Player Matchup

Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
Sazurri
Janus
Silver IV
Level 134
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 6L
1,311 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Xander557
Hou Yi
Platinum III
Level 156
God Stats
2W - 1L
1,809 SR
Queue Stats
47W - 42L
2,103 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
b7151311
Sun Wukong
Gold I
Level 138
God Stats
34W - 31L
1,554 SR
Queue Stats
124W - 135L
1,686 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,573 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,459 SR
1,646 MMR
Cu Chulainn
Cu Chulainn
Gold III
DryestStream09
Cu Chulainn
Gold III
Level 118
God Stats
4W - 6L
1,218 SR
Queue Stats
237W - 237L
1,546 MMR
Solo
Charybdis
Charybdis
Silver I
Xurdo
Charybdis
Silver I
Level 160
God Stats
6W - 9L
1,499 SR
Queue Stats
417W - 430L
1,298 MMR
Solo
Ymir
Ymir
Bronze III
barbarjonks
Ymir
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,554 MMR
Solo
Bastet
Bastet
Platinum III
iLovePowder
Bastet
Platinum III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 381L
1,618 MMR
Solo
Ah Puch
Ah Puch
Diamond III
ratkinin
Ah Puch
Diamond III
Level 87
God Stats
3W - 4L
1,576 SR
Queue Stats
181W - 167L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
6 / 0 / 8
10,534
502
8,502
13,590
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
 
Apollo
17
2 / 0 / 5
10,417
496
5,161
19,739
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Sazurri
Janus
17
1 / 0 / 4
10,624
506
8,257
8,206
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Xander557
Hou Yi
19
8 / 3 / 5
12,742
607
12,063
17,627
7,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
b7151311
Sun Wukong
18
1 / 0 / 6
11,587
552
12,337
15,823
12,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ShivaGilgameshBakasuraCliodhna

VS

Bans
PoseidonAthenaJing WeiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DryestStream09
Cu Chulainn
16
0 / 2 / 0
10,157
484
5,684
14,604
11,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Xurdo
Charybdis
15
0 / 6 / 2
9,425
449
7,120
13,638
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 1
6,996
333
1,815
15,015
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
15
3 / 3 / 0
9,548
455
13,306
17,929
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
ratkinin
Ah Puch
15
0 / 0 / 1
9,384
447
9,153
6,159
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
18
Kills
3
3
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
0
8
10
W
Apollo
 
Apollo
2
0
5
4.5
L
Cu Chulainn
DryestStream09
Cu Chulainn
0
2
0
0
W
Janus
Sazurri
Janus
1
0
4
3
W
Hou Yi
Xander557
Hou Yi
8
3
5
3.5
L
Charybdis
Xurdo
Charybdis
0
6
2
0.17
W
Sun Wukong
b7151311
Sun Wukong
1
0
6
4
L
0
7
1
0.07
L
Bastet
3
3
0
1
L
Ah Puch
ratkinin
Ah Puch
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,320
Damage
37,078
74,985
Taken
67,345
49,376
Mitigated
40,813
30,966
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,502
2,968
0
2,788
13,590
16,751
155
3,479
10,111
34,895
0
W
Apollo
 
Apollo
5,161
3,691
0
8,727
19,739
8,717
300
3,254
16,485
0
98,373
L
Cu Chulainn
DryestStream09
Cu Chulainn
5,684
1,011
0
2,289
14,604
11,355
0
2,115
12,489
0
93,886
W
Janus
Sazurri
Janus
8,257
517
0
945
8,206
3,726
231
3,028
5,178
120,156
0
W
Hou Yi
Xander557
Hou Yi
12,063
7,597
0
9,835
17,627
7,714
4,195
1,552
15,617
0
112,616
L
Charybdis
Xurdo
Charybdis
7,120
3,223
0
3,745
13,638
5,145
0
2,322
11,316
0
83,836
W
Sun Wukong
b7151311
Sun Wukong
12,337
2,152
0
8,671
15,823
12,468
0
782
15,041
0
101,909
L
1,815
324
0
449
15,015
13,306
0
5,644
9,371
12,203
0
L
Bastet
13,306
3,676
0
7,996
17,929
8,219
0
4,254
13,675
0
89,134
L
Ah Puch
ratkinin
Ah Puch
9,153
226
0
4,338
6,159
2,788
0
2,630
3,529
86,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
45,510
722
Minions Killed
640
0
Camps Cleared
0
2,020,396
Distance Traveled
2,022,519
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,534
502
39
2
0
405,374
9
W
Apollo
10,417
496
121
6
0
407,894
6
L
Cu Chulainn
10,157
484
186
9
0
413,759
3
W
Janus
10,624
506
190
9
0
449,998
6
W
Hou Yi
12,742
607
179
9
0
365,760
3
L
Charybdis
9,425
449
146
7
0
335,425
7
W
Sun Wukong
11,587
552
193
9
0
391,370
7
L
Ymir
6,996
333
16
1
0
384,870
7
L
Bastet
9,548
455
142
7
0
438,085
3
L
Ah Puch
9,384
447
150
7
0
450,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role