6,739
518
5,683
9,867
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
fw-Gaby237
Kumbhakarna
9
1 / 3 / 5
6,553
504
3,401
13,176
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
fw-JJCF
Ah Puch
10
1 / 4 / 4
6,063
466
3,994
8,413
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
11
5 / 2 / 1
7,172
552
8,600
8,691
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
vbruno05
Chaac
11
0 / 2 / 2
6,442
496
5,175
12,379
6,476
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fabio-Orochi
Hachiman
11
1 / 2 / 4
6,391
492
7,019
10,715
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 6
7,212
555
6,597
11,341
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
Nieskall
Cabrakan
13
3 / 2 / 2
7,748
596
11,476
8,944
6,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Nyxse__
Poseidon
11
4 / 3 / 4
7,127
548
6,541
5,385
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Soares-Kvra
Bacchus
9
2 / 3 / 5
6,241
480
6,334
10,773
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
10
Kills
14
14
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fabio-Orochi
Hachiman
1
2
4
1.5
W
4
0
6
7
L
Hun Batz
Manuux64
Hun Batz
3
3
2
1.33
W
Cabrakan
Nieskall
Cabrakan
3
2
2
2
W
Poseidon
Nyxse__
Poseidon
4
3
4
2
W
Bacchus
Soares-Kvra
Bacchus
2
3
5
1.5
L
Kumbhakarna
fw-Gaby237
Kumbhakarna
1
3
5
1.17
L
Ah Puch
fw-JJCF
Ah Puch
1
4
4
0.75
L
Olorun
5
2
1
2.75
L
Chaac
vbruno05
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,853
Damage
37,967
52,526
Taken
47,158
29,109
Mitigated
27,270
13,840
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fabio-Orochi
Hachiman
7,019
3,613
0
3,385
10,715
3,773
0
5,381
5,334
0
47,905
W
6,597
1,631
0
5,569
11,341
3,954
0
2,195
9,146
0
40,628
L
Hun Batz
Manuux64
Hun Batz
5,683
1,849
0
2,778
9,867
4,217
0
4,380
5,487
0
39,507
W
Cabrakan
Nieskall
Cabrakan
11,476
1,831
0
3,911
8,944
6,480
0
71
8,873
57,441
0
W
Poseidon
Nyxse__
Poseidon
6,541
625
0
737
5,385
1,916
0
2,229
3,156
41,443
0
W
Bacchus
Soares-Kvra
Bacchus
6,334
1,027
596
4,600
10,773
11,147
0
6,119
4,654
20,248
0
L
Kumbhakarna
fw-Gaby237
Kumbhakarna
3,401
1,201
154
3,949
13,176
10,928
0
3,975
9,201
12,648
0
L
Ah Puch
fw-JJCF
Ah Puch
3,994
365
0
94
8,413
3,930
0
4,131
4,282
32,111
0
L
Olorun
8,600
4,778
487
3,428
8,691
3,558
0
3,029
5,662
49,547
0
L
Chaac
vbruno05
Chaac
5,175
2,190
0
2,950
12,379
6,476
0
8,836
3,543
0
42,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
34,719
322
Minions Killed
355
0
Camps Cleared
0
1,175,222
Distance Traveled
1,217,092
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,391
492
67
5
0
222,949
1
W
Bastet
7,212
555
71
5
0
303,617
3
L
Hun Batz
6,739
518
85
7
0
259,579
3
W
Cabrakan
7,748
596
115
9
0
210,174
4
W
Poseidon
7,127
548
82
6
0
237,809
3
W
Bacchus
6,241
480
20
2
0
242,543
3
L
Kumbhakarna
6,553
504
10
1
0
230,476
4
L
Ah Puch
6,063
466
58
4
0
222,115
1
L
Olorun
7,172
552
92
7
0
220,648
3
L
Chaac
6,442
496
77
6
0
242,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role