Player Matchup

Ra
Ra
Claudineyzinho
Ra
Level 4
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 6L
1,104 Elo+
Party 1
Yemoja
Yemoja
Figoney
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,087 Elo+
Party 1
Achilles
Achilles
Koss02
Achilles
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 85L
1,343 Elo+
Solo
Ullr
Ullr
LordWafergan
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 1
Arachne
Arachne
Rodzy
Arachne
Level 49
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 8L
1,029 Elo+
Party 1
Team Averages
Level 20
1,416 SR
1,130 Elo+

VS

Team Averages
Level 89
1,481 SR
1,433 Elo+
Serqet
Serqet
Diego-KsBr
Serqet
Level 89
God Stats
2W - 0L
1,770 SR
Queue Stats
142W - 157L
1,494 Elo+
Solo
Danzaburou
Danzaburou
FisherSnakee
Danzaburou
Level 88
God Stats
2W - 2L
1,387 SR
Queue Stats
18W - 13L
1,455 Elo+
Solo
Ymir
Ymir
MirkoKlundt
Ymir
Level 107
God Stats
9W - 7L
1,277 SR
Queue Stats
122W - 112L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
isabelissima
Morgan Le Fay
Level 77
God Stats
9W - 11L
1,401 SR
Queue Stats
122W - 156L
1,365 Elo+
Solo
Skadi
Skadi
nKNOT
Skadi
Level 83
God Stats
30W - 25L
1,572 SR
Queue Stats
156W - 169L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,888
453
2,410
8,000
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Figoney
Yemoja
10
1 / 3 / 0
6,372
490
3,627
8,482
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
Koss02
Achilles
12
1 / 2 / 0
6,806
524
6,701
12,460
10,585
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 0
5,886
453
2,880
10,527
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Rodzy
Arachne
9
0 / 3 / 1
5,769
444
4,243
11,609
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Diego-KsBr
Serqet
11
5 / 0 / 6
7,478
575
4,353
9,081
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
FisherSnakee
Danzaburou
12
3 / 0 / 5
7,629
587
6,862
7,711
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 2
7,155
550
5,782
8,960
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
isabelissima
Morgan Le Fay
14
7 / 1 / 4
8,447
650
7,677
5,022
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
nKNOT
Skadi
12
4 / 1 / 5
7,666
590
6,894
6,470
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
19
19
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Serqet
Diego-KsBr
Serqet
5
0
6
8
L
Yemoja
Figoney
Yemoja
1
3
0
0.33
W
Danzaburou
FisherSnakee
Danzaburou
3
0
5
5.5
L
Achilles
Koss02
Achilles
1
2
0
0.5
L
1
5
0
0.2
W
0
1
2
1
L
Arachne
Rodzy
Arachne
0
3
1
0.17
W
Morgan Le Fay
isabelissima
Morgan Le Fay
7
1
4
9
W
Skadi
nKNOT
Skadi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
31,568
51,078
Taken
37,244
27,700
Mitigated
25,706
8,607
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,410
230
0
1,385
8,000
2,778
0
2,725
5,275
31,498
0
W
Serqet
Diego-KsBr
Serqet
4,353
1,422
0
1,892
9,081
9,833
177
2,542
6,539
0
17,920
L
Yemoja
Figoney
Yemoja
3,627
787
1,691
830
8,482
5,928
0
1,163
7,319
21,691
0
W
Danzaburou
FisherSnakee
Danzaburou
6,862
2,077
0
2,396
7,711
3,489
850
958
6,753
0
45,901
L
Achilles
Koss02
Achilles
6,701
2,637
0
2,256
12,460
10,585
0
5,114
7,346
0
44,404
L
2,880
2,363
0
506
10,527
3,444
0
958
9,384
0
27,818
W
5,782
2,386
0
2,753
8,960
7,377
440
0
8,960
41,166
2,687
L
Arachne
Rodzy
Arachne
4,243
3,213
0
1,939
11,609
4,965
0
3,014
8,203
0
39,405
W
Morgan Le Fay
isabelissima
Morgan Le Fay
7,677
971
88
1,468
5,022
2,465
862
1,138
3,884
61,340
0
W
Skadi
nKNOT
Skadi
6,894
3,630
0
2,017
6,470
2,542
984
1,399
5,071
0
59,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
38,375
301
Minions Killed
386
0
Camps Cleared
0
1,157,198
Distance Traveled
1,239,547
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,888
453
66
5
0
241,139
3
W
Serqet
7,478
575
25
2
0
273,562
4
L
Yemoja
6,372
490
32
2
0
234,235
1
W
Danzaburou
7,629
587
79
6
0
286,880
2
L
Achilles
6,806
524
80
6
0
196,902
0
L
Ullr
5,886
453
54
4
0
202,939
0
W
Ymir
7,155
550
88
7
0
202,267
2
L
Arachne
5,769
444
69
5
0
281,983
3
W
Morgan Le Fay
8,447
650
101
8
0
278,072
6
W
Skadi
7,666
590
93
7
0
198,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role