Player Matchup

The Morrigan
The Morrigan
BeerDTrono
The Morrigan
Level 67
God Stats
7W - 8L
1,300 SR
Queue Stats
531W - 529L
1,448 Elo+
Party 1
Agni
Agni
Chernobilly99
Agni
Level 48
God Stats
5W - 3L
1,798 SR
Queue Stats
229W - 201L
1,432 Elo+
Party 1
Chaac
Chaac
Guille_JOKER_98
Chaac
Level 28
God Stats
7W - 8L
1,537 SR
Queue Stats
89W - 112L
1,353 Elo+
Party 1
Khepri
Khepri
Redemeer
Khepri
Level 69
God Stats
1W - 3L
1,338 SR
Queue Stats
398W - 402L
1,457 Elo+
Party 1
Guan Yu
Guan Yu
Rheagan17
Guan Yu
Level 41
God Stats
5W - 0L
1,843 SR
Queue Stats
112W - 122L
1,446 Elo+
Party 1
Team Averages
Level 51
1,563 SR
1,427 Elo+

VS

Team Averages
Level 70
1,454 SR
1,367 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Byarin
Guan Yu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,383 Elo+
Party 2
Tiamat
Tiamat
El_Papa0912
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Solo
Fenrir
Fenrir
GunGraveNi
Fenrir
Level 118
God Stats
1W - 2L
1,269 SR
Queue Stats
99W - 107L
1,424 Elo+
Solo
Khepri
Khepri
Luoii
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeerDTrono
The Morrigan
20
2 / 3 / 11
11,869
625
15,013
11,776
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 5
14,385
757
43,995
13,432
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 5 / 11
12,853
676
20,210
25,563
25,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Redemeer
Khepri
20
1 / 3 / 14
12,508
658
15,367
28,452
42,282
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Rheagan17
Guan Yu
20
3 / 8 / 13
12,212
643
8,884
27,200
35,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 4 / 8
12,894
679
32,617
20,190
9,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Byarin
Guan Yu
20
7 / 4 / 9
12,606
663
21,211
24,951
38,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
2 / 6 / 9
10,836
570
8,508
18,423
11,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
GunGraveNi
Fenrir
20
7 / 2 / 11
12,280
646
11,403
16,475
10,806
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Luoii
Khepri
19
0 / 4 / 17
12,139
639
8,508
36,746
37,823
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
20
Kills
20
21
Deaths
20
54
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
8
2
W
The Morrigan
BeerDTrono
The Morrigan
2
3
11
2.5
L
Guan Yu
Byarin
Guan Yu
7
4
9
2.88
W
11
2
5
6.75
L
Tiamat
2
6
9
1.08
W
3
5
11
1.7
L
Fenrir
GunGraveNi
Fenrir
7
2
11
6.25
L
Khepri
Luoii
Khepri
0
4
17
2.13
W
Khepri
Redemeer
Khepri
1
3
14
2.67
W
Guan Yu
Rheagan17
Guan Yu
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,469
Damage
82,247
106,423
Taken
116,785
116,274
Mitigated
107,808
43,973
Healing
45,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
32,617
753
2,513
4,335
20,190
9,582
172
12,478
7,712
92,747
0
W
The Morrigan
BeerDTrono
The Morrigan
15,013
1,577
2,001
1,701
11,776
5,818
1,735
4,386
7,390
29,592
356
L
Guan Yu
Byarin
Guan Yu
21,211
2,816
7,692
5,789
24,951
38,193
0
12,674
12,277
405
35,428
W
43,995
5,568
4,117
2,930
13,432
7,156
3,683
8,684
4,748
75,619
0
L
Tiamat
8,508
1,360
872
3,188
18,423
11,404
659
12,060
6,363
22,546
0
W
20,210
2,820
4,522
8,519
25,563
25,689
514
9,754
15,809
0
46,830
L
Fenrir
GunGraveNi
Fenrir
11,403
1,142
6,711
4,819
16,475
10,806
0
11,322
5,153
0
17,147
L
Khepri
Luoii
Khepri
8,508
1,059
332
9,099
36,746
37,823
444
25,556
11,190
23,108
0
W
Khepri
Redemeer
Khepri
15,367
1,538
884
2,275
28,452
42,282
1,106
15,675
12,777
32,538
0
W
Guan Yu
Rheagan17
Guan Yu
8,884
2,645
11,141
5,883
27,200
35,329
721
11,539
15,661
0
21,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
60,755
203
Minions Killed
195
0
Camps Cleared
0
1,707,485
Distance Traveled
1,796,685
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,894
679
118
6
0
387,231
1
W
The Morrigan
11,869
625
38
2
0
334,594
0
L
Guan Yu
12,606
663
27
1
0
355,937
0
W
Agni
14,385
757
59
3
0
332,015
0
L
Tiamat
10,836
570
16
1
0
323,109
4
W
Chaac
12,853
676
39
2
0
366,667
0
L
Fenrir
12,280
646
7
0
0
396,903
4
L
Khepri
12,139
639
27
1
0
333,505
0
W
Khepri
12,508
658
43
2
0
336,881
0
W
Guan Yu
12,212
643
24
1
0
337,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role