Player Matchup

Bellona
Bellona
Emihougeki
Bellona
Level 67
God Stats
1W - 2L
1,685 SR
Queue Stats
13W - 26L
1,118 Elo+
Party 2
Zeus
Zeus
Servantes_FFXI
Zeus
Level 35
God Stats
0W - 3L
1,305 SR
Queue Stats
106W - 162L
1,152 Elo+
Party 1
Odin
Odin
Soullessmerc
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 2
Merlin
Merlin
XxRaySetoxX
Merlin
Level 29
God Stats
30W - 52L
1,024 SR
Queue Stats
270W - 328L
1,068 Elo+
Party 1
Ah Puch
Ah Puch
jayjaym2002
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 34
1,403 SR
1,229 Elo+

VS

Team Averages
Level 114
1,511 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
I_am_stinger
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,387 Elo+
Party 3
Heimdallr
Heimdallr
NycTrojan
Heimdallr
Level 139
God Stats
7W - 4L
1,547 SR
Queue Stats
154W - 138L
1,433 Elo+
Party 3
Geb
Geb
d WAR MACHINE b
Geb
Level 129
God Stats
55W - 47L
1,494 SR
Queue Stats
224W - 234L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
Level 103
God Stats
14W - 6L
1,516 SR
Queue Stats
95W - 91L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Emihougeki
Bellona
14
0 / 5 / 0
9,545
955
10,368
22,147
25,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 0
9,338
934
13,491
12,481
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 0
8,955
896
6,244
16,422
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
0 / 3 / 0
9,269
927
15,361
12,325
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
jayjaym2002
Ah Puch
14
0 / 7 / 0
8,945
895
7,205
12,402
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

76

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 0 / 12
11,834
1,183
12,380
11,325
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 0 / 11
11,518
1,152
10,748
10,773
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
NycTrojan
Heimdallr
17
9 / 0 / 15
12,035
1,204
27,088
14,801
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 0 / 16
10,354
1,035
10,103
9,779
11,930
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
dIO SNAK3 OIb
Gilgamesh
17
3 / 0 / 16
10,435
1,044
11,326
13,160
13,840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
98
0
Kills
28
28
Deaths
0
0
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
12
12
L
Bellona
Emihougeki
Bellona
0
5
0
0
W
8
0
11
13.5
W
Heimdallr
NycTrojan
Heimdallr
9
0
15
16.5
L
0
5
0
0
L
0
8
0
0
L
Merlin
0
3
0
0
W
2
0
16
10
W
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
3
0
16
11
L
Ah Puch
jayjaym2002
Ah Puch
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
71,645
75,777
Taken
59,838
53,216
Mitigated
45,003
3,995
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,380
8,863
0
2,901
11,325
5,954
0
6,788
4,371
0
40,625
L
Bellona
Emihougeki
Bellona
10,368
2,548
1,487
1,552
22,147
25,900
0
5,859
16,288
3,149
17,451
W
10,748
318
9,534
7,299
10,773
5,637
0
7,261
3,483
27,915
0
W
Heimdallr
NycTrojan
Heimdallr
27,088
15,565
0
1,839
14,801
7,642
0
9,282
5,319
0
48,662
L
13,491
1,149
0
0
12,481
5,068
0
2,577
9,904
38,895
0
L
6,244
1,918
71
602
16,422
11,724
0
4,926
11,496
0
12,591
L
Merlin
15,361
1,083
0
0
12,325
5,121
0
3,981
8,344
37,708
0
W
10,103
167
0
43
9,779
11,930
0
6,645
2,911
15,867
0
W
Gilgamesh
dIO SNAK3 OIb
Gilgamesh
11,326
3,633
0
143
13,160
13,840
0
7,345
5,775
0
19,633
L
Ah Puch
jayjaym2002
Ah Puch
7,205
1,097
0
283
12,402
5,403
0
3,508
8,894
17,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
56,176
185
Minions Killed
221
3
Camps Cleared
9
930,981
Distance Traveled
1,084,739
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,834
1,183
80
8
5
233,613
7
L
Bellona
9,545
955
25
3
1
178,301
0
W
Hel
11,518
1,152
49
5
1
216,500
0
W
Heimdallr
12,035
1,204
62
6
3
183,430
2
L
Zeus
9,338
934
57
6
0
200,865
0
L
Odin
8,955
896
9
1
0
149,755
0
L
Merlin
9,269
927
67
7
2
216,582
1
W
Geb
10,354
1,035
10
1
0
224,985
2
W
Gilgamesh
10,435
1,044
20
2
0
226,211
0
L
Ah Puch
8,945
895
27
3
0
185,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role