Player Matchup

Baron Samedi
Baron Samedi
Hazard4UrHealth
Baron Samedi
Level 45
God Stats
5W - 4L
1,625 SR
Queue Stats
100W - 86L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
Jack panda man
Sylvanus
Level 89
God Stats
9W - 9L
1,330 SR
Queue Stats
174W - 152L
1,707 Elo+
Solo
Cerberus
Cerberus
Killer442980
Cerberus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
317W - 283L
1,542 Elo+
Party 2
Neith
Neith
NoxsClock
Neith
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 43L
1,259 Elo+
Solo
King Arthur
King Arthur
Otis7006
King Arthur
Level 103
God Stats
26W - 33L
1,536 SR
Queue Stats
493W - 434L
1,532 Elo+
Party 2
Team Averages
Level 71
1,498 SR
1,522 Elo+

VS

Team Averages
Level 84
1,572 SR
1,654 Elo+
Arachne
Arachne
CoClown09_
Arachne
Level 44
God Stats
13W - 9L
1,623 SR
Queue Stats
21W - 30L
1,443 Elo+
Solo
Ares
Ares
Conkeldurr
Ares
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 58L
1,774 Elo+
Party 1
Ymir
Ymir
CrysisMoon45
Ymir
Level 143
God Stats
7W - 2L
1,684 SR
Queue Stats
107W - 47L
1,778 Elo+
Party 1
Poseidon
Poseidon
Soalheiro385
Poseidon
Level 49
God Stats
2W - 4L
1,552 SR
Queue Stats
95W - 139L
1,490 Elo+
Solo
Sylvanus
Sylvanus
ToadKiki
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 131L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hazard4UrHealth
Baron Samedi
9
2 / 2 / 0
5,357
536
4,878
4,715
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
0 / 3 / 1
4,688
469
3,035
9,676
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Killer442980
Cerberus
9
1 / 2 / 2
5,404
540
2,889
8,719
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
NoxsClock
Neith
8
0 / 4 / 0
4,616
462
3,023
5,893
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Otis7006
King Arthur
8
1 / 5 / 1
5,464
546
5,207
12,921
6,147
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CoClown09_
Arachne
11
6 / 1 / 2
6,744
674
5,272
7,300
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 3
6,043
604
6,534
8,761
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 6
5,324
532
3,024
4,899
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Soalheiro385
Poseidon
9
2 / 2 / 0
5,490
549
3,268
5,797
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ToadKiki
Sylvanus
11
4 / 0 / 2
6,307
631
6,335
6,246
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
16
16
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
CoClown09_
Arachne
6
1
2
7
W
4
1
3
5.5
W
0
0
6
3
L
Baron Samedi
Hazard4UrHealth
Baron Samedi
2
2
0
1
L
Sylvanus
0
3
1
0.17
L
Cerberus
Killer442980
Cerberus
1
2
2
1
L
Neith
NoxsClock
Neith
0
4
0
0
L
King Arthur
Otis7006
King Arthur
1
5
1
0.3
W
Poseidon
Soalheiro385
Poseidon
2
2
0
1
W
Sylvanus
ToadKiki
Sylvanus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,032
Damage
24,433
41,924
Taken
33,003
19,023
Mitigated
14,411
10,298
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CoClown09_
Arachne
5,272
4,249
0
1,149
7,300
2,999
0
1,023
6,265
0
46,497
W
6,534
485
0
2,013
8,761
3,623
0
1,318
7,402
30,327
0
W
3,024
521
0
696
4,899
3,169
0
2,772
1,979
12,963
0
L
Baron Samedi
Hazard4UrHealth
Baron Samedi
4,878
477
236
1,296
4,715
2,267
273
1,842
2,782
32,463
0
L
Sylvanus
3,035
1,039
549
2,945
9,676
5,039
0
5,900
3,704
13,245
0
L
Cerberus
Killer442980
Cerberus
2,889
478
0
2,025
8,719
3,469
0
1,901
6,700
31,163
0
L
Neith
NoxsClock
Neith
3,023
1,329
0
651
5,893
2,101
0
3,581
2,312
0
28,518
L
King Arthur
Otis7006
King Arthur
5,207
789
0
2,596
12,921
6,147
19
5,656
7,265
0
31,765
W
Poseidon
Soalheiro385
Poseidon
3,268
589
0
1,784
5,797
1,747
369
3,861
1,715
30,816
0
W
Sylvanus
ToadKiki
Sylvanus
6,335
3,534
528
2,762
6,246
2,873
0
1,406
4,840
46,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
29,908
262
Minions Killed
270
0
Camps Cleared
0
913,617
Distance Traveled
1,009,729
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,744
674
78
8
0
249,970
2
W
Ares
6,043
604
41
4
0
202,808
0
W
Ymir
5,324
532
19
2
0
192,680
4
L
Baron Samedi
5,357
536
40
4
0
176,833
7
L
Sylvanus
4,688
469
19
2
0
161,150
0
L
Cerberus
5,404
540
85
9
0
213,987
3
L
Neith
4,616
462
57
6
0
172,682
0
L
King Arthur
5,464
546
61
6
0
188,965
3
W
Poseidon
5,490
549
55
6
0
181,443
4
W
Sylvanus
6,307
631
77
8
0
182,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role