Player Matchup

Arachne
Arachne
AFiF7
Arachne
Level 43
God Stats
86W - 87L
1,475 SR
Queue Stats
190W - 268L
1,366 Elo+
Solo
Ullr
Ullr
Blinxx951923
Ullr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Olorun
Olorun
Dryhaldar
Olorun
Level 57
God Stats
5W - 9L
1,492 SR
Queue Stats
13W - 23L
1,321 Elo+
Solo
Sylvanus
Sylvanus
SambartaBanerjee
Sylvanus
Level 103
God Stats
18W - 18L
1,521 SR
Queue Stats
996W - 1,050L
1,399 Elo+
Solo
Bellona
Bellona
xXSZNZXx
Bellona
Level 59
God Stats
17W - 12L
1,216 SR
Queue Stats
242W - 263L
1,392 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,396 Elo+

VS

Team Averages
Level 58
1,480 SR
1,392 Elo+
Anubis
Anubis
DyingWolf115
Anubis
Level 28
God Stats
1W - 7L
1,262 SR
Queue Stats
66W - 86L
1,315 Elo+
Party 1
Nemesis
Nemesis
Notaydann
Nemesis
Level 60
God Stats
2W - 4L
1,766 SR
Queue Stats
147W - 169L
1,386 Elo+
Party 1
Neith
Neith
SachikoYasu
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Jormungandr
Jormungandr
SayneSavage2
Jormungandr
Level 28
God Stats
4W - 4L
1,372 SR
Queue Stats
170W - 191L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
YoungWeebmaster
Amaterasu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 188L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AFiF7
Arachne
17
7 / 4 / 5
11,235
511
12,117
28,791
14,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 2
10,027
456
5,099
14,581
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Dryhaldar
Olorun
18
6 / 0 / 4
11,691
531
11,508
13,627
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 11
9,072
412
10,461
24,434
24,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
xXSZNZXx
Bellona
17
4 / 4 / 9
11,079
504
16,560
25,400
23,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 6 / 5
8,926
406
12,033
14,944
8,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Notaydann
Nemesis
16
5 / 7 / 3
10,099
459
14,226
19,565
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 4
10,731
488
13,887
12,066
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SayneSavage2
Jormungandr
15
3 / 1 / 9
9,629
438
14,778
14,770
12,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
YoungWeebmaster
Amaterasu
17
1 / 2 / 6
10,604
482
16,019
21,008
19,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
19
Kills
18
18
Deaths
19
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
AFiF7
Arachne
7
4
5
2.38
W
1
4
2
0.5
W
Olorun
Dryhaldar
Olorun
6
0
4
8
L
Anubis
2
6
5
0.75
L
Nemesis
Notaydann
Nemesis
5
7
3
0.93
L
7
3
4
3
W
1
6
11
1.08
L
Jormungandr
SayneSavage2
Jormungandr
3
1
9
7.5
L
Amaterasu
YoungWeebmaster
Amaterasu
1
2
6
2
W
Bellona
xXSZNZXx
Bellona
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
70,943
106,833
Taken
82,353
74,026
Mitigated
55,459
42,710
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AFiF7
Arachne
12,117
9,069
0
13,220
28,791
14,602
0
3,735
24,742
0
81,273
W
5,099
2,610
0
1,401
14,581
5,666
1,116
3,357
11,224
0
83,286
W
Olorun
Dryhaldar
Olorun
11,508
6,370
238
7,169
13,627
5,778
1,924
5,572
8,055
92,528
0
L
Anubis
12,033
873
88
2,771
14,944
8,418
594
7,336
7,608
63,325
0
L
Nemesis
Notaydann
Nemesis
14,226
7,933
0
1,592
19,565
8,834
0
2,535
17,030
0
86,122
L
13,887
4,750
0
2,294
12,066
6,246
2,211
4,536
7,530
0
83,109
W
10,461
2,513
3,362
9,362
24,434
24,278
70
10,004
14,179
41,769
0
L
Jormungandr
SayneSavage2
Jormungandr
14,778
5,122
163
2,714
14,770
12,586
318
6,128
8,642
58,798
0
L
Amaterasu
YoungWeebmaster
Amaterasu
16,019
7,878
0
6,172
21,008
19,375
782
1,434
19,574
0
87,181
W
Bellona
xXSZNZXx
Bellona
16,560
5,976
362
7,596
25,400
23,702
0
4,597
19,988
0
78,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,104
Gold Earned
49,989
550
Minions Killed
538
0
Camps Cleared
0
1,841,170
Distance Traveled
1,857,222
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,235
511
112
5
0
396,068
0
W
Ullr
10,027
456
136
6
0
366,931
2
W
Olorun
11,691
531
143
7
0
383,135
3
L
Anubis
8,926
406
83
4
0
318,086
5
L
Nemesis
10,099
459
100
5
0
399,034
6
L
Neith
10,731
488
130
6
0
346,744
4
W
Sylvanus
9,072
412
49
2
0
344,985
3
L
Jormungandr
9,629
438
81
4
0
407,663
0
L
Amaterasu
10,604
482
144
7
0
385,695
1
W
Bellona
11,079
504
110
5
0
350,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role