Player Matchup

Geb
Geb
Platinum III
 
Geb
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum IV
CptCornhusk
Charybdis
Platinum IV
Level 155
God Stats
3W - 3L
1,594 SR
Queue Stats
199W - 189L
1,704 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
ProlificSynBoi
Morgan Le Fay
Gold IV
Level 100
God Stats
3W - 0L
1,757 SR
Queue Stats
79W - 63L
1,762 MMR
Solo
Mercury
Mercury
Platinum V
TDAWG3055
Mercury
Platinum V
Level 150
God Stats
3W - 1L
1,815 SR
Queue Stats
500W - 496L
1,703 MMR
Solo
Nemesis
Nemesis
Gold V
vervvxkekw
Nemesis
Gold V
Level 43
God Stats
12W - 7L
1,904 SR
Queue Stats
81W - 67L
1,703 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,714 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,606 SR
1,723 MMR
Gilgamesh
Gilgamesh
Gold V
BlindSwordsman
Gilgamesh
Gold V
Level 137
God Stats
2W - 3L
1,656 SR
Queue Stats
62W - 51L
1,719 MMR
Solo
Yemoja
Yemoja
Gold II
BluesComandos16
Yemoja
Gold II
Level 107
God Stats
1W - 3L
1,268 SR
Queue Stats
37W - 42L
1,701 MMR
Solo
Neith
Neith
Platinum V
ImyourW0lf
Neith
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 202L
1,698 MMR
Solo
Rama
Rama
Platinum V
Indicut
Rama
Platinum V
Level 115
God Stats
37W - 28L
1,710 SR
Queue Stats
503W - 495L
1,778 MMR
Solo
Loki
Loki
Gold I
jdpedrozas
Loki
Gold I
Level 148
God Stats
12W - 7L
1,897 SR
Queue Stats
168W - 161L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 5
7,103
546
3,217
10,190
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
CptCornhusk
Charybdis
13
2 / 0 / 2
8,302
639
6,303
9,066
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ProlificSynBoi
Morgan Le Fay
13
5 / 2 / 3
7,926
610
11,624
9,675
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
TDAWG3055
Mercury
14
2 / 1 / 4
7,982
614
5,287
9,073
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
vervvxkekw
Nemesis
15
3 / 1 / 0
9,176
706
9,879
11,464
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonAtlasArachneBakasura

VS

Bans
UllrThothJing WeiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlindSwordsman
Gilgamesh
10
1 / 1 / 1
6,554
504
3,161
9,287
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
5,581
429
1,509
8,972
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
0 / 5 / 1
6,215
478
5,022
9,718
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Indicut
Rama
12
0 / 1 / 0
6,751
519
5,692
10,932
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 0
7,630
587
4,585
11,426
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
5
2.5
L
Gilgamesh
BlindSwordsman
Gilgamesh
1
1
1
1.5
L
0
2
1
0.25
W
Charybdis
CptCornhusk
Charybdis
2
0
2
3
L
Neith
0
5
1
0.1
L
Rama
Indicut
Rama
0
1
0
0
W
Morgan Le Fay
ProlificSynBoi
Morgan Le Fay
5
2
3
3.25
W
Mercury
TDAWG3055
Mercury
2
1
4
4
L
2
3
0
0.67
W
Nemesis
vervvxkekw
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,310
Damage
19,969
49,468
Taken
50,335
28,350
Mitigated
22,305
17,848
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,217
592
0
2,559
10,190
10,920
0
707
9,483
19,148
0
L
Gilgamesh
BlindSwordsman
Gilgamesh
3,161
1,357
0
1,305
9,287
4,041
0
2,001
7,218
0
34,309
L
1,509
763
650
3,148
8,972
4,653
0
3,645
5,139
14,853
0
W
Charybdis
CptCornhusk
Charybdis
6,303
3,857
0
5,375
9,066
3,169
379
814
8,252
0
74,931
L
Neith
5,022
2,208
0
1,742
9,718
4,058
0
5,966
3,417
0
52,649
L
Rama
Indicut
Rama
5,692
4,495
0
4,681
10,932
3,584
0
2,297
8,575
0
56,028
W
Morgan Le Fay
ProlificSynBoi
Morgan Le Fay
11,624
1,561
0
3,108
9,675
4,408
137
268
9,407
57,192
0
W
Mercury
TDAWG3055
Mercury
5,287
2,762
0
750
9,073
3,522
0
721
8,352
0
74,072
L
4,585
712
0
2,857
11,426
5,969
0
270
11,145
0
50,750
W
Nemesis
vervvxkekw
Nemesis
9,879
4,540
0
6,056
11,464
6,331
0
0
11,464
0
75,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
32,731
497
Minions Killed
367
0
Camps Cleared
0
1,431,191
Distance Traveled
1,133,566
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,103
546
11
1
0
279,793
6
L
Gilgamesh
6,554
504
60
5
0
235,359
1
L
Yemoja
5,581
429
17
1
0
163,965
4
W
Charybdis
8,302
639
129
10
0
242,033
3
L
Neith
6,215
478
91
7
0
218,579
4
L
Rama
6,751
519
103
8
0
235,825
5
W
Morgan Le Fay
7,926
610
88
7
0
249,329
5
W
Mercury
7,982
614
127
10
0
346,039
0
L
Loki
7,630
587
96
7
0
279,838
4
W
Nemesis
9,176
706
142
11
0
313,997
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role