Player Matchup

Athena
Athena
AlmostSusan
Athena
Level 64
God Stats
1W - 2L
1,765 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Charybdis
Charybdis
LeButin
Charybdis
Level 41
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Lujoslav
Arachne
Level 34
God Stats
19W - 15L
1,326 SR
Queue Stats
176W - 182L
1,190 Elo+
Party 4
Scylla
Scylla
Mutantzulujr
Scylla
Level 144
God Stats
0W - 1L
1,650 SR
Queue Stats
20W - 17L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Rinaseles
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 141L
1,190 Elo+
Party 4
Team Averages
Level 62
1,602 SR
1,331 Elo+

VS

Team Averages
Level 40
1,520 SR
1,408 Elo+
Da Ji
Da Ji
 
Da Ji
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Baxilchik
Anubis
Level 40
God Stats
8W - 3L
1,846 SR
Queue Stats
68W - 93L
1,339 Elo+
Party 3
Terra
Terra
Jabloinsky
Terra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,490 Elo+
Party 2
Geb
Geb
PREDATORuss
Geb
Level 33
God Stats
5W - 4L
1,412 SR
Queue Stats
74W - 81L
1,388 Elo+
Party 3
Ullr
Ullr
RobloxEnjoyer1
Ullr
Level 28
God Stats
2W - 3L
1,342 SR
Queue Stats
14W - 15L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 6 / 2
7,417
353
4,693
21,125
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
LeButin
Charybdis
13
2 / 9 / 0
8,730
416
10,671
19,755
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Lujoslav
Arachne
15
7 / 6 / 4
9,830
468
16,798
26,309
13,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
3 / 4 / 3
9,667
460
13,866
13,024
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Rinaseles
Ao Kuang
14
1 / 5 / 0
8,768
418
8,616
21,175
8,639
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 5 / 6
10,182
485
8,992
18,521
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Baxilchik
Anubis
17
5 / 5 / 2
10,689
509
13,754
20,593
11,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
19
5 / 1 / 4
12,041
573
11,402
15,170
13,399
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 1 / 17
11,003
524
10,885
16,435
21,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
14 / 1 / 7
11,991
571
28,145
18,596
10,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
13
Kills
29
30
Deaths
13
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
5
6
1.2
L
Athena
0
6
2
0.17
W
Anubis
Baxilchik
Anubis
5
5
2
1.2
W
Terra
5
1
4
7
L
Charybdis
LeButin
Charybdis
2
9
0
0.22
L
Arachne
Lujoslav
Arachne
7
6
4
1.5
L
Scylla
3
4
3
1.13
W
2
1
17
10.5
L
Ao Kuang
Rinaseles
Ao Kuang
1
5
0
0.2
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
73,178
101,388
Taken
89,315
53,434
Mitigated
66,033
23,466
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,992
1,622
0
5,476
18,521
9,010
540
1,951
16,570
0
78,629
L
Athena
4,693
1,508
0
1,722
21,125
19,791
0
6,494
14,631
15,127
0
W
Anubis
Baxilchik
Anubis
13,754
1,244
0
8,911
20,593
11,585
829
9,558
11,035
76,084
0
W
Terra
11,402
1,654
657
5,344
15,170
13,399
58
5,644
9,526
90,688
0
L
Charybdis
LeButin
Charybdis
10,671
7,058
0
2,787
19,755
7,025
0
3,953
15,802
0
56,632
L
Arachne
Lujoslav
Arachne
16,798
9,911
0
9,431
26,309
13,359
0
7,468
18,841
0
83,889
L
Scylla
13,866
1,905
0
479
13,024
4,620
0
5,776
7,248
72,166
0
W
10,885
2,472
0
1,462
16,435
21,259
1,014
5,426
11,009
43,167
0
L
Ao Kuang
Rinaseles
Ao Kuang
8,616
3,218
0
9,047
21,175
8,639
0
12,350
8,825
56,615
0
W
28,145
13,519
0
1,866
18,596
10,780
2,978
4,596
14,000
0
114,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
55,906
386
Minions Killed
605
0
Camps Cleared
0
1,877,436
Distance Traveled
2,001,449
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,182
485
118
6
0
415,048
5
L
Athena
7,417
353
10
0
0
393,557
9
W
Anubis
10,689
509
108
5
0
347,122
4
W
Terra
12,041
573
170
8
0
435,489
7
L
Charybdis
8,730
416
84
4
0
338,127
0
L
Arachne
9,830
468
90
4
0
442,439
1
L
Scylla
9,667
460
114
5
0
384,148
0
W
Geb
11,003
524
57
3
0
403,789
3
L
Ao Kuang
8,768
418
88
4
0
319,165
1
W
Ullr
11,991
571
152
7
0
400,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role