Player Matchup

Osiris
Osiris
IIRenegadeII154
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 108L
1,433 Elo+
Party 3
Cerberus
Cerberus
LiL_Moiga
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 29L
1,197 Elo+
Party 1
Hades
Hades
ParaDox Sly4576
Hades
Level 42
God Stats
1W - 1L
1,512 SR
Queue Stats
72W - 64L
1,388 Elo+
Party 3
Janus
Janus
Yungxsick
Janus
Level 42
God Stats
1W - 2L
1,536 SR
Queue Stats
82W - 112L
1,381 Elo+
Solo
Zeus
Zeus
dennismxr
Zeus
Level 16
God Stats
2W - 14L
1,227 SR
Queue Stats
20W - 57L
1,197 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,319 Elo+

VS

Team Averages
Level 77
1,504 SR
1,373 Elo+
Ganesha
Ganesha
EnzoTheGamer62
Ganesha
Level 83
God Stats
11W - 13L
1,547 SR
Queue Stats
339W - 370L
1,388 Elo+
Party 2
Bellona
Bellona
Neows80
Bellona
Level 39
God Stats
11W - 8L
1,473 SR
Queue Stats
58W - 67L
1,426 Elo+
Party 4
Merlin
Merlin
TIMEE07
Merlin
Level 121
God Stats
5W - 2L
1,655 SR
Queue Stats
48W - 55L
1,485 Elo+
Party 4
Chiron
Chiron
peruanito1992
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,224 Elo+
Solo
Nemesis
Nemesis
thedests91
Nemesis
Level 39
God Stats
1W - 4L
1,343 SR
Queue Stats
67W - 84L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 2
9,864
548
14,065
19,330
14,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LiL_Moiga
Cerberus
12
2 / 5 / 2
6,794
377
3,397
16,069
13,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 3
8,470
471
7,711
14,333
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Yungxsick
Janus
14
0 / 4 / 0
7,995
444
6,013
9,728
3,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
12
1 / 2 / 4
7,436
413
5,796
7,618
2,445
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
9,969
554
7,970
11,739
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Neows80
Bellona
16
4 / 2 / 1
10,364
576
7,201
13,034
13,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
TIMEE07
Merlin
19
12 / 2 / 0
12,080
671
19,609
12,897
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 3 / 3
9,094
505
6,200
11,432
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
thedests91
Nemesis
14
4 / 6 / 2
8,864
492
5,734
15,514
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
14
Kills
22
22
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
8
6
2
1.5
L
Cerberus
LiL_Moiga
Cerberus
2
5
2
0.6
W
Bellona
Neows80
Bellona
4
2
1
2.25
L
3
5
3
0.9
W
Merlin
TIMEE07
Merlin
12
2
0
6
L
Janus
Yungxsick
Janus
0
4
0
0
L
Zeus
1
2
4
1.5
W
1
3
3
0.83
W
Nemesis
thedests91
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,982
Damage
46,714
67,078
Taken
64,616
40,005
Mitigated
40,220
8,792
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,970
1,074
526
3,386
11,739
9,485
484
4,156
7,583
29,469
0
L
14,065
4,731
0
1,106
19,330
14,511
0
6,579
12,751
0
80,446
L
Cerberus
LiL_Moiga
Cerberus
3,397
24
0
1,348
16,069
13,023
0
8,512
7,557
23,185
0
W
Bellona
Neows80
Bellona
7,201
1,602
0
1,028
13,034
13,126
736
5,419
6,991
0
78,452
L
7,711
639
313
3,069
14,333
6,364
0
9,838
4,495
47,902
0
W
Merlin
TIMEE07
Merlin
19,609
699
0
3,917
12,897
6,247
982
5,597
7,300
110,075
0
L
Janus
Yungxsick
Janus
6,013
427
0
2,495
9,728
3,662
1,230
0
9,728
61,832
0
L
Zeus
5,796
1,476
0
461
7,618
2,445
78
2,650
4,968
42,926
0
W
6,200
3,511
459
3,456
11,432
3,967
1,659
3,885
7,547
0
61,108
W
Nemesis
thedests91
Nemesis
5,734
1,859
0
4,163
15,514
7,395
1,208
3,136
12,278
0
72,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
50,371
398
Minions Killed
556
0
Camps Cleared
0
1,587,768
Distance Traveled
1,713,186
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,969
554
15
1
0
352,272
2
L
Osiris
9,864
548
103
6
0
344,844
1
L
Cerberus
6,794
377
24
1
0
321,404
1
W
Bellona
10,364
576
139
8
0
369,631
0
L
Hades
8,470
471
95
5
0
321,874
0
W
Merlin
12,080
671
186
10
0
332,728
3
L
Janus
7,995
444
96
5
0
300,719
3
L
Zeus
7,436
413
80
4
0
298,927
2
W
Chiron
9,094
505
125
7
0
299,206
4
W
Nemesis
8,864
492
91
5
0
359,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role