Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Daukash
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
FIERYBERSERKER
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,158 Elo+
Party 1
Hun Batz
Hun Batz
SRGpuggsy
Hun Batz
Level 66
God Stats
1W - 4L
1,711 SR
Queue Stats
83W - 74L
1,460 Elo+
Solo
Team Averages
Level 67
1,542 SR
1,466 Elo+

VS

Team Averages
Level 118
1,500 SR
1,426 Elo+
He Bo
He Bo
 
He Bo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngBull
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,481 Elo+
Solo
Mercury
Mercury
CovenantHB
Mercury
Level 102
God Stats
8W - 12L
1,374 SR
Queue Stats
21W - 41L
1,322 Elo+
Solo
Hachiman
Hachiman
MBITS3
Hachiman
Level 127
God Stats
6W - 3L
1,629 SR
Queue Stats
281W - 327L
1,411 Elo+
Solo
Chaac
Chaac
SambartaBanerjee
Chaac
Level 103
God Stats
9W - 5L
1,500 SR
Queue Stats
996W - 1,050L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
2 / 2 / 1
4,672
467
1,709
5,239
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
1
0 / 0 / 0
3,330
333
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Daukash
Sobek
9
1 / 1 / 1
5,025
503
1,433
6,358
3,274
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FIERYBERSERKER
Gilgamesh
7
1 / 2 / 0
4,292
429
1,380
5,424
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SRGpuggsy
Hun Batz
8
0 / 2 / 1
4,421
442
2,138
7,020
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 2 / 2
5,052
505
3,790
5,590
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
AngBull
Bacchus
8
1 / 0 / 1
5,418
542
1,917
6,896
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
CovenantHB
Mercury
10
3 / 1 / 0
5,636
564
2,414
6,016
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MBITS3
Hachiman
9
0 / 1 / 1
5,235
524
1,815
5,161
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,299
630
3,818
6,869
5,797

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
1
1.25
L
Skadi
 
Skadi
0
0
0
0
W
He Bo
 
He Bo
0
2
2
0.5
W
Bacchus
AngBull
Bacchus
1
0
1
1.5
W
Mercury
CovenantHB
Mercury
3
1
0
3
L
Sobek
Daukash
Sobek
1
1
1
1.5
L
Gilgamesh
FIERYBERSERKER
Gilgamesh
1
2
0
0.5
W
Hachiman
MBITS3
Hachiman
0
1
1
0.5
L
Hun Batz
SRGpuggsy
Hun Batz
0
2
1
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,660
Damage
13,754
24,041
Taken
30,532
10,972
Mitigated
15,659
6,933
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,709
63
621
1,554
5,239
1,850
0
2,649
2,336
17,986
0
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
 
He Bo
3,790
216
103
1,534
5,590
1,637
143
1,210
4,380
25,216
0
W
Bacchus
AngBull
Bacchus
1,917
289
0
2,644
6,896
4,839
467
1,369
5,527
20,351
0
W
Mercury
CovenantHB
Mercury
2,414
1,102
0
3,749
6,016
1,958
656
354
5,662
0
27,178
L
Sobek
Daukash
Sobek
1,433
371
222
1,740
6,358
3,274
0
1,429
4,929
11,064
0
L
Gilgamesh
FIERYBERSERKER
Gilgamesh
1,380
412
0
780
5,424
3,335
0
0
5,424
0
12,447
W
Hachiman
MBITS3
Hachiman
1,815
1,180
0
2,686
5,161
1,428
824
209
4,952
0
31,950
L
Hun Batz
SRGpuggsy
Hun Batz
2,138
330
0
2,016
7,020
2,513
0
1,239
5,645
0
18,847
W
3,818
495
0
2,103
6,869
5,797
0
0
6,869
0
39,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,740
Gold Earned
27,640
107
Minions Killed
271
0
Camps Cleared
0
762,220
Distance Traveled
930,495
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,672
467
21
2
0
191,281
1
L
Skadi
3,330
333
0
0
0
10,734
0
W
He Bo
5,052
505
37
4
0
177,910
0
W
Bacchus
5,418
542
25
3
0
184,047
0
W
Mercury
5,636
564
58
6
0
225,661
0
L
Sobek
5,025
503
20
2
0
175,851
3
L
Gilgamesh
4,292
429
26
3
0
177,748
0
W
Hachiman
5,235
524
67
7
0
162,605
2
L
Hun Batz
4,421
442
40
4
0
206,606
2
W
Chaac
6,299
630
84
8
0
180,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role